Player Matchup

Baron Samedi
Baron Samedi
CheezSmiter
Baron Samedi
Level 62
God Stats
2W - 8L
1,391 SR
Queue Stats
282W - 316L
1,509 Elo+
Solo
Anhur
Anhur
aidenjfreeman
Anhur
Level 141
God Stats
16W - 16L
1,486 SR
Queue Stats
702W - 470L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
xiaoilluminati
Kuzenbo
Level 128
God Stats
93W - 46L
1,668 SR
Queue Stats
787W - 470L
1,691 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,610 Elo+

VS

Team Averages
Level 133
1,562 SR
1,572 Elo+
Thor
Thor
Nrmes
Thor
Level 160
God Stats
21W - 42L
1,388 SR
Queue Stats
799W - 894L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
Wababaji
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
WyatterSK
Sun Wukong
Level 157
God Stats
0W - 1L
1,799 SR
Queue Stats
405W - 244L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheezSmiter
Baron Samedi
15
3 / 3 / 6
9,866
705
6,805
8,952
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 6
10,126
723
6,169
12,360
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 6
9,766
698
13,233
16,791
24,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nrmes
Thor
14
5 / 3 / 2
9,134
652
11,675
8,565
2,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Wababaji
Kukulkan
12
1 / 4 / 6
8,565
612
8,071
8,013
2,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
WyatterSK
Sun Wukong
12
2 / 5 / 5
8,731
624
10,960
15,425
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheezSmiter
Baron Samedi
3
3
6
2
L
Thor
Nrmes
Thor
5
3
2
2
L
Kukulkan
Wababaji
Kukulkan
1
4
6
1
L
Sun Wukong
WyatterSK
Sun Wukong
2
5
5
0.9
W
4
5
6
1.4
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
30,706
38,103
Taken
32,003
33,842
Mitigated
15,067
10,986
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheezSmiter
Baron Samedi
6,805
526
1,818
2,670
8,952
3,955
695
1,823
7,006
36,573
0
L
Thor
Nrmes
Thor
11,675
277
0
732
8,565
2,855
0
5,654
2,514
0
29,400
L
Kukulkan
Wababaji
Kukulkan
8,071
659
0
830
8,013
2,580
459
5,191
2,243
49,401
0
L
Sun Wukong
WyatterSK
Sun Wukong
10,960
2,012
0
3,988
15,425
9,632
0
7,431
7,208
0
28,829
W
6,169
3,279
0
2,628
12,360
5,218
1,879
784
11,147
0
42,704
W
13,233
3,886
0
3,870
16,791
24,669
28
5,464
10,554
31,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
26,430
182
Minions Killed
172
0
Camps Cleared
0
760,512
Distance Traveled
709,594
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,866
705
69
5
0
257,652
1
L
Thor
9,134
652
40
3
0
233,136
1
L
Kukulkan
8,565
612
97
7
0
233,020
2
L
Sun Wukong
8,731
624
35
3
0
243,438
3
W
Anhur
10,126
723
80
6
0
208,673
0
W
Kuzenbo
9,766
698
33
2
0
294,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role