Player Matchup

Loki
Loki
DESTROYER9912
Loki
Level 65
God Stats
11W - 6L
1,364 SR
Queue Stats
218W - 186L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
KSI BoomRIP
Sun Wukong
Level 45
God Stats
7W - 13L
1,276 SR
Queue Stats
50W - 89L
1,303 Elo+
Solo
Hou Yi
Hou Yi
Panick94Panda
Hou Yi
Level 30
God Stats
16W - 16L
1,491 SR
Queue Stats
429W - 376L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
PrinceTacoyum
Xing Tian
Level 101
God Stats
7W - 5L
1,770 SR
Queue Stats
399W - 352L
1,375 Elo+
Party 1
Scylla
Scylla
ZaNe099
Scylla
Level 89
God Stats
5W - 1L
1,316 SR
Queue Stats
242W - 193L
1,397 Elo+
Party 1
Team Averages
Level 66
1,443 SR
1,372 Elo+

VS

Team Averages
Level 37
1,438 SR
1,392 Elo+
Chang'e
Chang'e
Kirayoshikage01
Chang'e
Level 27
God Stats
12W - 9L
1,451 SR
Queue Stats
66W - 48L
1,459 Elo+
Party 2
Izanami
Izanami
Niickyboi
Izanami
Level 37
God Stats
3W - 6L
1,347 SR
Queue Stats
6W - 11L
1,360 Elo+
Party 2
Mercury
Mercury
Omni-Limited
Mercury
Level 35
God Stats
12W - 26L
1,152 SR
Queue Stats
129W - 189L
1,186 Elo+
Solo
Ares
Ares
SleepyZDS
Ares
Level 48
God Stats
6W - 7L
1,633 SR
Queue Stats
178W - 169L
1,465 Elo+
Solo
Tyr
Tyr
shiidpee
Tyr
Level 39
God Stats
2W - 3L
1,607 SR
Queue Stats
70W - 50L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,376
538
817
3,226
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KSI BoomRIP
Sun Wukong
9
0 / 0 / 0
5,058
506
2,932
3,793
1,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 1 / 5
5,122
512
5,143
3,229
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
PrinceTacoyum
Xing Tian
8
0 / 0 / 7
4,986
499
2,597
5,624
3,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
ZaNe099
Scylla
11
5 / 0 / 2
6,375
638
5,397
3,122
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,332
433
1,077
2,951
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Niickyboi
Izanami
6
0 / 3 / 0
4,279
428
1,592
5,352
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Omni-Limited
Mercury
6
0 / 3 / 0
4,345
435
262
5,385
1,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
6
0 / 4 / 0
4,484
448
1,800
8,782
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
5,281
528
1,505
4,940
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Sun Wukong
KSI BoomRIP
Sun Wukong
0
0
0
0
L
0
1
0
0
L
Izanami
Niickyboi
Izanami
0
3
0
0
L
Mercury
Omni-Limited
Mercury
0
3
0
0
W
3
1
5
5.5
W
Xing Tian
PrinceTacoyum
Xing Tian
0
0
7
3.5
L
Ares
0
4
0
0
W
Scylla
ZaNe099
Scylla
5
0
2
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
6,236
18,994
Taken
27,410
7,098
Mitigated
10,908
4,513
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
817
208
0
1,477
3,226
813
0
0
3,226
0
19,293
W
Sun Wukong
KSI BoomRIP
Sun Wukong
2,932
522
0
770
3,793
1,199
215
37
3,424
0
20,263
L
1,077
185
210
1,075
2,951
832
0
1,604
1,347
15,513
0
L
Izanami
Niickyboi
Izanami
1,592
1,458
0
500
5,352
1,590
172
1,162
4,190
0
16,418
L
Mercury
Omni-Limited
Mercury
262
0
0
45
5,385
1,518
0
1,319
4,066
0
14,882
W
5,143
1,784
0
970
3,229
924
1,311
1,151
2,078
0
21,667
W
Xing Tian
PrinceTacoyum
Xing Tian
2,597
297
0
571
5,624
3,210
303
414
5,170
13,494
0
L
Ares
1,800
68
0
1,554
8,782
4,157
0
3,909
4,873
13,463
0
W
Scylla
ZaNe099
Scylla
5,397
1,099
0
725
3,122
952
0
1,085
1,887
38,096
0
L
1,505
220
0
2,187
4,940
2,811
80
0
4,940
0
24,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
22,721
226
Minions Killed
176
0
Camps Cleared
0
949,700
Distance Traveled
823,273
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,376
538
56
6
0
199,621
0
W
Sun Wukong
5,058
506
48
5
0
174,636
0
L
Chang'e
4,332
433
37
4
0
125,174
0
L
Izanami
4,279
428
34
3
0
159,604
1
L
Mercury
4,345
435
36
4
0
180,866
2
W
Hou Yi
5,122
512
48
5
0
180,952
1
W
Xing Tian
4,986
499
13
1
0
208,078
1
L
Ares
4,484
448
23
2
0
154,341
1
W
Scylla
6,375
638
61
6
0
186,413
1
L
Tyr
5,281
528
46
5
0
203,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role