Player Matchup

Thor
Thor
RalzYDoritos
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TAM_3000
Izanami
Level 28
God Stats
19W - 17L
1,632 SR
Queue Stats
130W - 129L
1,488 Elo+
Solo
Yemoja
Yemoja
Tata_santoos
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
iHTDx
Nemesis
Level 29
God Stats
21W - 12L
1,746 SR
Queue Stats
74W - 71L
1,511 Elo+
Solo
Guan Yu
Guan Yu
peixonauta_pitu
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,576 SR
1,500 Elo+

VS

Team Averages
Level 15
1,420 SR
1,408 Elo+
Thor
Thor
BRdibre
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bellona
Bellona
DesirousBeast79
Bellona
Level 20
God Stats
0W - 2L
1,162 SR
Queue Stats
11W - 20L
1,265 Elo+
Solo
Scylla
Scylla
Luma4353
Scylla
Level 20
God Stats
0W - 3L
1,413 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 1
Nemesis
Nemesis
MorpheusB612
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Apollo
Apollo
ZeroTres3
Apollo
Level 16
God Stats
1W - 1L
1,528 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 7
10,320
397
4,363
15,024
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TAM_3000
Izanami
20
20 / 1 / 2
17,874
687
32,507
21,172
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 10 / 6
9,625
370
3,221
16,429
4,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
iHTDx
Nemesis
20
19 / 5 / 5
16,527
636
30,503
21,488
13,547
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 12 / 5
10,696
411
4,191
21,266
20,486
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BRdibre
Thor
19
2 / 7 / 6
13,027
501
9,386
18,556
11,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 10 / 11
10,636
409
9,156
17,449
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Luma4353
Scylla
20
15 / 7 / 9
13,985
538
20,037
20,830
6,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MorpheusB612
Nemesis
15
7 / 12 / 5
11,376
438
8,239
26,112
9,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
ZeroTres3
Apollo
19
9 / 4 / 5
13,212
508
8,487
16,331
5,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
40
Kills
36
40
Deaths
40
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
BRdibre
Thor
2
7
6
0.71
L
3
10
11
0.85
L
Scylla
Luma4353
Scylla
15
7
9
2.79
L
Nemesis
MorpheusB612
Nemesis
7
12
5
0.79
W
1
12
7
0.38
W
Izanami
TAM_3000
Izanami
20
1
2
21
W
Yemoja
0
10
6
0.3
L
Apollo
ZeroTres3
Apollo
9
4
5
2.88
W
Nemesis
iHTDx
Nemesis
19
5
5
4.3
W
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,785
Damage
55,305
95,379
Taken
99,278
50,843
Mitigated
45,352
12,463
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BRdibre
Thor
9,386
1,358
0
2,270
18,556
11,088
234
646
17,910
0
74,838
L
9,156
2,751
0
1,281
17,449
12,207
1,513
561
16,888
0
24,464
L
Scylla
Luma4353
Scylla
20,037
2,334
0
2,848
20,830
6,971
1,518
653
20,177
88,170
0
L
Nemesis
MorpheusB612
Nemesis
8,239
3,693
0
4,652
26,112
9,237
0
166
25,946
0
65,332
W
4,363
339
0
542
15,024
4,242
248
6,130
8,615
0
31,382
W
Izanami
TAM_3000
Izanami
32,507
26,451
0
7,684
21,172
8,196
4,791
2,678
18,494
0
184,152
W
Yemoja
3,221
1,735
275
740
16,429
4,372
576
3,223
13,206
14,893
0
L
Apollo
ZeroTres3
Apollo
8,487
5,442
0
2,858
16,331
5,849
1,026
1,195
15,136
0
65,030
W
Nemesis
iHTDx
Nemesis
30,503
16,863
0
2,478
21,488
13,547
5,891
3,712
17,776
0
151,129
W
4,191
1,520
101
643
21,266
20,486
470
6,430
14,836
0
42,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,042
Gold Earned
62,236
525
Minions Killed
497
0
Camps Cleared
0
2,066,058
Distance Traveled
2,126,901
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,027
501
135
5
0
416,940
4
L
Bellona
10,636
409
31
1
0
348,858
0
L
Scylla
13,985
538
137
5
0
453,778
3
L
Nemesis
11,376
438
85
3
0
457,393
2
W
Thor
10,320
397
38
1
0
376,344
5
W
Izanami
17,874
687
242
9
0
464,261
1
W
Yemoja
9,625
370
12
0
0
318,412
1
L
Apollo
13,212
508
109
4
0
449,932
0
W
Nemesis
16,527
636
176
7
0
484,169
3
W
Guan Yu
10,696
411
57
2
0
422,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role