Player Matchup

Odin
Odin
TheDeathkeeper
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,747 Elo+
Party 2
Xing Tian
Xing Tian
abeogand
Xing Tian
Level 64
God Stats
4W - 2L
1,913 SR
Queue Stats
110W - 45L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
sejer4
Kukulkan
Level 60
God Stats
35W - 9L
1,720 SR
Queue Stats
118W - 46L
1,687 Elo+
Party 2
Team Averages
Level 50
1,711 SR
1,716 Elo+

VS

Team Averages
Level 45
1,500 SR
1,433 Elo+
Gilgamesh
Gilgamesh
XViperTigerX
Gilgamesh
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 51L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
hu63rt
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,444 Elo+
Party 1
Ra
Ra
p50322
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
9,581
737
4,621
9,787
7,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
abeogand
Xing Tian
13
3 / 3 / 19
10,003
769
5,890
14,096
19,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
sejer4
Kukulkan
17
17 / 1 / 7
11,844
911
27,415
7,542
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XViperTigerX
Gilgamesh
12
3 / 8 / 0
8,133
626
8,279
15,752
4,616
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
hu63rt
Amaterasu
11
2 / 8 / 2
8,444
650
6,380
14,106
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
12
0 / 10 / 4
7,926
610
3,809
14,158
4,012
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
26
Kills
5
5
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Gilgamesh
XViperTigerX
Gilgamesh
3
8
0
0.38
W
Xing Tian
abeogand
Xing Tian
3
3
19
4.17
L
Amaterasu
hu63rt
Amaterasu
2
8
2
0.38
L
Ra
0
10
4
0.2
W
Kukulkan
sejer4
Kukulkan
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
18,468
31,425
Taken
44,016
31,603
Mitigated
20,782
4,660
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,621
1,747
225
1,000
9,787
7,890
247
1,512
8,275
0
17,421
L
Gilgamesh
XViperTigerX
Gilgamesh
8,279
1,920
0
1,164
15,752
4,616
0
12,424
3,328
0
22,214
W
Xing Tian
abeogand
Xing Tian
5,890
835
0
1,500
14,096
19,907
210
1,563
12,533
10,129
0
L
Amaterasu
hu63rt
Amaterasu
6,380
1,910
0
1,081
14,106
12,154
113
9,045
5,061
0
24,187
L
Ra
3,809
914
479
713
14,158
4,012
0
11,836
2,322
24,941
0
W
Kukulkan
sejer4
Kukulkan
27,415
1,818
236
1,699
7,542
3,806
721
734
6,808
80,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
24,503
158
Minions Killed
107
0
Camps Cleared
0
693,970
Distance Traveled
617,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,581
737
20
2
0
228,345
1
L
Gilgamesh
8,133
626
23
2
0
216,278
0
W
Xing Tian
10,003
769
17
1
0
215,291
0
L
Amaterasu
8,444
650
21
2
0
214,397
0
L
Ra
7,926
610
63
5
0
187,106
0
W
Kukulkan
11,844
911
121
9
0
250,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role