Player Matchup

Nox
Nox
 
Nox
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AdhocTapestry70
Awilix
Level 24
God Stats
11W - 12L
1,550 SR
Queue Stats
167W - 187L
1,416 Elo+
Solo
Bellona
Bellona
F1PZ
Bellona
Level 13
God Stats
3W - 4L
1,723 SR
Queue Stats
12W - 18L
1,692 Elo+
Solo
Cupid
Cupid
PercyJacksoonm
Cupid
Level 15
God Stats
9W - 4L
1,779 SR
Queue Stats
19W - 15L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Soled-_By-_Tola
Kukulkan
Level 27
God Stats
2W - 3L
1,782 SR
Queue Stats
93W - 109L
1,377 Elo+
Solo
Team Averages
Level 19
1,667 SR
1,498 Elo+

VS

Team Averages
Level 19
1,424 SR
1,456 Elo+
Nox
Nox
BinHooO1
Nox
Level 30
God Stats
2W - 1L
1,754 SR
Queue Stats
9W - 6L
1,749 Elo+
Solo
Sun Wukong
Sun Wukong
CJPCVSG7
Sun Wukong
Level 24
God Stats
4W - 7L
1,433 SR
Queue Stats
178W - 200L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Huskar08
Cthulhu
Level 21
God Stats
14W - 14L
1,510 SR
Queue Stats
40W - 31L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
K1miRaikkonen
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,140 SR
Queue Stats
18W - 17L
1,157 Elo+
Solo
Thanatos
Thanatos
MrZeeker
Thanatos
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 0 / 0
9,690
745
0
0
0
19
3 / 12 / 5
13,245
1,019
6,308
26,958
18,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
F1PZ
Bellona
19
2 / 8 / 8
12,337
949
11,051
24,152
15,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 9 / 8
12,655
973
14,176
21,993
7,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
9 / 6 / 8
15,443
1,188
40,033
20,846
8,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 19
14,725
1,133
20,223
9,979
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CJPCVSG7
Sun Wukong
20
8 / 5 / 15
13,494
1,038
13,071
20,602
24,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Huskar08
Cthulhu
20
1 / 2 / 18
12,760
982
15,002
16,013
16,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
K1miRaikkonen
Morgan Le Fay
20
6 / 3 / 12
13,410
1,032
16,208
12,324
6,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
MrZeeker
Thanatos
20
13 / 7 / 12
14,725
1,133
23,856
21,466
13,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
18
Kills
35
35
Deaths
18
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
3
12
5
0.46
W
7
1
19
16.5
W
Sun Wukong
CJPCVSG7
Sun Wukong
8
5
15
3.1
L
Bellona
F1PZ
Bellona
2
8
8
0.75
W
Cthulhu
Huskar08
Cthulhu
1
2
18
5
W
Morgan Le Fay
K1miRaikkonen
Morgan Le Fay
6
3
12
4
W
Thanatos
MrZeeker
Thanatos
13
7
12
2.71
L
4
9
8
0.89
L
Kukulkan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,568
Damage
88,360
93,949
Taken
80,384
50,027
Mitigated
65,360
3,121
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
6,308
3,463
0
551
26,958
18,992
0
14,904
12,054
0
26,907
W
20,223
579
0
0
9,979
5,374
0
3,715
6,264
47,967
0
W
Sun Wukong
CJPCVSG7
Sun Wukong
13,071
3,573
0
1,564
20,602
24,082
0
9,934
10,668
0
19,768
L
Bellona
F1PZ
Bellona
11,051
1,892
0
21
24,152
15,252
0
12,579
11,573
0
21,173
W
Cthulhu
Huskar08
Cthulhu
15,002
595
1,176
626
16,013
16,600
0
8,751
7,262
40,067
0
W
Morgan Le Fay
K1miRaikkonen
Morgan Le Fay
16,208
394
0
356
12,324
6,211
0
6,819
5,505
40,338
0
W
Thanatos
MrZeeker
Thanatos
23,856
7,580
0
13,950
21,466
13,093
0
10,814
10,178
0
43,707
L
14,176
9,691
0
732
21,993
7,518
0
11,115
10,878
0
29,056
L
Kukulkan
40,033
3,451
0
1,817
20,846
8,265
0
12,835
8,011
90,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
69,114
200
Minions Killed
242
5
Camps Cleared
9
875,485
Distance Traveled
1,294,412
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,690
745
0
0
0
0
0
L
Awilix
13,245
1,019
36
3
1
169,497
0
W
Nox
14,725
1,133
71
5
4
265,493
1
W
Sun Wukong
13,494
1,038
11
1
0
271,872
0
L
Bellona
12,337
949
20
2
0
264,954
0
W
Cthulhu
12,760
982
53
4
0
247,047
0
W
Morgan Le Fay
13,410
1,032
70
5
1
260,045
0
W
Thanatos
14,725
1,133
37
3
4
249,955
3
L
Cupid
12,655
973
29
2
4
191,688
1
L
Kukulkan
15,443
1,188
115
9
0
249,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role