Player Matchup

Cthulhu
Cthulhu
Bogdarks
Cthulhu
Level 105
God Stats
4W - 1L
1,723 SR
Queue Stats
55W - 60L
1,490 Elo+
Party 1
Artemis
Artemis
Shaless
Artemis
Level 158
God Stats
43W - 30L
1,644 SR
Queue Stats
486W - 467L
1,554 Elo+
Party 1
Sol
Sol
oONYOo
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Team Averages
Level 89
1,622 SR
1,503 Elo+

VS

Team Averages
Level 45
1,524 SR
1,420 Elo+
Neith
Neith
OmniZemba
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo
Hachiman
Hachiman
OodinooO
Hachiman
Level 22
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tapo4egg
Ah Muzen Cab
Level 108
God Stats
10W - 14L
1,537 SR
Queue Stats
16W - 20L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bogdarks
Cthulhu
12
2 / 0 / 6
7,566
688
4,685
9,128
13,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Shaless
Artemis
12
7 / 2 / 1
8,756
796
9,731
9,858
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
oONYOo
Sol
11
0 / 2 / 7
7,292
663
1,769
4,658
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OmniZemba
Neith
7
0 / 3 / 1
6,231
566
935
2,986
933
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
OodinooO
Hachiman
12
0 / 2 / 3
6,994
636
3,843
8,208
2,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Tapo4egg
Ah Muzen Cab
12
4 / 4 / 0
8,227
748
10,006
7,668
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bogdarks
Cthulhu
2
0
6
5
L
Neith
OmniZemba
Neith
0
3
1
0.17
L
Hachiman
OodinooO
Hachiman
0
2
3
0.75
W
Artemis
Shaless
Artemis
7
2
1
3.75
L
Ah Muzen Cab
Tapo4egg
Ah Muzen Cab
4
4
0
1
W
Sol
oONYOo
Sol
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
14,784
23,644
Taken
18,862
21,397
Mitigated
5,879
5,193
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bogdarks
Cthulhu
4,685
0
725
665
9,128
13,526
0
0
9,128
21,936
0
L
Neith
OmniZemba
Neith
935
448
0
94
2,986
933
0
691
2,295
0
8,559
L
Hachiman
OodinooO
Hachiman
3,843
968
0
399
8,208
2,525
0
3,148
5,060
0
16,548
W
Artemis
Shaless
Artemis
9,731
2,949
0
3,491
9,858
4,506
2,093
0
9,858
0
32,468
L
Ah Muzen Cab
Tapo4egg
Ah Muzen Cab
10,006
2,097
0
2,810
7,668
2,421
0
2,615
5,053
0
37,621
W
Sol
oONYOo
Sol
1,769
435
0
312
4,658
3,365
504
0
4,658
18,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
21,452
132
Minions Killed
102
0
Camps Cleared
0
529,680
Distance Traveled
467,268
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,566
688
32
3
0
164,983
0
L
Neith
6,231
566
18
2
0
85,800
0
L
Hachiman
6,994
636
34
3
0
197,342
0
W
Artemis
8,756
796
64
6
0
174,213
1
L
Ah Muzen Cab
8,227
748
50
5
0
184,126
0
W
Sol
7,292
663
36
3
0
190,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role