Player Matchup

Jing Wei
Jing Wei
AltF4ForFly
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,116 Elo+
Solo
Poseidon
Poseidon
DoBrak95
Poseidon
Level 25
God Stats
5W - 5L
1,295 SR
Queue Stats
61W - 79L
1,412 Elo+
Solo
Neith
Neith
MOHAX123
Neith
Level 18
God Stats
2W - 2L
1,157 SR
Queue Stats
3W - 4L
1,218 Elo+
Solo
Ymir
Ymir
MindenÁron
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,341 Elo+
Solo
Fenrir
Fenrir
Rommikallo
Fenrir
Level 16
God Stats
6W - 8L
1,385 SR
Queue Stats
74W - 71L
1,383 Elo+
Solo
Team Averages
Level 19
1,367 SR
1,294 Elo+

VS

Team Averages
Level 17
1,472 SR
1,316 Elo+
Anubis
Anubis
Alanil
Anubis
Level 28
God Stats
5W - 4L
1,585 SR
Queue Stats
33W - 43L
1,332 Elo+
Solo
Apollo
Apollo
FadderRegna
Apollo
Level 17
God Stats
7W - 8L
1,453 SR
Queue Stats
25W - 32L
1,314 Elo+
Party 1
Bellona
Bellona
Kasrama
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo
Artio
Artio
N0WarInBaSingSe
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,349 Elo+
Party 1
Loki
Loki
bluelabel01
Loki
Level 16
God Stats
10W - 16L
1,321 SR
Queue Stats
79W - 80L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AltF4ForFly
Jing Wei
11
3 / 3 / 2
7,372
491
5,163
9,082
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DoBrak95
Poseidon
13
7 / 6 / 5
7,918
528
8,639
8,940
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MOHAX123
Neith
10
2 / 5 / 5
6,764
451
6,080
8,688
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 3 / 6
8,108
541
9,113
10,395
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rommikallo
Fenrir
13
6 / 2 / 5
8,084
539
7,458
9,022
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alanil
Anubis
12
8 / 6 / 4
7,843
523
12,821
14,591
7,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
10
5 / 5 / 3
6,893
460
9,195
10,878
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kasrama
Bellona
11
2 / 9 / 4
7,019
468
2,981
12,838
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 7
6,750
450
3,372
9,831
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 1
7,780
519
3,567
7,996
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
23
Kills
19
19
Deaths
23
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alanil
Anubis
8
6
4
1.67
W
Jing Wei
AltF4ForFly
Jing Wei
3
3
2
1.33
W
Poseidon
DoBrak95
Poseidon
7
6
5
1.58
L
Apollo
5
5
3
1.3
L
Bellona
Kasrama
Bellona
2
9
4
0.44
W
Neith
MOHAX123
Neith
2
5
5
0.9
W
5
3
6
2.67
L
1
2
7
2.25
W
Fenrir
Rommikallo
Fenrir
6
2
5
4.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,453
Damage
31,936
46,127
Taken
56,134
15,240
Mitigated
29,277
12,770
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alanil
Anubis
12,821
575
0
6,091
14,591
7,000
1,258
6,209
7,629
43,307
0
W
Jing Wei
AltF4ForFly
Jing Wei
5,163
3,984
0
1,531
9,082
2,442
57
2,575
6,507
0
33,430
W
Poseidon
DoBrak95
Poseidon
8,639
1,020
0
1,505
8,940
2,097
850
5,100
3,840
31,158
0
L
Apollo
9,195
4,301
0
2,056
10,878
3,308
168
1,415
9,379
0
27,787
L
Bellona
Kasrama
Bellona
2,981
1,231
0
1,393
12,838
8,045
646
4,924
7,508
0
23,100
W
Neith
MOHAX123
Neith
6,080
3,219
0
3,198
8,688
2,599
423
1,775
6,913
0
25,567
W
9,113
1,557
144
3,250
10,395
3,733
0
3,085
7,310
45,584
0
L
3,372
675
737
3,039
9,831
8,622
180
1,912
7,767
11,990
0
W
Fenrir
Rommikallo
Fenrir
7,458
1,607
0
3,142
9,022
4,369
0
3,719
5,303
0
32,524
L
3,567
1,132
0
3,180
7,996
2,302
269
1,758
6,099
0
41,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
36,285
289
Minions Killed
257
0
Camps Cleared
0
1,369,786
Distance Traveled
1,273,966
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,843
523
67
4
0
224,354
0
W
Jing Wei
7,372
491
61
4
0
292,281
3
W
Poseidon
7,918
528
39
3
0
263,706
2
L
Apollo
6,893
460
43
3
0
281,832
0
L
Bellona
7,019
468
46
3
0
212,072
2
W
Neith
6,764
451
41
3
0
248,659
4
W
Ymir
8,108
541
76
5
0
268,438
3
L
Artio
6,750
450
11
1
0
258,894
2
W
Fenrir
8,084
539
72
5
0
296,702
4
L
Loki
7,780
519
90
6
0
296,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role