Player Matchup

Set
Set
DYNASTY-DAJERZ
Set
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 48L
1,224 Elo+
Party 3
Merlin
Merlin
Dani-cordoba07
Merlin
Level 29
God Stats
1W - 0L
1,328 SR
Queue Stats
49W - 70L
1,256 Elo+
Party 3
Hachiman
Hachiman
dizirtiks
Hachiman
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
43W - 42L
1,338 Elo+
Solo
Agni
Agni
kuriza_3000
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
973 Elo+
Party 1
Ares
Ares
sirhenry_charls-
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Team Averages
Level 36
1,463 SR
1,199 Elo+

VS

Team Averages
Level 13
1,395 SR
1,130 Elo+
Nemesis
Nemesis
BurgerTitan
Nemesis
Level 5
God Stats
8W - 13L
1,281 SR
Queue Stats
12W - 16L
1,284 Elo+
Party 4
Eset
Eset
Kotucis
Eset
Level 29
God Stats
6W - 11L
1,510 SR
Queue Stats
152W - 161L
1,362 Elo+
Solo
Ares
Ares
Redv0yageur
Ares
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 61L
1,210 Elo+
Party 4
Thanatos
Thanatos
RoZe_HyPeRxX
Thanatos
Level 7
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 19L
897 Elo+
Party 2
King Arthur
King Arthur
zMasty_
King Arthur
Level 7
God Stats
3W - 4L
1,410 SR
Queue Stats
3W - 19L
897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 10
8,441
469
4,826
8,770
2,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 4 / 13
9,412
523
9,151
8,618
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
dizirtiks
Hachiman
14
4 / 1 / 0
8,824
490
5,796
6,762
2,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
16 / 3 / 4
10,354
575
10,904
6,798
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 7
8,285
460
3,142
11,876
6,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurgerTitan
Nemesis
13
4 / 5 / 1
8,257
459
4,539
9,898
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Kotucis
Eset
14
8 / 9 / 4
8,858
492
10,897
14,761
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 3
9,295
516
5,701
13,446
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RoZe_HyPeRxX
Thanatos
10
2 / 7 / 0
7,234
402
3,126
8,934
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
zMasty_
King Arthur
6
1 / 9 / 3
6,060
337
2,666
9,010
2,607

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
33
Kills
17
19
Deaths
34
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BurgerTitan
Nemesis
4
5
1
0.9
W
4
5
10
1.8
W
5
4
13
2.88
L
Eset
Kotucis
Eset
8
9
4
1.11
L
2
4
3
0.88
L
Thanatos
RoZe_HyPeRxX
Thanatos
2
7
0
0.29
W
Hachiman
dizirtiks
Hachiman
4
1
0
4
W
16
3
4
6
W
4
6
7
1.25
L
King Arthur
zMasty_
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
26,929
42,824
Taken
56,049
16,773
Mitigated
23,666
5,985
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BurgerTitan
Nemesis
4,539
2,201
0
2,012
9,898
3,346
0
2,218
7,590
0
29,580
W
4,826
2,093
0
456
8,770
2,615
1,902
4,639
4,131
0
19,342
W
9,151
1,479
0
1,445
8,618
3,246
2,292
3,882
4,736
52,221
0
L
Eset
Kotucis
Eset
10,897
638
0
2,032
14,761
5,554
0
8,364
6,290
43,408
0
L
5,701
211
0
1,600
13,446
9,438
0
2,142
11,188
28,136
0
L
Thanatos
RoZe_HyPeRxX
Thanatos
3,126
1,926
0
3,117
8,934
2,721
1,464
5,498
3,108
0
28,167
W
Hachiman
dizirtiks
Hachiman
5,796
4,140
0
2,716
6,762
2,351
726
2,789
3,973
0
43,197
W
10,904
1,387
0
0
6,798
2,139
102
1,848
4,950
44,459
0
W
3,142
600
0
1,368
11,876
6,422
1,101
3,440
8,436
19,293
0
L
King Arthur
zMasty_
King Arthur
2,666
671
0
0
9,010
2,607
132
4,278
4,676
0
7,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
39,704
320
Minions Killed
212
0
Camps Cleared
0
1,505,807
Distance Traveled
1,265,342
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,257
459
45
3
0
350,452
0
W
Set
8,441
469
35
2
0
322,433
0
W
Merlin
9,412
523
84
5
0
282,452
3
L
Eset
8,858
492
58
3
0
266,883
0
L
Ares
9,295
516
40
2
0
299,196
1
L
Thanatos
7,234
402
60
3
0
220,394
0
W
Hachiman
8,824
490
80
4
0
272,482
2
W
Agni
10,354
575
91
5
0
337,504
0
W
Ares
8,285
460
30
2
0
290,936
0
L
King Arthur
6,060
337
9
1
0
128,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role