Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BusTsTrapp
Bellona
Level 129
God Stats
24W - 15L
1,667 SR
Queue Stats
244W - 215L
1,617 Elo+
Solo
Aphrodite
Aphrodite
Telegraphy
Aphrodite
Level 128
God Stats
7W - 9L
1,576 SR
Queue Stats
638W - 641L
1,606 Elo+
Solo
Rama
Rama
Wreckyou2ce
Rama
Level 108
God Stats
4W - 7L
1,438 SR
Queue Stats
611W - 594L
1,621 Elo+
Solo
Bakasura
Bakasura
lHugzI
Bakasura
Level 102
God Stats
21W - 14L
1,784 SR
Queue Stats
514W - 510L
1,634 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,596 Elo+

VS

Team Averages
Level 125
1,536 SR
1,599 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bewga
Neith
Level 135
God Stats
3W - 3L
1,163 SR
Queue Stats
826W - 736L
1,596 Elo+
Party 1
Izanami
Izanami
HecticStar
Izanami
Level 103
God Stats
230W - 186L
1,669 SR
Queue Stats
265W - 243L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
Kae glhf
Gilgamesh
Level 112
God Stats
34W - 32L
1,620 SR
Queue Stats
821W - 812L
1,668 Elo+
Solo
Ra
Ra
TSCrimson
Ra
Level 129
God Stats
14W - 13L
1,728 SR
Queue Stats
795W - 806L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 5 / 0
4,877
488
3,473
5,750
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BusTsTrapp
Bellona
11
1 / 3 / 1
5,662
566
2,410
7,999
4,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Telegraphy
Aphrodite
7
0 / 4 / 1
4,650
465
2,293
6,095
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 2 / 0
4,922
492
2,452
5,207
1,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
lHugzI
Bakasura
8
0 / 3 / 1
4,947
495
2,093
6,081
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 7
6,026
603
3,291
3,993
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Bewga
Neith
11
4 / 0 / 0
6,685
669
4,313
4,470
1,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
HecticStar
Izanami
10
4 / 0 / 0
6,204
620
4,207
3,810
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Kae glhf
Gilgamesh
10
5 / 1 / 2
6,215
622
4,638
6,566
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 5
6,020
602
3,563
4,485
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
17
17
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
Ymir
 
Ymir
2
0
7
5.5
W
Neith
Bewga
Neith
4
0
0
4
L
Bellona
BusTsTrapp
Bellona
1
3
1
0.5
W
Izanami
HecticStar
Izanami
4
0
0
4
W
Gilgamesh
Kae glhf
Gilgamesh
5
1
2
6
W
2
1
5
4.5
L
Aphrodite
Telegraphy
Aphrodite
0
4
1
0.13
L
0
2
0
0
L
Bakasura
lHugzI
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
20,012
31,132
Taken
23,324
12,906
Mitigated
8,862
9,580
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,473
266
608
1,056
5,750
1,308
0
1,216
4,534
26,679
0
W
Ymir
 
Ymir
3,291
783
0
1,939
3,993
2,358
0
1,677
2,220
15,108
0
W
Neith
Bewga
Neith
4,313
1,552
0
1,125
4,470
1,370
0
110
4,330
0
39,326
L
Bellona
BusTsTrapp
Bellona
2,410
921
0
2,306
7,999
4,825
858
111
7,888
0
25,001
W
Izanami
HecticStar
Izanami
4,207
2,054
0
1,920
3,810
1,513
585
0
3,780
0
38,565
W
Gilgamesh
Kae glhf
Gilgamesh
4,638
1,874
0
1,008
6,566
2,318
0
976
5,557
0
38,735
W
3,563
187
368
1,449
4,485
1,303
0
2,680
1,611
38,819
0
L
Aphrodite
Telegraphy
Aphrodite
2,293
362
760
1,767
6,095
3,303
0
3,875
2,193
15,119
0
L
2,452
1,875
0
1,101
5,207
1,057
0
683
4,524
0
23,265
L
Bakasura
lHugzI
Bakasura
2,093
1,487
0
1,982
6,081
2,413
20
942
5,139
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
31,150
255
Minions Killed
357
0
Camps Cleared
0
896,933
Distance Traveled
950,259
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,877
488
48
5
0
185,245
2
W
Ymir
6,026
603
25
3
0
205,639
2
W
Neith
6,685
669
103
10
0
187,692
1
L
Bellona
5,662
566
62
6
0
182,109
1
W
Izanami
6,204
620
77
8
0
143,951
2
W
Gilgamesh
6,215
622
75
8
0
197,330
0
W
Ra
6,020
602
77
8
0
215,647
0
L
Aphrodite
4,650
465
33
3
0
177,948
1
L
Rama
4,922
492
62
6
0
164,438
2
L
Bakasura
4,947
495
50
5
0
187,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role