Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ESCANOR911
Kukulkan
Level 63
God Stats
3W - 2L
1,455 SR
Queue Stats
121W - 112L
1,387 Elo+
Solo
Janus
Janus
Pienotto
Janus
Level 85
God Stats
3W - 5L
1,156 SR
Queue Stats
196W - 201L
1,410 Elo+
Solo
Nu Wa
Nu Wa
YousefAymen
Nu Wa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,155 Elo+
Solo
Gilgamesh
Gilgamesh
Катюшкапро
Gilgamesh
Level 104
God Stats
11W - 4L
1,614 SR
Queue Stats
800W - 824L
1,369 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,364 Elo+

VS

Team Averages
Level 78
1,433 SR
1,382 Elo+
Ne Zha
Ne Zha
Beerus_Hakai_God
Ne Zha
Level 58
God Stats
3W - 5L
1,208 SR
Queue Stats
368W - 390L
1,345 Elo+
Solo
Ganesha
Ganesha
Daniliam974
Ganesha
Level 101
God Stats
7W - 2L
1,794 SR
Queue Stats
532W - 535L
1,407 Elo+
Solo
Sylvanus
Sylvanus
SoSoRonaldo7209
Sylvanus
Level 29
God Stats
0W - 1L
1,885 SR
Queue Stats
6W - 15L
1,287 Elo+
Solo
Merlin
Merlin
Victoria1347
Merlin
Level 45
God Stats
1W - 3L
1,207 SR
Queue Stats
76W - 87L
1,422 Elo+
Solo
Fenrir
Fenrir
sundor33
Fenrir
Level 157
God Stats
0W - 3L
1,073 SR
Queue Stats
238W - 224L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 4 / 13
12,562
785
17,483
28,404
21,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ESCANOR911
Kukulkan
19
7 / 4 / 16
12,473
780
23,196
11,056
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Pienotto
Janus
20
3 / 5 / 16
12,014
751
14,925
14,672
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 4 / 13
13,004
813
28,887
11,138
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 4 / 16
11,877
742
23,372
17,818
8,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 6
11,189
699
12,989
21,842
10,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Daniliam974
Ganesha
18
0 / 4 / 13
10,149
634
11,379
37,538
43,788
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
19
4 / 6 / 8
11,736
734
10,722
28,737
31,000
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
20
4 / 4 / 8
11,653
728
22,643
15,884
7,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sundor33
Fenrir
17
7 / 8 / 4
11,275
705
12,446
18,795
14,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
30
Kills
21
21
Deaths
30
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
13
2.38
L
6
8
6
1.13
L
Ganesha
Daniliam974
Ganesha
0
4
13
1.63
W
Kukulkan
ESCANOR911
Kukulkan
7
4
16
3.75
W
Janus
Pienotto
Janus
3
5
16
2.2
L
Sylvanus
4
6
8
1.33
L
Merlin
4
4
8
2
W
12
4
13
4.63
L
Fenrir
sundor33
Fenrir
7
8
4
1.13
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,863
Damage
70,179
83,088
Taken
122,796
43,779
Mitigated
106,373
29,491
Healing
58,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,483
2,271
1,573
8,727
28,404
21,599
774
16,106
12,298
46,060
0
L
12,989
4,633
2,604
6,911
21,842
10,064
0
15,876
5,966
0
21,192
L
Ganesha
Daniliam974
Ganesha
11,379
230
1,964
17,228
37,538
43,788
32
27,579
9,959
18,334
0
W
Kukulkan
ESCANOR911
Kukulkan
23,196
1,761
1,763
1,389
11,056
4,288
1,320
5,922
5,134
46,452
0
W
Janus
Pienotto
Janus
14,925
1,923
1,769
4,823
14,672
4,776
1,333
9,180
5,492
28,086
0
L
Sylvanus
10,722
2,858
9,633
11,010
28,737
31,000
546
17,706
11,031
25,761
0
L
Merlin
22,643
920
718
3,801
15,884
7,020
575
12,714
3,170
66,280
0
W
28,887
8,287
497
1,454
11,138
4,248
167
4,906
6,232
41,414
0
L
Fenrir
sundor33
Fenrir
12,446
1,663
757
4,338
18,795
14,501
710
10,616
8,179
0
13,964
W
23,372
3,595
1,817
5,679
17,818
8,868
777
8,630
9,188
0
33,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
56,002
207
Minions Killed
154
0
Camps Cleared
0
1,521,997
Distance Traveled
1,406,893
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,562
785
59
4
0
277,115
0
L
Ne Zha
11,189
699
14
1
0
298,538
0
L
Ganesha
10,149
634
0
0
0
289,665
0
W
Kukulkan
12,473
780
57
4
0
336,445
0
W
Janus
12,014
751
41
3
0
273,799
0
L
Sylvanus
11,736
734
40
3
0
230,091
0
L
Merlin
11,653
728
94
6
0
277,078
0
W
Nu Wa
13,004
813
26
2
0
282,409
0
L
Fenrir
11,275
705
6
0
0
311,521
5
W
Gilgamesh
11,877
742
24
2
0
352,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role