Player Matchup

Ra
Ra
BasemAhmedHossam
Ra
Level 7
God Stats
4W - 1L
1,519 SR
Queue Stats
8W - 6L
1,430 Elo+
Party 1
Neith
Neith
GloryBoy73_
Neith
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,239 Elo+
Solo
Nemesis
Nemesis
Le-J-on
Nemesis
Level 6
God Stats
4W - 3L
1,627 SR
Queue Stats
35W - 42L
1,378 Elo+
Solo
Guan Yu
Guan Yu
TempestMiru
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,669 Elo+
Solo
Khepri
Khepri
XxPrideSlayerxX
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 6
1,529 SR
1,443 Elo+

VS

Team Averages
Level 12
1,551 SR
1,419 Elo+
Sun Wukong
Sun Wukong
BABAYE1G4
Sun Wukong
Level 6
God Stats
3W - 1L
1,863 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Serqet
Serqet
Honeyblisss
Serqet
Level 4
God Stats
3W - 1L
1,338 SR
Queue Stats
3W - 8L
1,140 Elo+
Solo
Zeus
Zeus
Norn_Uthaes
Zeus
Level 29
God Stats
25W - 21L
1,562 SR
Queue Stats
231W - 255L
1,542 Elo+
Solo
Apollo
Apollo
fija-mosca1
Apollo
Level 4
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
incoming030yoke
Ymir
Level 17
God Stats
24W - 20L
1,517 SR
Queue Stats
27W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 29
13,138
938
14,930
13,650
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 11
15,133
1,081
32,644
18,131
7,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Le-J-on
Nemesis
20
4 / 10 / 20
14,082
1,006
10,936
21,686
9,636
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
TempestMiru
Guan Yu
20
25 / 3 / 12
18,770
1,341
33,523
28,851
39,321
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 1 / 34
13,756
983
9,336
21,291
33,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BABAYE1G4
Sun Wukong
18
2 / 5 / 6
12,065
862
7,872
14,762
12,513
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
18
1 / 11 / 7
11,753
840
8,239
19,542
6,763
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 13 / 6
15,571
1,112
49,208
22,783
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
19
2 / 9 / 6
12,789
914
15,823
27,748
8,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 6 / 8
14,043
1,003
14,264
25,991
39,063
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
50
43
Kills
17
18
Deaths
44
106
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BABAYE1G4
Sun Wukong
2
5
6
1
W
0
1
29
14.5
W
13
3
11
6.17
L
Serqet
1
11
7
0.41
W
Nemesis
Le-J-on
Nemesis
4
10
20
1.4
L
7
13
6
0.77
W
Guan Yu
TempestMiru
Guan Yu
25
3
12
10.33
W
1
1
34
18
L
Apollo
2
9
6
0.56
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,369
Damage
95,406
103,609
Taken
110,826
95,532
Mitigated
72,211
31,944
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BABAYE1G4
Sun Wukong
7,872
2,101
0
321
14,762
12,513
0
2,993
11,346
208
17,357
W
14,930
415
6,599
1,582
13,650
5,710
0
7,570
5,381
37,141
0
W
32,644
17,959
0
3,765
18,131
7,641
0
10,790
6,947
0
54,870
L
Serqet
8,239
2,431
0
0
19,542
6,763
0
4,002
15,493
0
16,556
W
Nemesis
Le-J-on
Nemesis
10,936
5,955
0
144
21,686
9,636
0
13,684
7,667
0
24,645
L
49,208
3,521
0
1,682
22,783
5,110
0
4,648
17,718
88,509
0
W
Guan Yu
TempestMiru
Guan Yu
33,523
5,411
8,870
10,984
28,851
39,321
0
19,545
8,471
0
66,397
W
9,336
1,804
0
0
21,291
33,224
0
10,138
10,084
15,228
0
L
Apollo
15,823
9,158
0
2,822
27,748
8,762
0
6,171
21,086
0
43,816
L
14,264
4,225
0
0
25,991
39,063
0
6,452
18,922
34,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,879
Gold Earned
66,221
245
Minions Killed
229
1
Camps Cleared
3
1,337,734
Distance Traveled
1,114,689
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,065
862
10
1
1
212,356
0
W
Ra
13,138
938
53
4
0
295,890
0
W
Neith
15,133
1,081
68
5
0
227,008
1
L
Serqet
11,753
840
15
1
1
180,174
4
W
Nemesis
14,082
1,006
29
2
0
240,535
0
L
Zeus
15,571
1,112
108
8
0
234,378
1
W
Guan Yu
18,770
1,341
84
6
1
308,165
0
W
Khepri
13,756
983
11
1
0
266,136
2
L
Apollo
12,789
914
64
5
1
261,464
1
L
Ymir
14,043
1,003
32
2
0
226,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role