Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Rinf
Loki
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 68L
1,569 Elo+
Solo
Da Ji
Da Ji
SexSem
Da Ji
Level 102
God Stats
1W - 2L
1,572 SR
Queue Stats
323W - 314L
1,578 Elo+
Solo
Athena
Athena
mata_faliyos
Athena
Level 87
God Stats
12W - 4L
1,839 SR
Queue Stats
631W - 617L
1,540 Elo+
Solo
Izanami
Izanami
testify
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,546 Elo+

VS

Team Averages
Level 105
1,537 SR
1,508 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AntarcticLeader
Chronos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
SHAMUROKKU_
Xbalanque
Level 128
God Stats
1W - 0L
1,461 SR
Queue Stats
7W - 10L
1,469 Elo+
Solo
Susano
Susano
Szabmester
Susano
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,478 Elo+
Solo
Cthulhu
Cthulhu
littlegosle
Cthulhu
Level 66
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 15L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 10 / 1
7,861
715
11,493
12,989
5,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Rinf
Loki
15
1 / 8 / 6
8,242
749
6,903
13,041
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
SexSem
Da Ji
13
2 / 7 / 3
8,127
739
6,108
8,897
3,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
15
4 / 4 / 5
9,098
827
5,567
14,345
13,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
testify
Izanami
14
1 / 10 / 7
8,335
758
8,410
13,977
5,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 30
9,376
852
4,684
13,736
19,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 1 / 21
10,753
978
11,929
11,058
10,771
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SHAMUROKKU_
Xbalanque
17
14 / 3 / 17
10,765
979
14,256
9,515
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Szabmester
Susano
16
9 / 1 / 19
9,831
894
14,045
12,032
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
littlegosle
Cthulhu
15
5 / 3 / 20
9,308
846
10,963
16,923
22,647
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
145
12
Kills
38
39
Deaths
13
22
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
10
1
0.45
W
Ganesha
 
Ganesha
0
5
30
3
W
10
1
21
20.5
L
Loki
Rinf
Loki
1
8
6
0.5
W
Xbalanque
SHAMUROKKU_
Xbalanque
14
3
17
7.5
L
Da Ji
SexSem
Da Ji
2
7
3
0.5
W
Susano
Szabmester
Susano
9
1
19
18.5
W
Cthulhu
littlegosle
Cthulhu
5
3
20
5
L
Athena
4
4
5
1.63
L
Izanami
testify
Izanami
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
55,877
63,249
Taken
63,264
35,130
Mitigated
69,174
6,316
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,493
4,393
377
664
12,989
5,374
0
4,708
7,993
0
21,548
W
Ganesha
 
Ganesha
4,684
1,360
2,243
1,305
13,736
19,901
152
1,433
12,303
12,561
0
W
11,929
4,270
1,078
2,034
11,058
10,771
2,064
572
10,486
31,437
0
L
Loki
Rinf
Loki
6,903
1,532
115
1,150
13,041
6,359
0
5,966
6,848
0
18,198
W
Xbalanque
SHAMUROKKU_
Xbalanque
14,256
7,553
1,143
2,460
9,515
4,748
1,634
607
8,908
0
27,738
L
Da Ji
SexSem
Da Ji
6,108
2,113
595
256
8,897
3,812
0
3,950
4,718
0
12,019
W
Susano
Szabmester
Susano
14,045
1,900
1,632
3,854
12,032
11,107
907
1,326
10,706
0
19,086
W
Cthulhu
littlegosle
Cthulhu
10,963
1,074
2,798
2,269
16,923
22,647
755
1,629
15,294
17,553
0
L
Athena
5,567
1,354
844
2,315
14,345
13,792
0
8,128
6,131
10,408
0
L
Izanami
testify
Izanami
8,410
5,604
0
0
13,977
5,793
0
4,824
8,733
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
50,033
89
Minions Killed
100
0
Camps Cleared
0
806,023
Distance Traveled
1,011,631
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,861
715
14
1
0
138,985
1
W
Ganesha
9,376
852
0
0
0
188,138
1
W
Chronos
10,753
978
43
4
0
200,599
0
L
Loki
8,242
749
28
3
0
174,447
1
W
Xbalanque
10,765
979
31
3
0
202,163
1
L
Da Ji
8,127
739
12
1
0
158,102
3
W
Susano
9,831
894
9
1
0
229,226
0
W
Cthulhu
9,308
846
17
2
0
191,505
0
L
Athena
9,098
827
12
1
0
186,728
0
L
Izanami
8,335
758
23
2
0
147,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role