Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fate33
Chang'e
Level 126
God Stats
2W - 1L
1,612 SR
Queue Stats
332W - 157L
1,690 Elo+
Party 1
Izanami
Izanami
NARUTO1998
Izanami
Level 83
God Stats
17W - 3L
1,746 SR
Queue Stats
306W - 155L
1,658 Elo+
Party 1
Team Averages
Level 79
1,619 SR
1,616 Elo+

VS

Team Averages
Level 45
1,617 SR
1,513 Elo+
Zhong Kui
Zhong Kui
LethizleGamizle
Zhong Kui
Level 55
God Stats
0W - 1L
1,857 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 2
Bastet
Bastet
TheReaper2000as
Bastet
Level 66
God Stats
0W - 3L
1,426 SR
Queue Stats
11W - 14L
1,479 Elo+
Party 2
Ares
Ares
paned
Ares
Level 14
God Stats
1W - 3L
1,568 SR
Queue Stats
7W - 8L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 20
8,318
756
5,964
8,613
6,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Fate33
Chang'e
13
7 / 2 / 11
9,822
893
10,091
8,057
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
NARUTO1998
Izanami
15
17 / 2 / 5
11,122
1,011
20,621
7,995
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LethizleGamizle
Zhong Kui
11
4 / 7 / 2
8,147
741
7,380
15,584
10,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 10 / 5
8,355
760
5,956
10,511
3,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
paned
Ares
11
1 / 7 / 6
8,181
744
3,500
15,075
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
7
7
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
20
3.33
W
Chang'e
Fate33
Chang'e
7
2
11
6.25
L
Zhong Kui
LethizleGamizle
Zhong Kui
4
7
2
0.71
W
Izanami
NARUTO1998
Izanami
17
2
5
9.75
L
2
10
5
0.45
L
Ares
paned
Ares
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
16,836
24,665
Taken
41,170
12,020
Mitigated
28,107
9,416
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,964
549
714
1,504
8,613
6,029
139
3,469
5,144
12,813
0
W
Chang'e
Fate33
Chang'e
10,091
1,127
2,173
3,711
8,057
2,995
413
3,664
4,393
41,429
0
L
Zhong Kui
LethizleGamizle
Zhong Kui
7,380
630
0
4,202
15,584
10,370
0
5,996
9,260
39,505
0
W
Izanami
NARUTO1998
Izanami
20,621
15,922
0
1,314
7,995
2,996
2,299
3,747
4,248
0
51,970
L
5,956
1,139
0
160
10,511
3,985
0
4,669
5,638
0
10,808
L
Ares
paned
Ares
3,500
591
0
542
15,075
13,752
0
4,574
10,217
9,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
24,683
158
Minions Killed
72
0
Camps Cleared
0
574,859
Distance Traveled
530,928
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,318
756
10
1
0
221,028
2
W
Chang'e
9,822
893
51
5
0
201,522
2
L
Zhong Kui
8,147
741
48
4
0
176,226
0
W
Izanami
11,122
1,011
97
9
0
152,309
4
L
Bastet
8,355
760
11
1
0
176,598
0
L
Ares
8,181
744
13
1
0
178,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role