Player Matchup

Fafnir
Fafnir
C55Megatron
Fafnir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 105L
1,430 Elo+
Solo
Thanatos
Thanatos
DaTurbanTwister
Thanatos
Level 82
God Stats
80W - 75L
1,488 SR
Queue Stats
260W - 254L
1,413 Elo+
Solo
Medusa
Medusa
SmallzzIV
Medusa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 16L
1,074 Elo+
Solo
Janus
Janus
macarron_NINJA
Janus
Level 87
God Stats
16W - 10L
1,519 SR
Queue Stats
256W - 247L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
アスラン
Zhong Kui
Level 125
God Stats
5W - 4L
1,866 SR
Queue Stats
234W - 261L
1,415 Elo+
Solo
Team Averages
Level 89
1,575 SR
1,354 Elo+

VS

Team Averages
Level 90
1,447 SR
1,431 Elo+
Hera
Hera
ChrisXWert
Hera
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
116W - 104L
1,471 Elo+
Solo
Zeus
Zeus
Gifted R3M1X
Zeus
Level 80
God Stats
1W - 4L
1,456 SR
Queue Stats
299W - 278L
1,455 Elo+
Solo
Tyr
Tyr
HellAsNoFury
Tyr
Level 106
God Stats
6W - 5L
1,707 SR
Queue Stats
52W - 57L
1,474 Elo+
Solo
Skadi
Skadi
HurricanesComing
Skadi
Level 88
God Stats
5W - 10L
1,147 SR
Queue Stats
167W - 164L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skiper_Cz
Tsukuyomi
Level 87
God Stats
14W - 10L
1,659 SR
Queue Stats
203W - 190L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
6 / 1 / 13
12,484
567
8,374
14,461
19,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
8 / 6 / 6
11,129
506
12,450
17,335
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SmallzzIV
Medusa
20
9 / 7 / 5
13,289
604
15,223
14,626
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
8,932
406
3,042
4,643
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
アスラン
Zhong Kui
18
2 / 3 / 2
11,523
524
15,436
17,334
14,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 3
6,834
311
2,295
3,148
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 5
10,549
480
7,361
15,713
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 3 / 0
10,711
487
6,530
20,897
20,766
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 6 / 3
12,077
549
17,154
18,394
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Skiper_Cz
Tsukuyomi
18
4 / 6 / 5
10,985
499
10,339
17,013
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
27
Kills
17
17
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
1
13
12.5
L
1
3
3
0.83
W
Thanatos
8
6
6
1.83
L
3
9
5
0.61
L
0
3
0
0
L
9
6
3
1.75
L
Tsukuyomi
Skiper_Cz
Tsukuyomi
4
6
5
1.08
W
Medusa
SmallzzIV
Medusa
9
7
5
1.64
W
2
0
3
3.5
W
Zhong Kui
アスラン
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
43,679
68,399
Taken
75,165
49,035
Mitigated
40,028
30,337
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,374
1,437
32
2,194
14,461
19,549
144
1,922
12,457
38,118
0
L
2,295
613
99
967
3,148
535
0
559
2,589
10,358
0
W
Thanatos
12,450
1,920
147
13,122
17,335
7,832
159
2,689
14,554
0
68,831
L
7,361
1,891
8
3,904
15,713
4,938
711
3,339
12,228
55,019
0
L
6,530
1,066
0
9,904
20,897
20,766
0
13,825
7,072
0
77,481
L
17,154
9,387
0
4,400
18,394
6,973
1,185
3,512
14,848
0
87,578
L
Tsukuyomi
Skiper_Cz
Tsukuyomi
10,339
2,595
0
4,178
17,013
6,816
0
5,345
11,576
0
64,536
W
Medusa
SmallzzIV
Medusa
15,223
7,854
0
3,882
14,626
5,493
5,172
1,865
12,761
0
93,207
W
3,042
45
0
1,053
4,643
1,344
56
1,237
3,330
26,934
0
W
Zhong Kui
アスラン
Zhong Kui
15,436
2,116
0
9,907
17,334
14,817
351
1,645
15,641
79,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,357
Gold Earned
51,156
528
Minions Killed
533
0
Camps Cleared
0
1,713,204
Distance Traveled
1,639,857
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,484
567
65
3
0
435,250
1
L
Hera
6,834
311
12
1
0
91,084
2
W
Thanatos
11,129
506
87
4
0
344,108
2
L
Zeus
10,549
480
100
5
0
345,760
2
L
Tyr
10,711
487
166
8
0
415,726
0
L
Skadi
12,077
549
137
6
0
343,243
4
L
Tsukuyomi
10,985
499
118
5
0
444,044
0
W
Medusa
13,289
604
156
7
0
356,890
2
W
Janus
8,932
406
57
3
0
202,760
1
W
Zhong Kui
11,523
524
163
7
0
374,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role