Player Matchup

Heimdallr
Heimdallr
Bambinio
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,113 Elo+
Party 1
Yemoja
Yemoja
GOZAN001
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Solo
Bacchus
Bacchus
PentaSKUM
Bacchus
Level 28
God Stats
3W - 3L
1,798 SR
Queue Stats
55W - 61L
1,419 Elo+
Solo
Thanatos
Thanatos
Tyrannic2410
Thanatos
Level 21
God Stats
1W - 5L
1,280 SR
Queue Stats
11W - 21L
1,110 Elo+
Solo
Ra
Ra
bambalik
Ra
Level 6
God Stats
0W - 4L
1,167 SR
Queue Stats
1W - 5L
1,113 Elo+
Party 1
Team Averages
Level 13
1,449 SR
1,169 Elo+

VS

Team Averages
Level 16
1,403 SR
1,263 Elo+
Loki
Loki
Forraksen
Loki
Level 27
God Stats
6W - 9L
1,391 SR
Queue Stats
38W - 37L
1,361 Elo+
Solo
Ares
Ares
GoldMath
Ares
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 7L
1,282 Elo+
Solo
Guan Yu
Guan Yu
NAZURTH
Guan Yu
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
31W - 35L
1,363 Elo+
Solo
Neith
Neith
StReystag
Neith
Level 4
God Stats
1W - 3L
1,137 SR
Queue Stats
1W - 6L
973 Elo+
Solo
Olorun
Olorun
Yigorisnotdead
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bambinio
Heimdallr
12
2 / 6 / 1
7,856
413
9,030
10,866
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GOZAN001
Yemoja
11
1 / 8 / 5
7,751
408
2,847
13,397
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
PentaSKUM
Bacchus
14
10 / 4 / 5
9,234
486
13,408
11,082
13,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Tyrannic2410
Thanatos
12
2 / 8 / 4
8,041
423
5,262
14,428
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 7 / 2
7,742
407
4,106
10,185
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 2 / 7
10,416
548
8,731
12,863
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
5 / 3 / 10
9,832
517
8,064
13,362
9,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
NAZURTH
Guan Yu
16
11 / 1 / 8
10,359
545
11,364
12,876
15,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
StReystag
Neith
13
1 / 8 / 3
8,806
463
5,324
10,809
3,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 8
10,252
540
12,004
11,356
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
18
Kills
32
33
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bambinio
Heimdallr
2
6
1
0.42
W
Loki
9
2
7
6.25
L
Yemoja
GOZAN001
Yemoja
1
8
5
0.44
W
Ares
5
3
10
3.33
W
Guan Yu
NAZURTH
Guan Yu
11
1
8
15
L
Bacchus
PentaSKUM
Bacchus
10
4
5
3.13
W
Neith
StReystag
Neith
1
8
3
0.31
L
Thanatos
Tyrannic2410
Thanatos
2
8
4
0.5
W
6
4
8
2.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
45,487
59,958
Taken
61,266
35,074
Mitigated
38,260
12,821
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bambinio
Heimdallr
9,030
4,433
0
1,976
10,866
3,130
1,026
2,180
8,686
0
37,712
W
Loki
8,731
2,989
0
5,986
12,863
4,586
0
1,831
11,032
0
60,706
L
Yemoja
GOZAN001
Yemoja
2,847
1,817
482
34
13,397
10,465
320
5,378
8,019
14,959
0
W
Ares
8,064
1,095
0
3,699
13,362
9,151
362
4,194
9,168
27,622
0
W
Guan Yu
NAZURTH
Guan Yu
11,364
2,888
296
1,607
12,876
15,931
279
1,745
11,131
0
50,793
L
Bacchus
PentaSKUM
Bacchus
13,408
1,868
0
508
11,082
13,648
0
4,367
6,715
40,715
0
W
Neith
StReystag
Neith
5,324
2,204
0
1,303
10,809
3,712
3,268
6,952
3,857
0
42,365
L
Thanatos
Tyrannic2410
Thanatos
5,262
2,665
0
7,869
14,428
4,720
186
3,232
11,196
0
35,664
W
12,004
5,845
793
4,781
11,356
4,880
1,024
5,639
5,717
55,185
5,144
L
4,106
635
477
1,475
10,185
3,111
400
3,834
6,351
34,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
49,665
263
Minions Killed
385
0
Camps Cleared
0
1,551,297
Distance Traveled
1,827,319
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,856
413
50
3
0
292,565
1
W
Loki
10,416
548
98
5
0
416,457
2
L
Yemoja
7,751
408
25
1
0
291,947
6
W
Ares
9,832
517
42
2
0
336,313
7
W
Guan Yu
10,359
545
69
4
0
435,758
2
L
Bacchus
9,234
486
58
3
0
331,306
0
W
Neith
8,806
463
76
4
0
280,742
4
L
Thanatos
8,041
423
67
4
0
309,594
1
W
Olorun
10,252
540
100
5
0
358,049
2
L
Ra
7,742
407
63
3
0
325,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role