Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BrackaObunga
Ares
Level 60
God Stats
2W - 1L
1,516 SR
Queue Stats
60W - 58L
1,490 Elo+
Party 1
Da Ji
Da Ji
Juz-Eto
Da Ji
Level 123
God Stats
5W - 3L
1,478 SR
Queue Stats
216W - 225L
1,425 Elo+
Party 1
Persephone
Persephone
Koco974
Persephone
Level 156
God Stats
133W - 113L
1,553 SR
Queue Stats
395W - 396L
1,497 Elo+
Solo
Heimdallr
Heimdallr
rHiro_
Heimdallr
Level 66
God Stats
16W - 16L
1,480 SR
Queue Stats
109W - 118L
1,462 Elo+
Party 1
Team Averages
Level 113
1,506 SR
1,475 Elo+

VS

Team Averages
Level 108
1,531 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
RockMorti
Nike
Level 147
God Stats
9W - 7L
1,599 SR
Queue Stats
991W - 1,035L
1,480 Elo+
Solo
Ra
Ra
esgedda
Ra
Level 143
God Stats
2W - 5L
1,435 SR
Queue Stats
108W - 89L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
gil_fun
Ao Kuang
Level 65
God Stats
22W - 16L
1,620 SR
Queue Stats
91W - 97L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
misha_savva
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 84L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 3
7,577
505
4,867
6,922
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 5
7,300
487
7,887
9,848
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Juz-Eto
Da Ji
14
3 / 2 / 6
8,624
575
7,415
12,762
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
Koco974
Persephone
15
3 / 2 / 4
9,066
604
8,962
7,328
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
rHiro_
Heimdallr
12
1 / 5 / 1
7,000
467
4,696
9,758
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 2 / 7
8,350
557
7,481
15,193
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
13
6 / 1 / 6
8,157
544
12,805
12,174
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 3 / 3
8,470
565
3,808
9,184
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
gil_fun
Ao Kuang
8
1 / 2 / 0
5,934
396
773
5,023
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
misha_savva
Morgan Le Fay
10
0 / 5 / 0
6,460
431
1,664
7,104
2,992
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
13
13
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
L
Ymir
 
Ymir
4
2
7
3.75
W
2
3
5
1.5
W
Da Ji
Juz-Eto
Da Ji
3
2
6
3
W
Persephone
Koco974
Persephone
3
2
4
2.5
L
Nike
6
1
6
9
L
2
3
3
1.17
L
Ao Kuang
gil_fun
Ao Kuang
1
2
0
0.5
L
Morgan Le Fay
misha_savva
Morgan Le Fay
0
5
0
0
W
Heimdallr
rHiro_
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,827
Damage
26,531
46,618
Taken
48,678
20,327
Mitigated
29,521
13,976
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,867
1,275
0
2,453
6,922
4,639
0
2,340
4,378
0
24,637
L
Ymir
 
Ymir
7,481
2,012
429
4,668
15,193
14,164
0
4,584
10,073
35,153
0
W
7,887
785
0
3,005
9,848
5,727
60
2,196
7,207
22,601
0
W
Da Ji
Juz-Eto
Da Ji
7,415
1,183
0
6,091
12,762
4,512
0
4,152
8,186
0
50,868
W
Persephone
Koco974
Persephone
8,962
134
0
1,887
7,328
2,341
0
1,182
5,859
64,416
0
L
Nike
12,805
3,451
0
5,692
12,174
7,415
0
4,719
6,893
0
36,869
L
3,808
388
510
3,538
9,184
3,573
0
4,536
4,516
56,623
0
L
Ao Kuang
gil_fun
Ao Kuang
773
154
0
234
5,023
1,377
0
498
4,484
22,555
0
L
Morgan Le Fay
misha_savva
Morgan Le Fay
1,664
665
0
252
7,104
2,992
687
2,792
3,959
27,415
0
W
Heimdallr
rHiro_
Heimdallr
4,696
1,218
0
540
9,758
3,108
787
3,477
6,004
0
42,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
37,371
360
Minions Killed
325
0
Camps Cleared
0
1,338,540
Distance Traveled
1,343,405
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,577
505
46
3
0
186,974
4
L
Ymir
8,350
557
37
2
0
312,748
0
W
Ares
7,300
487
17
1
0
268,970
2
W
Da Ji
8,624
575
107
7
0
311,611
0
W
Persephone
9,066
604
104
7
0
299,550
6
L
Nike
8,157
544
67
4
0
314,613
7
L
Ra
8,470
565
125
8
0
310,392
4
L
Ao Kuang
5,934
396
45
3
0
191,452
0
L
Morgan Le Fay
6,460
431
51
3
0
214,200
0
W
Heimdallr
7,000
467
86
6
0
271,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role