Player Matchup

Khepri
Khepri
Alexjov00
Khepri
Level 18
God Stats
2W - 0L
1,839 SR
Queue Stats
19W - 12L
1,637 Elo+
Party 1
Cerberus
Cerberus
DunnoAyeee
Cerberus
Level 23
God Stats
1W - 0L
1,872 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 1
Osiris
Osiris
LACH192
Osiris
Level 21
God Stats
20W - 11L
1,717 SR
Queue Stats
20W - 11L
1,637 Elo+
Party 1
Artemis
Artemis
SnideRabbit
Artemis
Level 62
God Stats
11W - 5L
1,653 SR
Queue Stats
20W - 12L
1,637 Elo+
Party 1
Janus
Janus
Torabisu159
Janus
Level 30
God Stats
4W - 2L
1,794 SR
Queue Stats
12W - 7L
1,637 Elo+
Party 1
Team Averages
Level 31
1,775 SR
1,610 Elo+

VS

Team Averages
Level 24
1,474 SR
1,383 Elo+
Vamana
Vamana
Axtrium_Kreyar
Vamana
Level 27
God Stats
19W - 20L
1,420 SR
Queue Stats
84W - 87L
1,363 Elo+
Solo
Fenrir
Fenrir
HorridFuture38
Fenrir
Level 26
God Stats
20W - 23L
1,456 SR
Queue Stats
165W - 182L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Marcoscai19
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,468 Elo+
Solo
Cupid
Cupid
TyrotoxismBooth
Cupid
Level 21
God Stats
14W - 6L
1,496 SR
Queue Stats
87W - 73L
1,342 Elo+
Solo
Izanami
Izanami
justinoelchapo
Izanami
Level 22
God Stats
17W - 17L
1,500 SR
Queue Stats
24W - 28L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alexjov00
Khepri
12
0 / 1 / 4
7,599
447
2,748
5,053
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
DunnoAyeee
Cerberus
13
2 / 0 / 0
7,549
444
5,634
11,411
10,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
LACH192
Osiris
13
3 / 0 / 3
8,101
477
6,978
9,714
9,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
SnideRabbit
Artemis
16
1 / 0 / 0
9,199
541
3,476
9,164
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 0
9,805
577
7,459
8,353
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,698
394
3,748
6,089
5,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 1 / 0
7,123
419
4,114
9,524
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Marcoscai19
Heimdallr
13
2 / 2 / 2
8,313
489
6,285
7,559
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 0
7,849
462
11,191
10,668
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 0
6,576
387
2,513
11,338
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alexjov00
Khepri
0
1
4
2
L
0
0
0
0
W
Cerberus
DunnoAyeee
Cerberus
2
0
0
2
L
0
1
0
0
W
Osiris
LACH192
Osiris
3
0
3
4.5
L
Heimdallr
Marcoscai19
Heimdallr
2
2
2
1.5
W
Artemis
SnideRabbit
Artemis
1
0
0
1
W
7
3
0
2.33
L
2
2
0
1
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
27,851
43,695
Taken
45,178
33,414
Mitigated
18,461
12,654
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alexjov00
Khepri
2,748
209
0
1,300
5,053
5,557
231
0
5,053
10,118
0
L
3,748
1,303
0
1,494
6,089
5,776
112
2,944
2,857
0
22,438
W
Cerberus
DunnoAyeee
Cerberus
5,634
402
51
2,477
11,411
10,188
100
0
11,411
41,015
0
L
4,114
981
0
3,507
9,524
3,102
295
2,333
7,015
0
38,741
W
Osiris
LACH192
Osiris
6,978
1,304
130
3,332
9,714
9,700
324
0
9,714
5,787
42,191
L
Heimdallr
Marcoscai19
Heimdallr
6,285
2,578
0
2,439
7,559
2,779
315
2,720
4,751
0
52,685
W
Artemis
SnideRabbit
Artemis
3,476
1,199
0
4,291
9,164
4,002
2,875
0
9,164
0
80,248
W
7,459
334
0
1,073
8,353
3,967
384
0
8,351
59,336
0
L
11,191
6,497
237
3,776
10,668
3,527
0
3,555
6,930
0
53,182
L
2,513
1,825
0
78
11,338
3,277
1,040
5,065
6,095
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
36,559
454
Minions Killed
360
0
Camps Cleared
0
1,705,059
Distance Traveled
1,437,870
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,599
447
16
1
0
342,731
0
L
Vamana
6,698
394
41
2
0
305,271
1
W
Cerberus
7,549
444
98
6
0
320,217
3
L
Fenrir
7,123
419
78
5
0
301,852
5
W
Osiris
8,101
477
91
5
0
369,148
1
L
Heimdallr
8,313
489
99
6
0
251,417
2
W
Artemis
9,199
541
131
8
0
312,471
0
W
Janus
9,805
577
118
7
0
360,492
3
L
Cupid
7,849
462
92
5
0
306,221
1
L
Izanami
6,576
387
50
3
0
273,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role