Player Matchup

Jing Wei
Jing Wei
AN7H0N9-R0M3O-
Jing Wei
Level 18
God Stats
2W - 1L
1,561 SR
Queue Stats
41W - 31L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
Bobbyfarr1
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Ymir
Ymir
SwarleyWestside
Ymir
Level 27
God Stats
1W - 1L
1,170 SR
Queue Stats
64W - 88L
1,509 Elo+
Solo
Hel
Hel
XxRAMMSxX
Hel
Level 29
God Stats
16W - 14L
1,561 SR
Queue Stats
67W - 47L
1,504 Elo+
Party 1
Nemesis
Nemesis
dadbotboi
Nemesis
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 6L
1,132 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,438 Elo+

VS

Team Averages
Level 16
1,498 SR
1,404 Elo+
Nemesis
Nemesis
Aesthtetic_boyy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Solo
Ravana
Ravana
Akatsuki_rua
Ravana
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,400 Elo+
Solo
Ymir
Ymir
Fabian4364_GER
Ymir
Level 19
God Stats
12W - 13L
1,508 SR
Queue Stats
147W - 132L
1,518 Elo+
Solo
Thor
Thor
GloryBoy73_
Thor
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Thoth
Thoth
czolgista_polska
Thoth
Level 25
God Stats
3W - 5L
1,480 SR
Queue Stats
153W - 150L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
9 / 5 / 28
14,687
1,130
31,856
15,593
4,775
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Bobbyfarr1
Heimdallr
18
0 / 3 / 15
10,999
846
1,204
6,632
2,146
20
5 / 5 / 36
14,518
1,117
20,870
24,007
31,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
31 / 3 / 13
19,575
1,506
47,414
16,005
5,534
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
dadbotboi
Nemesis
20
6 / 5 / 23
13,385
1,030
15,459
20,020
6,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 8
11,699
900
11,115
17,023
7,662
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
19
4 / 10 / 12
13,219
1,017
14,842
26,354
13,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 5 / 11
13,391
1,030
16,108
32,355
41,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 10 / 4
12,144
934
9,743
20,775
9,918
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 14 / 11
14,195
1,092
23,634
26,932
9,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
67
51
Kills
21
21
Deaths
52
115
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
9
5
28
4.6
L
3
13
8
0.54
L
Ravana
4
10
12
1
W
Heimdallr
Bobbyfarr1
Heimdallr
0
3
15
2.5
L
3
5
11
1.7
L
4
10
4
0.6
W
5
5
36
4.6
W
31
3
13
12.5
L
7
14
11
0.89
W
Nemesis
dadbotboi
Nemesis
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,803
Damage
75,442
82,257
Taken
123,439
50,974
Mitigated
82,505
22,451
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
31,856
28,987
0
3,458
15,593
4,775
0
7,263
8,191
0
59,851
L
11,115
6,029
0
868
17,023
7,662
0
7,259
9,467
0
13,424
L
Ravana
14,842
3,607
0
812
26,354
13,620
0
17,833
8,159
0
22,089
W
Heimdallr
Bobbyfarr1
Heimdallr
1,204
862
0
0
6,632
2,146
0
3,227
3,405
0
6,412
L
16,108
3,381
0
2,526
32,355
41,696
0
11,845
20,250
37,666
0
L
9,743
3,052
0
0
20,775
9,918
0
14,172
6,432
0
24,895
W
20,870
4,740
0
0
24,007
31,785
0
12,457
11,550
29,038
0
W
47,414
5,431
9,002
7,387
16,005
5,534
0
5,207
10,798
57,473
0
L
23,634
5,003
0
1,303
26,932
9,609
0
15,834
10,847
43,269
0
W
Nemesis
dadbotboi
Nemesis
15,459
6,723
0
2,604
20,020
6,734
0
11,588
8,432
0
28,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,164
Gold Earned
64,648
126
Minions Killed
162
6
Camps Cleared
5
1,037,011
Distance Traveled
1,081,738
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,687
1,130
51
4
2
245,359
0
L
Nemesis
11,699
900
2
0
0
185,563
2
L
Ravana
13,219
1,017
18
1
2
245,930
2
W
Heimdallr
10,999
846
14
1
1
101,157
0
L
Ymir
13,391
1,030
37
3
3
232,383
0
L
Thor
12,144
934
38
3
0
205,270
2
W
Ymir
14,518
1,117
17
1
0
195,055
0
W
Hel
19,575
1,506
23
2
1
240,554
0
L
Thoth
14,195
1,092
67
5
0
212,592
0
W
Nemesis
13,385
1,030
21
2
2
254,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role