Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Eseusaraton
Guan Yu
Level 15
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 12L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
MiniDiOzZ
Cabrakan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoMediPls
Morgan Le Fay
Level 11
God Stats
13W - 2L
1,500 SR
Queue Stats
59W - 31L
1,542 Elo+
Party 2
Mercury
Mercury
Troll_Warlord32
Mercury
Level 23
God Stats
3W - 4L
1,321 SR
Queue Stats
46W - 22L
1,597 Elo+
Party 2
Team Averages
Level 16
1,511 SR
1,578 Elo+

VS

Team Averages
Level 17
1,556 SR
1,516 Elo+
Hades
Hades
CountFraggers
Hades
Level 25
God Stats
18W - 8L
1,705 SR
Queue Stats
146W - 132L
1,514 Elo+
Solo
Vulcan
Vulcan
Sari_Civciv16
Vulcan
Level 8
God Stats
12W - 14L
1,623 SR
Queue Stats
15W - 14L
1,553 Elo+
Solo
Tiamat
Tiamat
Swingitout
Tiamat
Level 8
God Stats
0W - 4L
1,146 SR
Queue Stats
18W - 16L
1,492 Elo+
Solo
Izanami
Izanami
daft1409
Izanami
Level 28
God Stats
68W - 36L
1,666 SR
Queue Stats
115W - 96L
1,514 Elo+
Solo
Mercury
Mercury
relentlessgiggle
Mercury
Level 17
God Stats
2W - 2L
1,638 SR
Queue Stats
51W - 42L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 5 / 3
9,235
543
10,173
11,527
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Eseusaraton
Guan Yu
14
2 / 3 / 7
8,152
480
5,494
15,139
11,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
MiniDiOzZ
Cabrakan
16
1 / 2 / 2
9,599
565
6,018
12,768
8,138
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NoMediPls
Morgan Le Fay
16
6 / 0 / 6
9,940
585
10,982
9,974
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 6
10,505
618
12,392
12,471
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,141
361
4,766
11,277
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 4 / 2
8,995
529
12,190
12,059
4,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Swingitout
Tiamat
15
3 / 8 / 2
9,198
541
7,062
12,821
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
daft1409
Izanami
14
3 / 5 / 2
8,604
506
6,628
14,531
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 3
9,420
554
4,291
13,345
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
27
Kills
11
11
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
5
3
1.9
L
0
6
2
0.17
W
Guan Yu
Eseusaraton
Guan Yu
2
3
7
1.83
W
Cabrakan
MiniDiOzZ
Cabrakan
1
2
2
1
W
Morgan Le Fay
NoMediPls
Morgan Le Fay
6
0
6
9
L
1
4
2
0.5
L
Tiamat
Swingitout
Tiamat
3
8
2
0.5
W
10
1
6
13
L
Izanami
daft1409
Izanami
3
5
2
0.8
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
34,937
61,879
Taken
64,033
31,906
Mitigated
25,342
16,589
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,173
4,775
0
2,629
11,527
3,862
834
2,785
8,430
0
58,057
L
4,766
594
79
3,624
11,277
6,048
0
663
10,585
21,238
0
W
Guan Yu
Eseusaraton
Guan Yu
5,494
567
580
4,790
15,139
11,283
0
4,161
10,541
1,066
33,794
W
Cabrakan
MiniDiOzZ
Cabrakan
6,018
1,190
0
3,348
12,768
8,138
0
7,823
4,945
63,878
0
W
Morgan Le Fay
NoMediPls
Morgan Le Fay
10,982
1,470
0
4,132
9,974
4,118
61
5,469
4,462
63,041
0
L
12,190
5,984
122
4,607
12,059
4,364
580
7,628
4,282
63,173
0
L
Tiamat
Swingitout
Tiamat
7,062
648
0
3,125
12,821
6,663
315
3,853
8,735
60,257
0
W
12,392
6,304
0
1,110
12,471
4,505
1,234
2,946
9,483
0
82,812
L
Izanami
daft1409
Izanami
6,628
3,894
0
2,726
14,531
3,596
236
2,975
11,504
0
53,369
L
4,291
1,669
0
3,751
13,345
4,671
0
1,522
11,763
0
69,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
42,358
565
Minions Killed
475
0
Camps Cleared
0
1,661,225
Distance Traveled
1,422,493
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,235
543
101
6
0
274,271
0
L
Hades
6,141
361
36
2
0
200,130
0
W
Guan Yu
8,152
480
67
4
0
331,913
7
W
Cabrakan
9,599
565
148
9
0
319,100
2
W
Morgan Le Fay
9,940
585
125
7
0
339,755
4
L
Vulcan
8,995
529
132
8
0
301,249
1
L
Tiamat
9,198
541
111
7
0
287,209
5
W
Mercury
10,505
618
124
7
0
396,186
5
L
Izanami
8,604
506
94
6
0
297,040
3
L
Mercury
9,420
554
102
6
0
336,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role