Player Matchup

Janus
Janus
Platinum I
Aosaa GG
Janus
Platinum I
Level 97
God Stats
3W - 7L
1,105 SR
Queue Stats
282W - 262L
1,887 MMR
Solo
Rama
Rama
Gold II
Cyvro
Rama
Gold II
Level 121
God Stats
1W - 3L
1,599 SR
Queue Stats
261W - 260L
1,700 MMR
Solo
Hades
Hades
Platinum IV
PADDEDROOM 2K
Hades
Platinum IV
Level 158
God Stats
93W - 79L
1,623 SR
Queue Stats
199W - 195L
1,793 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Vinyard902
Sylvanus
Platinum IV
Level 148
God Stats
3W - 8L
1,504 SR
Queue Stats
322W - 324L
1,726 MMR
Solo
Serqet
Serqet
Gold I
quaghq2
Serqet
Gold I
Level 122
God Stats
3W - 8L
1,553 SR
Queue Stats
500W - 497L
1,700 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,477 SR
1,761 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,583 SR
1,761 MMR
Cu Chulainn
Cu Chulainn
Gold II
Devariax
Cu Chulainn
Gold II
Level 157
God Stats
1W - 0L
1,418 SR
Queue Stats
30W - 27L
1,717 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
DivineElegy
Ao Kuang
Platinum V
Level 154
God Stats
4W - 9L
1,630 SR
Queue Stats
341W - 331L
1,757 MMR
Solo
Fafnir
Fafnir
Platinum IV
DragonLilyTea
Fafnir
Platinum IV
Level 143
God Stats
14W - 14L
1,748 SR
Queue Stats
179W - 168L
1,825 MMR
Solo
Anhur
Anhur
Gold II
pirateking1990
Anhur
Gold II
Level 124
God Stats
26W - 30L
1,564 SR
Queue Stats
275W - 279L
1,643 MMR
Solo
Hel
Hel
Platinum II
yummybageles
Hel
Platinum II
Level 126
God Stats
5W - 6L
1,555 SR
Queue Stats
257W - 249L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aosaa GG
Janus
18
1 / 5 / 4
12,186
508
14,885
15,936
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Cyvro
Rama
18
2 / 4 / 2
11,640
485
17,825
16,049
5,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 1
12,574
524
11,818
24,196
17,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Vinyard902
Sylvanus
14
0 / 6 / 2
9,770
407
7,095
19,873
20,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
quaghq2
Serqet
18
5 / 4 / 3
12,600
525
8,948
17,438
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatMorgan Le FayAthenaGilgameshKali

VS

Bans
OdinArachneKumbhakarnaCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Devariax
Cu Chulainn
20
0 / 5 / 9
13,642
568
12,617
19,082
18,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
DivineElegy
Ao Kuang
20
11 / 3 / 6
15,394
641
19,862
23,774
11,077
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 0 / 13
11,897
496
5,842
18,865
23,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 2
14,247
594
13,175
16,782
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 2 / 10
13,492
562
17,029
18,504
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
25
25
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
Aosaa GG
Janus
1
5
4
0.6
L
Rama
Cyvro
Rama
2
4
2
0.75
W
Cu Chulainn
Devariax
Cu Chulainn
0
5
9
0.9
W
Ao Kuang
DivineElegy
Ao Kuang
11
3
6
4.67
W
2
0
13
8.5
L
3
6
1
0.58
L
Sylvanus
Vinyard902
Sylvanus
0
6
2
0.17
W
7
1
2
8
L
Serqet
quaghq2
Serqet
5
4
3
1.63
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,571
Damage
68,525
93,492
Taken
97,007
55,546
Mitigated
65,797
28,656
Healing
50,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aosaa GG
Janus
14,885
99
98
3,374
15,936
5,193
0
7,894
8,042
103,056
0
L
Rama
Cyvro
Rama
17,825
13,863
0
6,244
16,049
5,548
2,711
6,590
9,459
0
103,536
W
Cu Chulainn
Devariax
Cu Chulainn
12,617
2,517
0
4,144
19,082
18,006
441
9,087
9,457
4,829
80,719
W
Ao Kuang
DivineElegy
Ao Kuang
19,862
5,473
0
14,602
23,774
11,077
3,678
9,245
13,990
113,416
14,406
W
5,842
1,981
69
4,899
18,865
23,606
1,104
5,826
12,549
30,541
0
L
11,818
1,905
83
7,417
24,196
17,119
628
10,426
13,770
79,962
0
L
Sylvanus
Vinyard902
Sylvanus
7,095
1,174
2,130
4,038
19,873
20,891
31
9,829
10,044
33,126
0
W
13,175
6,908
0
6,600
16,782
5,642
2,319
3,264
12,258
0
93,267
L
Serqet
quaghq2
Serqet
8,948
2,077
0
5,272
17,438
6,795
0
7,448
9,990
0
70,859
W
17,029
760
6,591
13,736
18,504
7,466
2,375
6,971
11,191
105,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
68,672
659
Minions Killed
677
0
Camps Cleared
0
2,035,305
Distance Traveled
2,355,616
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,186
508
202
8
0
448,539
2
L
Rama
11,640
485
142
6
0
369,818
5
W
Cu Chulainn
13,642
568
169
7
0
410,532
4
W
Ao Kuang
15,394
641
153
6
0
520,386
6
W
Fafnir
11,897
496
42
2
0
488,623
14
L
Hades
12,574
524
175
7
0
366,533
0
L
Sylvanus
9,770
407
37
2
0
408,486
11
W
Anhur
14,247
594
152
6
0
429,431
6
L
Serqet
12,600
525
103
4
0
441,929
11
W
Hel
13,492
562
161
7
0
506,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role