Player Matchup

Ares
Ares
BatSquireH
Ares
Level 19
God Stats
15W - 16L
1,574 SR
Queue Stats
46W - 48L
1,370 Elo+
Solo
Hel
Hel
BriqueDeLait_YT
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
TomatoDragon666
Sun Wukong
Level 22
God Stats
3W - 3L
1,410 SR
Queue Stats
10W - 18L
1,095 Elo+
Solo
Sol
Sol
Yacertek
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,505 Elo+
Solo
Fenrir
Fenrir
nathanr1712
Fenrir
Level 16
God Stats
3W - 4L
1,423 SR
Queue Stats
29W - 21L
1,419 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,349 Elo+

VS

Team Averages
Level 20
1,472 SR
1,372 Elo+
Izanami
Izanami
GK_Blane
Izanami
Level 29
God Stats
6W - 4L
1,637 SR
Queue Stats
77W - 73L
1,479 Elo+
Solo
Loki
Loki
Skyvalk
Loki
Level 29
God Stats
20W - 15L
1,577 SR
Queue Stats
112W - 98L
1,472 Elo+
Solo
Bakasura
Bakasura
X_Axel_X_w
Bakasura
Level 4
God Stats
1W - 1L
1,819 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Xbalanque
Xbalanque
inigo_martin760
Xbalanque
Level 18
God Stats
49W - 50L
1,077 SR
Queue Stats
56W - 63L
1,059 Elo+
Party 2
Jormungandr
Jormungandr
therialTeTe_nano
Jormungandr
Level 20
God Stats
1W - 3L
1,248 SR
Queue Stats
63W - 60L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
13,763
459
13,330
32,726
39,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 11 / 3
14,503
483
20,332
30,354
12,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TomatoDragon666
Sun Wukong
19
5 / 6 / 5
13,909
464
15,851
32,055
31,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 4 / 9
15,682
523
31,649
32,870
14,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
20
5 / 7 / 9
14,928
498
15,701
27,686
18,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GK_Blane
Izanami
20
18 / 5 / 3
16,785
560
42,345
20,106
7,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Skyvalk
Loki
20
11 / 7 / 7
14,253
475
23,062
26,621
9,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
X_Axel_X_w
Bakasura
10
1 / 11 / 3
9,429
314
6,499
12,877
4,087
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
inigo_martin760
Xbalanque
19
2 / 10 / 14
13,015
434
22,042
27,943
9,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
therialTeTe_nano
Jormungandr
20
2 / 3 / 18
13,966
466
20,471
32,158
32,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
35
Kills
34
34
Deaths
36
39
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
W
8
11
3
0.86
L
Izanami
GK_Blane
Izanami
18
5
3
3.9
L
Loki
Skyvalk
Loki
11
7
7
2.07
W
Sun Wukong
TomatoDragon666
Sun Wukong
5
6
5
1.25
L
Bakasura
X_Axel_X_w
Bakasura
1
11
3
0.23
W
10
4
9
3.63
L
Xbalanque
inigo_martin760
Xbalanque
2
10
14
0.9
W
Fenrir
5
7
9
1.36
L
Jormungandr
therialTeTe_nano
Jormungandr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,863
Damage
114,419
155,691
Taken
119,705
116,951
Mitigated
64,455
55,012
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,330
743
0
4,698
32,726
39,338
178
4,687
27,466
34,521
0
W
20,332
2,166
6,487
11,241
30,354
12,906
1,149
3,219
26,855
90,788
0
L
Izanami
GK_Blane
Izanami
42,345
26,828
0
3,572
20,106
7,822
2,073
8,611
11,495
0
139,090
L
Loki
Skyvalk
Loki
23,062
9,051
109
8,783
26,621
9,743
339
13,113
13,508
0
93,619
W
Sun Wukong
TomatoDragon666
Sun Wukong
15,851
5,425
0
9,489
32,055
31,664
1,735
7,143
24,377
0
84,316
L
Bakasura
X_Axel_X_w
Bakasura
6,499
3,612
0
942
12,877
4,087
235
6,575
6,302
0
12,625
W
31,649
12,127
0
12,673
32,870
14,781
1,000
5,866
27,004
130,867
0
L
Xbalanque
inigo_martin760
Xbalanque
22,042
11,619
0
3,104
27,943
9,919
1,705
16,828
11,115
0
73,982
W
Fenrir
15,701
4,188
0
10,424
27,686
18,262
0
2,259
25,347
0
113,948
L
Jormungandr
therialTeTe_nano
Jormungandr
20,471
6,221
0
3,870
32,158
32,884
225
20,184
11,974
71,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,785
Gold Earned
67,448
606
Minions Killed
491
0
Camps Cleared
0
2,496,496
Distance Traveled
2,441,388
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,763
459
31
1
0
511,360
0
W
Hel
14,503
483
124
4
0
439,640
1
L
Izanami
16,785
560
182
6
0
520,163
1
L
Loki
14,253
475
101
3
0
528,859
0
W
Sun Wukong
13,909
464
147
5
0
502,495
1
L
Bakasura
9,429
314
21
1
0
350,735
3
W
Sol
15,682
523
168
6
0
479,405
0
L
Xbalanque
13,015
434
105
4
0
483,965
0
W
Fenrir
14,928
498
136
5
0
563,596
3
L
Jormungandr
13,966
466
82
3
0
557,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role