Player Matchup

Xing Tian
Xing Tian
TheRacerX
Xing Tian
Level 27
God Stats
1W - 6L
1,155 SR
Queue Stats
73W - 71L
1,611 Elo+
Solo
Izanami
Izanami
ZZERsss
Izanami
Level 9
God Stats
1W - 1L
1,815 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo
Ra
Ra
j42065194
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
jungleman221
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
小丶琦丶葩
Nu Wa
Level 18
God Stats
20W - 20L
1,514 SR
Queue Stats
21W - 26L
1,366 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,417 Elo+

VS

Team Averages
Level 24
1,537 SR
1,496 Elo+
Kali
Kali
IONKNOWJAY
Kali
Level 26
God Stats
9W - 6L
1,637 SR
Queue Stats
134W - 148L
1,432 Elo+
Party 2
Neith
Neith
LiGHTENX
Neith
Level 29
God Stats
3W - 5L
1,349 SR
Queue Stats
62W - 59L
1,721 Elo+
Solo
Anubis
Anubis
ProblemMuch01
Anubis
Level 29
God Stats
3W - 0L
1,486 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Olorun
Olorun
SoloE
Olorun
Level 23
God Stats
3W - 3L
1,462 SR
Queue Stats
78W - 72L
1,478 Elo+
Party 2
Bellona
Bellona
abnher
Bellona
Level 14
God Stats
8W - 2L
1,752 SR
Queue Stats
69W - 77L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TheRacerX
Xing Tian
10
1 / 7 / 2
7,280
455
5,718
19,758
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ZZERsss
Izanami
9
0 / 12 / 0
6,283
393
3,016
12,189
3,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 9 / 0
7,022
439
5,052
9,331
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
jungleman221
Sun Wukong
10
1 / 8 / 1
6,898
431
3,444
13,561
7,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 7 / 1
6,822
426
7,008
11,233
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
9,311
582
3,600
11,221
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
LiGHTENX
Neith
14
8 / 0 / 12
9,219
576
10,507
5,752
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 10
9,485
593
14,687
9,722
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
SoloE
Olorun
15
16 / 1 / 5
10,331
646
16,482
10,893
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
abnher
Bellona
13
5 / 2 / 12
8,831
552
9,348
11,330
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
5
Kills
43
43
Deaths
5
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Neith
LiGHTENX
Neith
8
0
12
14
W
8
1
10
13
W
Olorun
SoloE
Olorun
16
1
5
18.5
L
Xing Tian
TheRacerX
Xing Tian
1
7
2
0.29
L
Izanami
ZZERsss
Izanami
0
12
0
0
W
Bellona
abnher
Bellona
5
2
12
5.5
L
2
9
0
0.22
L
Sun Wukong
jungleman221
Sun Wukong
1
8
1
0.19
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
54,624
66,072
Taken
48,918
28,501
Mitigated
22,148
4,552
Healing
24,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,600
2,622
0
4,584
11,221
3,687
0
3,986
7,127
0
45,170
W
Neith
LiGHTENX
Neith
10,507
4,929
0
3,625
5,752
2,370
2,885
2,098
3,654
0
48,359
W
14,687
1,305
0
6,521
9,722
4,467
3,292
4,094
5,612
61,936
0
W
Olorun
SoloE
Olorun
16,482
8,806
469
6,520
10,893
4,894
2,734
3,636
7,143
58,618
7,650
L
Xing Tian
TheRacerX
Xing Tian
5,718
773
168
1,838
19,758
12,508
0
9,901
9,857
13,943
0
L
Izanami
ZZERsss
Izanami
3,016
1,764
0
355
12,189
3,331
914
4,092
8,097
0
32,412
W
Bellona
abnher
Bellona
9,348
2,130
0
2,453
11,330
6,730
1,377
3,660
7,604
0
43,545
L
5,052
615
508
571
9,331
2,975
26
4,853
4,478
24,705
0
L
Sun Wukong
jungleman221
Sun Wukong
3,444
852
0
24
13,561
7,284
0
6,132
7,429
0
25,663
L
7,008
1,795
0
1,088
11,233
2,403
0
4,774
6,459
36,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
47,177
241
Minions Killed
430
0
Camps Cleared
0
1,211,691
Distance Traveled
1,442,325
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,311
582
73
5
0
326,107
1
W
Neith
9,219
576
65
4
0
289,799
0
W
Anubis
9,485
593
113
7
0
220,995
5
W
Olorun
10,331
646
92
6
0
270,700
0
L
Xing Tian
7,280
455
14
1
0
269,227
4
L
Izanami
6,283
393
74
5
0
220,442
1
W
Bellona
8,831
552
87
5
0
334,724
0
L
Ra
7,022
439
44
3
0
252,800
0
L
Sun Wukong
6,898
431
45
3
0
233,422
0
L
Nu Wa
6,822
426
64
4
0
235,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role