Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AmingoMan
Horus
Level 16
God Stats
5W - 4L
1,639 SR
Queue Stats
18W - 22L
1,405 Elo+
Solo
Neith
Neith
GummybearLPG
Neith
Level 28
God Stats
12W - 19L
1,528 SR
Queue Stats
174W - 167L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Razuvias
Ao Kuang
Level 17
God Stats
3W - 1L
1,632 SR
Queue Stats
11W - 12L
1,304 Elo+
Solo
Arachne
Arachne
itsawol
Arachne
Level 20
God Stats
6W - 13L
1,446 SR
Queue Stats
19W - 24L
1,427 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,433 Elo+

VS

Team Averages
Level 17
1,486 SR
1,419 Elo+
Mulan
Mulan
Aozorasong
Mulan
Level 16
God Stats
2W - 7L
1,238 SR
Queue Stats
91W - 123L
1,308 Elo+
Party 1
Thanatos
Thanatos
coolcold666
Thanatos
Level 14
God Stats
4W - 4L
1,732 SR
Queue Stats
19W - 28L
1,235 Elo+
Solo
Agni
Agni
hsnj
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,439 Elo+
Solo
Nu Wa
Nu Wa
killndi3
Nu Wa
Level 27
God Stats
15W - 21L
1,460 SR
Queue Stats
309W - 352L
1,435 Elo+
Party 1
Chernobog
Chernobog
zChiki
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 112L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 2 / 2
5,524
502
2,826
7,822
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
AmingoMan
Horus
10
0 / 1 / 12
6,416
583
2,830
7,599
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

10
11 / 2 / 1
6,693
608
7,055
6,903
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Razuvias
Ao Kuang
11
5 / 1 / 1
6,722
611
5,384
6,956
2,657
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
itsawol
Arachne
10
4 / 1 / 0
6,286
571
3,028
6,303
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 2 / 0
5,643
513
5,410
5,739
3,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
coolcold666
Thanatos
8
1 / 4 / 2
5,412
492
2,303
7,598
2,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
hsnj
Agni
8
1 / 6 / 1
5,031
457
3,956
6,203
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
killndi3
Nu Wa
8
2 / 6 / 2
5,310
483
4,599
6,518
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
zChiki
Chernobog
9
1 / 3 / 0
5,777
525
4,460
5,882
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
7
7
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
2
0.5
W
Horus
AmingoMan
Horus
0
1
12
6
L
Mulan
2
2
0
1
W
11
2
1
5.75
W
Ao Kuang
Razuvias
Ao Kuang
5
1
1
5.5
L
Thanatos
coolcold666
Thanatos
1
4
2
0.5
L
Agni
hsnj
Agni
1
6
1
0.25
W
Arachne
itsawol
Arachne
4
1
0
4
L
Nu Wa
killndi3
Nu Wa
2
6
2
0.5
L
Chernobog
zChiki
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
20,728
35,583
Taken
31,940
14,397
Mitigated
10,323
19,393
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,826
2,066
0
3,609
7,822
2,873
0
275
7,547
0
14,954
W
Horus
AmingoMan
Horus
2,830
1,660
990
4,632
7,599
4,612
27
1,692
5,779
0
15,703
L
Mulan
5,410
1,449
0
251
5,739
3,062
0
0
5,202
0
25,188
W
7,055
3,593
0
3,605
6,903
2,130
26
1,660
5,203
0
32,445
W
Ao Kuang
Razuvias
Ao Kuang
5,384
1,226
0
4,138
6,956
2,657
918
2,628
4,014
27,241
0
L
Thanatos
coolcold666
Thanatos
2,303
1,323
0
4,589
7,598
2,219
0
1,999
5,599
0
19,038
L
Agni
hsnj
Agni
3,956
724
0
1,070
6,203
1,706
0
3,069
3,134
15,733
0
W
Arachne
itsawol
Arachne
3,028
1,969
0
2,419
6,303
2,125
0
1,716
4,485
0
35,432
L
Nu Wa
killndi3
Nu Wa
4,599
1,049
0
613
6,518
1,255
0
316
6,202
15,701
0
L
Chernobog
zChiki
Chernobog
4,460
2,053
0
1,386
5,882
2,081
0
0
5,882
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
27,173
253
Minions Killed
237
0
Camps Cleared
0
1,112,377
Distance Traveled
958,510
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,524
502
47
4
0
214,161
1
W
Horus
6,416
583
27
2
0
227,559
0
L
Mulan
5,643
513
59
5
0
186,403
2
W
Neith
6,693
608
54
5
0
186,017
0
W
Ao Kuang
6,722
611
45
4
0
236,758
2
L
Thanatos
5,412
492
43
4
0
176,549
2
L
Agni
5,031
457
35
3
0
188,542
0
W
Arachne
6,286
571
80
7
0
247,882
1
L
Nu Wa
5,310
483
28
3
0
185,413
5
L
Chernobog
5,777
525
72
7
0
221,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role