Player Matchup

Susano
Susano
 
Susano
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AugustRaze
Izanami
Level 26
God Stats
3W - 1L
1,686 SR
Queue Stats
80W - 79L
1,512 Elo+
Party 2
Ymir
Ymir
CapriSunOrange
Ymir
Level 10
God Stats
2W - 2L
1,183 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 1
Fenrir
Fenrir
Yukutee
Fenrir
Level 21
God Stats
2W - 3L
1,588 SR
Queue Stats
14W - 12L
1,556 Elo+
Solo
Merlin
Merlin
oofasthewise
Merlin
Level 8
God Stats
1W - 0L
1,939 SR
Queue Stats
8W - 4L
1,592 Elo+
Party 1
Team Averages
Level 18
1,579 SR
1,527 Elo+

VS

Team Averages
Level 15
1,526 SR
1,530 Elo+
Ullr
Ullr
Ellister
Ullr
Level 13
God Stats
2W - 5L
1,272 SR
Queue Stats
33W - 25L
1,632 Elo+
Solo
Kukulkan
Kukulkan
HardSasuke
Kukulkan
Level 29
God Stats
3W - 1L
1,847 SR
Queue Stats
30W - 22L
1,584 Elo+
Solo
Medusa
Medusa
Klurofist
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,632 Elo+
Party 3
Nemesis
Nemesis
Pownycorn
Nemesis
Level 27
God Stats
6W - 8L
1,511 SR
Queue Stats
45W - 45L
1,459 Elo+
Solo
Bakasura
Bakasura
Yunemo
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 3 / 4
9,932
497
1,777
13,679
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
AugustRaze
Izanami
19
16 / 3 / 4
12,739
637
18,180
13,567
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 9
10,981
549
3,086
15,807
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Yukutee
Fenrir
17
4 / 5 / 0
10,858
543
9,618
16,188
17,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
1 / 0 / 1
11,655
583
9,665
10,860
4,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
9 / 4 / 1
11,994
600
12,565
17,192
6,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
HardSasuke
Kukulkan
18
2 / 3 / 0
11,300
565
13,382
11,479
4,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Klurofist
Medusa
9
1 / 8 / 2
7,267
363
3,139
13,611
2,826
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Pownycorn
Nemesis
16
3 / 1 / 6
10,518
526
5,542
10,977
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Yunemo
Bakasura
11
0 / 9 / 1
7,561
378
1,078
10,670
2,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
25
Kills
15
15
Deaths
25
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
3
4
1
W
Izanami
AugustRaze
Izanami
16
3
4
6
W
3
4
9
1.88
L
Ullr
9
4
1
2.38
L
Kukulkan
HardSasuke
Kukulkan
2
3
0
0.67
L
Medusa
Klurofist
Medusa
1
8
2
0.25
L
Nemesis
Pownycorn
Nemesis
3
1
6
6
W
Fenrir
Yukutee
Fenrir
4
5
0
0.8
L
Bakasura
Yunemo
Bakasura
0
9
1
0.06
W
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
35,706
70,101
Taken
63,929
51,100
Mitigated
20,723
25,729
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,777
163
0
4,445
13,679
4,369
0
4,163
9,516
0
43,669
W
Izanami
AugustRaze
Izanami
18,180
11,279
0
7,677
13,567
4,914
7,219
1,377
12,179
0
111,056
W
3,086
967
0
3,016
15,807
19,717
371
2,546
13,261
12,589
0
L
Ullr
12,565
5,810
0
801
17,192
6,285
648
3,788
13,404
0
93,031
L
Kukulkan
HardSasuke
Kukulkan
13,382
251
0
2,030
11,479
4,354
234
5,221
6,258
94,738
0
L
Medusa
Klurofist
Medusa
3,139
1,814
0
1,880
13,611
2,826
0
1,263
12,348
0
28,196
L
Nemesis
Pownycorn
Nemesis
5,542
2,042
0
2,549
10,977
4,283
0
1,825
9,152
0
55,005
W
Fenrir
Yukutee
Fenrir
9,618
3,602
0
5,435
16,188
17,538
2,451
3,401
12,787
0
58,489
L
Bakasura
Yunemo
Bakasura
1,078
639
0
1,105
10,670
2,975
1,010
654
10,016
0
24,160
W
Merlin
9,665
1,216
192
4,964
10,860
4,562
46
6,929
3,931
96,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
48,640
561
Minions Killed
521
0
Camps Cleared
0
1,778,335
Distance Traveled
1,762,029
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,932
497
86
4
0
351,824
0
W
Izanami
12,739
637
180
9
0
335,031
7
W
Ymir
10,981
549
17
1
0
355,308
7
L
Ullr
11,994
600
158
8
0
323,264
2
L
Kukulkan
11,300
565
185
9
0
389,419
4
L
Medusa
7,267
363
38
2
0
314,993
2
L
Nemesis
10,518
526
94
5
0
380,172
4
W
Fenrir
10,858
543
101
5
0
355,365
3
L
Bakasura
7,561
378
46
2
0
354,181
2
W
Merlin
11,655
583
177
9
0
380,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role