Player Matchup

Achilles
Achilles
Jack1994
Achilles
Level 18
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Si3Po
Merlin
Level 126
God Stats
3W - 1L
1,573 SR
Queue Stats
38W - 29L
1,629 Elo+
Solo
Ymir
Ymir
birbuster
Ymir
Level 100
God Stats
1W - 1L
1,362 SR
Queue Stats
2W - 2L
1,096 Elo+
Party 2
Sol
Sol
safirewolf
Sol
Level 107
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 2L
1,096 Elo+
Party 2
Team Averages
Level 88
1,383 SR
1,330 Elo+

VS

Team Averages
Level 107
1,570 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AstrocyteHox
Ymir
Level 24
God Stats
2W - 5L
1,493 SR
Queue Stats
7W - 11L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
Rinf
Xbalanque
Level 155
God Stats
0W - 2L
1,786 SR
Queue Stats
37W - 52L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Zennore
Hun Batz
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jack1994
Achilles
15
2 / 1 / 8
9,459
728
7,431
8,872
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Si3Po
Merlin
16
6 / 0 / 4
10,353
796
15,185
6,373
3,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 3 / 5
9,585
737
4,512
10,492
9,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 0 / 9
10,442
803
17,687
10,965
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 4 / 1
8,214
632
3,535
11,102
4,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 1
8,475
652
6,456
23,499
16,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Rinf
Xbalanque
14
0 / 5 / 0
8,648
665
9,189
11,441
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Zennore
Hun Batz
14
2 / 5 / 1
9,118
701
3,356
10,933
3,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
1
2
1
0.75
W
Achilles
Jack1994
Achilles
2
1
8
6
L
Xbalanque
Rinf
Xbalanque
0
5
0
0
W
Merlin
Si3Po
Merlin
6
0
4
8
L
Hun Batz
Zennore
Hun Batz
2
5
1
0.5
W
Ymir
3
3
5
1.83
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
22,536
36,702
Taken
56,975
26,980
Mitigated
29,373
14,906
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,535
958
0
1,515
11,102
4,270
0
8,026
2,933
12,676
0
L
6,456
753
0
7,618
23,499
16,826
208
13,905
9,202
22,192
0
W
Achilles
Jack1994
Achilles
7,431
1,280
0
1,904
8,872
10,499
292
3,792
5,080
0
19,181
L
Xbalanque
Rinf
Xbalanque
9,189
4,301
0
2,425
11,441
4,284
159
8,478
2,918
0
40,846
W
Merlin
Si3Po
Merlin
15,185
1,942
440
3,441
6,373
3,042
799
1,453
4,920
56,342
0
L
Hun Batz
Zennore
Hun Batz
3,356
89
0
0
10,933
3,993
1,057
7,434
3,285
0
26,155
W
Ymir
4,512
504
0
500
10,492
9,620
420
2,846
7,646
24,340
0
W
17,687
7,250
0
8,621
10,965
3,819
2,046
2,367
8,598
48,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
34,455
208
Minions Killed
173
10
Camps Cleared
9
955,461
Distance Traveled
858,319
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,214
632
26
2
2
222,094
3
L
Ymir
8,475
652
30
2
3
225,984
3
W
Achilles
9,459
728
25
2
1
263,497
3
L
Xbalanque
8,648
665
79
6
3
203,479
3
W
Merlin
10,353
796
79
6
4
248,138
3
L
Hun Batz
9,118
701
38
3
1
206,762
2
W
Ymir
9,585
737
36
3
3
214,740
3
W
Sol
10,442
803
68
5
2
229,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role