Player Matchup

Yemoja
Yemoja
DrSile
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
Ivicpivic
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NagumoSvll
Tsukuyomi
Level 25
God Stats
7W - 4L
1,511 SR
Queue Stats
47W - 48L
1,378 Elo+
Party 3
Anubis
Anubis
RayTeKFR
Anubis
Level 18
God Stats
8W - 1L
1,710 SR
Queue Stats
37W - 25L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
wearieer
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,406 Elo+
Party 3
Team Averages
Level 17
1,544 SR
1,373 Elo+

VS

Team Averages
Level 11
1,500 SR
1,352 Elo+
Yemoja
Yemoja
HuM3r0t
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,482 Elo+
Party 1
Ra
Ra
Intyu
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,482 Elo+
Party 1
Odin
Odin
ToM4cs3k
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,225 Elo+
Party 1
Mercury
Mercury
bobaiABoBA
Mercury
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,345 Elo+
Solo
Neith
Neith
bzkrr
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrSile
Yemoja
19
4 / 6 / 20
14,808
511
11,146
16,500
10,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ivicpivic
Danzaburou
19
8 / 7 / 13
15,149
522
13,895
22,994
8,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NagumoSvll
Tsukuyomi
20
8 / 6 / 8
15,312
528
13,488
23,617
10,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
RayTeKFR
Anubis
20
29 / 3 / 12
19,621
677
45,626
24,571
16,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
wearieer
Sun Wukong
20
1 / 2 / 10
14,521
501
9,905
23,540
19,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HuM3r0t
Yemoja
16
0 / 10 / 11
11,856
409
6,520
21,490
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
20
11 / 11 / 3
15,100
521
18,264
21,269
7,050
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
16
2 / 11 / 9
11,715
404
14,218
33,451
30,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
bobaiABoBA
Mercury
20
2 / 8 / 9
13,072
451
12,213
20,731
7,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
bzkrr
Neith
19
8 / 10 / 6
13,216
456
22,499
21,802
6,820
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
50
Kills
23
24
Deaths
50
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DrSile
Yemoja
4
6
20
2.33
L
Yemoja
HuM3r0t
Yemoja
0
10
11
0.55
L
Ra
11
11
3
1.14
W
Danzaburou
Ivicpivic
Danzaburou
8
7
13
2.07
W
Tsukuyomi
NagumoSvll
Tsukuyomi
8
6
8
2
W
Anubis
RayTeKFR
Anubis
29
3
12
11.67
L
Odin
2
11
9
0.59
L
Mercury
bobaiABoBA
Mercury
2
8
9
0.81
L
Neith
bzkrr
Neith
8
10
6
1.1
W
Sun Wukong
wearieer
Sun Wukong
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,060
Damage
73,714
111,222
Taken
118,743
65,720
Mitigated
66,019
43,672
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DrSile
Yemoja
11,146
2,319
3,662
906
16,500
10,994
0
4,628
11,764
47,551
0
L
Yemoja
HuM3r0t
Yemoja
6,520
1,538
1,926
131
21,490
14,746
394
14,601
6,889
37,291
0
L
Ra
18,264
1,209
1,046
4,694
21,269
7,050
452
11,885
9,384
117,162
0
W
Danzaburou
Ivicpivic
Danzaburou
13,895
6,477
0
5,511
22,994
8,922
0
7,285
15,617
0
61,074
W
Tsukuyomi
NagumoSvll
Tsukuyomi
13,488
3,757
0
6,478
23,617
10,767
2,723
3,817
19,639
0
112,191
W
Anubis
RayTeKFR
Anubis
45,626
1,605
0
18,292
24,571
16,014
2,808
6,525
17,652
185,783
0
L
Odin
14,218
5,714
0
8,052
33,451
30,144
986
15,706
17,745
0
57,948
L
Mercury
bobaiABoBA
Mercury
12,213
5,351
0
3,032
20,731
7,259
3,943
5,490
15,241
0
78,199
L
Neith
bzkrr
Neith
22,499
7,553
0
4,303
21,802
6,820
1,989
9,233
12,569
0
78,338
W
Sun Wukong
wearieer
Sun Wukong
9,905
3,144
0
8,823
23,540
19,023
1,448
2,657
20,833
0
69,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,411
Gold Earned
64,959
577
Minions Killed
529
0
Camps Cleared
0
2,494,453
Distance Traveled
2,300,186
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,808
511
63
2
0
451,356
0
L
Yemoja
11,856
409
61
2
0
415,441
10
L
Ra
15,100
521
171
6
0
476,683
3
W
Danzaburou
15,149
522
56
2
0
470,919
0
W
Tsukuyomi
15,312
528
120
4
0
538,183
0
W
Anubis
19,621
677
214
7
0
490,828
1
L
Odin
11,715
404
81
3
0
443,590
2
L
Mercury
13,072
451
116
4
0
517,943
3
L
Neith
13,216
456
100
3
0
446,529
0
W
Sun Wukong
14,521
501
124
4
0
543,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role