Player Matchup

Izanami
Izanami
CapriSunOrange
Izanami
Level 9
God Stats
9W - 3L
1,697 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 1
Fenrir
Fenrir
GRAZULKHAN
Fenrir
Level 27
God Stats
129W - 132L
1,476 SR
Queue Stats
136W - 142L
1,445 Elo+
Solo
Mercury
Mercury
HardSasuke
Mercury
Level 29
God Stats
3W - 0L
1,656 SR
Queue Stats
74W - 77L
1,511 Elo+
Solo
Olorun
Olorun
NoMarble
Olorun
Level 28
God Stats
5W - 1L
1,558 SR
Queue Stats
73W - 54L
1,477 Elo+
Solo
Merlin
Merlin
oofasthewise
Merlin
Level 8
God Stats
3W - 0L
1,886 SR
Queue Stats
4W - 2L
1,575 Elo+
Party 1
Team Averages
Level 20
1,655 SR
1,488 Elo+

VS

Team Averages
Level 17
1,541 SR
1,483 Elo+
Merlin
Merlin
GogaPolyak
Merlin
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 34L
1,487 Elo+
Solo
Ares
Ares
Grenarious
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Metis45668
Danzaburou
Level 26
God Stats
13W - 12L
1,562 SR
Queue Stats
98W - 107L
1,459 Elo+
Solo
Nemesis
Nemesis
MisakiMuraMei
Nemesis
Level 6
God Stats
1W - 3L
1,448 SR
Queue Stats
2W - 4L
1,403 Elo+
Solo
Zeus
Zeus
Solywee
Zeus
Level 8
God Stats
7W - 6L
1,656 SR
Queue Stats
31W - 39L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 10
15,157
1,378
28,912
14,566
5,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
GRAZULKHAN
Fenrir
18
5 / 5 / 10
11,350
1,032
7,967
8,992
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
HardSasuke
Mercury
19
8 / 6 / 10
12,287
1,117
22,108
14,151
5,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
NoMarble
Olorun
20
5 / 7 / 21
12,928
1,175
22,673
16,734
6,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
4 / 1 / 18
12,361
1,124
16,834
9,740
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GogaPolyak
Merlin
17
3 / 7 / 11
10,964
997
11,716
16,250
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 9 / 12
12,430
1,130
13,521
29,976
34,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Metis45668
Danzaburou
19
13 / 5 / 11
14,068
1,279
19,503
20,306
8,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
1 / 9 / 14
10,392
945
5,943
16,874
10,864
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Solywee
Zeus
18
3 / 9 / 14
11,293
1,027
9,152
18,834
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
89
39
Kills
27
27
Deaths
39
69
Assists
62
Player
Kills
Deaths
Assists
KDA
W
17
8
10
2.75
W
Fenrir
GRAZULKHAN
Fenrir
5
5
10
2
L
Merlin
GogaPolyak
Merlin
3
7
11
1.21
L
7
9
12
1.44
W
Mercury
HardSasuke
Mercury
8
6
10
2.17
L
Danzaburou
Metis45668
Danzaburou
13
5
11
3.7
L
Nemesis
1
9
14
0.89
W
Olorun
NoMarble
Olorun
5
7
21
2.21
L
Zeus
Solywee
Zeus
3
9
14
1.11
W
Merlin
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,494
Damage
59,835
64,183
Taken
102,240
24,624
Mitigated
69,380
8,809
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,912
17,632
0
1,049
14,566
5,213
0
8,559
6,007
0
68,678
W
Fenrir
GRAZULKHAN
Fenrir
7,967
1,277
0
239
8,992
3,419
0
4,971
4,021
0
16,654
L
Merlin
GogaPolyak
Merlin
11,716
766
0
131
16,250
8,447
0
7,852
8,398
21,498
0
L
13,521
2,025
0
2,371
29,976
34,455
0
9,361
20,615
25,329
0
W
Mercury
HardSasuke
Mercury
22,108
10,493
0
370
14,151
5,712
0
5,875
8,276
0
33,010
L
Danzaburou
Metis45668
Danzaburou
19,503
9,516
0
4,416
20,306
8,764
0
6,939
13,367
0
51,122
L
Nemesis
5,943
1,436
0
979
16,874
10,864
0
7,469
9,405
0
15,667
W
Olorun
NoMarble
Olorun
22,673
12,773
549
3,751
16,734
6,281
0
8,848
7,886
43,539
0
L
Zeus
Solywee
Zeus
9,152
999
0
233
18,834
6,850
0
7,886
10,948
32,880
0
W
Merlin
16,834
937
157
2,694
9,740
3,999
0
6,136
3,604
37,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
59,147
218
Minions Killed
179
13
Camps Cleared
3
1,049,902
Distance Traveled
1,009,896
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,157
1,378
94
9
5
191,872
2
W
Fenrir
11,350
1,032
15
1
5
226,444
0
L
Merlin
10,964
997
22
2
1
196,837
0
L
Ares
12,430
1,130
14
1
0
213,089
0
W
Mercury
12,287
1,117
27
2
0
250,032
2
L
Danzaburou
14,068
1,279
67
6
0
202,983
1
L
Nemesis
10,392
945
31
3
0
197,224
4
W
Olorun
12,928
1,175
32
3
3
169,619
0
L
Zeus
11,293
1,027
45
4
2
199,763
1
W
Merlin
12,361
1,124
50
5
0
211,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role