Player Matchup

Zeus
Zeus
AidenBlack064
Zeus
Level 30
God Stats
25W - 30L
1,403 SR
Queue Stats
64W - 102L
1,241 Elo+
Solo
Khepri
Khepri
Leonidus123
Khepri
Level 18
God Stats
1W - 2L
1,254 SR
Queue Stats
19W - 29L
1,261 Elo+
Solo
Kali
Kali
Lord_pokenate
Kali
Level 29
God Stats
19W - 20L
1,428 SR
Queue Stats
131W - 172L
1,394 Elo+
Party 1
Neith
Neith
SohraWardi
Neith
Level 26
God Stats
30W - 20L
1,499 SR
Queue Stats
32W - 25L
1,299 Elo+
Solo
Sol
Sol
dimojkee
Sol
Level 23
God Stats
2W - 1L
1,671 SR
Queue Stats
28W - 29L
1,431 Elo+
Party 1
Team Averages
Level 25
1,451 SR
1,325 Elo+

VS

Team Averages
Level 12
1,492 SR
1,404 Elo+
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ADP12
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Emilio162737
Ymir
Level 7
God Stats
0W - 3L
1,128 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Olorun
Olorun
MORNED228
Olorun
Level 24
God Stats
1W - 1L
1,831 SR
Queue Stats
26W - 46L
1,317 Elo+
Solo
Bellona
Bellona
Slagodbanane
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,874
587
3,402
2,317
593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
3 / 0 / 6
5,962
596
1,422
2,333
1,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 1 / 5
6,365
637
3,513
5,641
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
11
5 / 0 / 2
6,630
663
3,573
2,980
1,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 3
7,467
747
7,354
4,635
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 3 / 0
4,457
446
1,417
7,064
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ADP12
Heimdallr
7
0 / 4 / 1
4,481
448
325
4,754
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 4 / 0
4,410
441
353
5,598
2,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
MORNED228
Olorun
7
0 / 7 / 0
4,273
427
2,844
7,040
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Slagodbanane
Bellona
8
3 / 2 / 0
4,946
495
2,566
5,065
3,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
3
3
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Heimdallr
ADP12
Heimdallr
0
4
1
0.13
W
1
1
2
2
L
0
4
0
0
W
Khepri
3
0
6
6
W
4
1
5
6.5
L
Olorun
MORNED228
Olorun
0
7
0
0
L
Bellona
Slagodbanane
Bellona
3
2
0
1.5
W
Neith
5
0
2
6
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
7,505
17,906
Taken
29,521
7,071
Mitigated
11,463
6,084
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,417
780
0
2,538
7,064
1,648
0
965
6,099
0
17,939
L
Heimdallr
ADP12
Heimdallr
325
275
0
243
4,754
1,078
314
736
4,018
0
13,253
W
3,402
1,175
0
0
2,317
593
789
191
2,126
20,065
0
L
353
279
0
0
5,598
2,975
144
2,433
3,165
8,987
0
W
Khepri
1,422
378
0
657
2,333
1,512
925
93
2,240
11,665
0
W
3,513
1,675
0
1,436
5,641
2,273
213
1,109
4,532
0
21,044
L
Olorun
MORNED228
Olorun
2,844
1,198
0
761
7,040
2,433
836
4,342
2,698
15,883
1,577
L
Bellona
Slagodbanane
Bellona
2,566
942
0
1,664
5,065
3,329
0
2,855
2,210
0
11,449
W
Neith
3,573
2,287
0
1,480
2,980
1,049
2,513
514
2,466
0
35,944
W
7,354
4,097
0
2,511
4,635
1,644
3,667
928
3,707
36,900
4,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
22,567
262
Minions Killed
136
0
Camps Cleared
0
926,246
Distance Traveled
797,993
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,457
446
43
4
0
172,284
0
L
Heimdallr
4,481
448
24
2
0
156,179
0
W
Zeus
5,874
587
37
4
0
168,632
0
L
Ymir
4,410
441
19
2
0
157,055
1
W
Khepri
5,962
596
19
2
0
197,059
5
W
Kali
6,365
637
46
5
0
199,017
0
L
Olorun
4,273
427
26
3
0
141,502
0
L
Bellona
4,946
495
24
2
0
170,973
1
W
Neith
6,630
663
70
7
0
187,071
1
W
Sol
7,467
747
90
9
0
174,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role