Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DrThunder2792
Janus
Level 155
God Stats
9W - 12L
1,292 SR
Queue Stats
642W - 575L
1,504 Elo+
Party 2
Athena
Athena
He_is_lying-_-
Athena
Level 6
God Stats
2W - 0L
1,826 SR
Queue Stats
15W - 9L
1,514 Elo+
Party 2
Apollo
Apollo
KMKilla420
Apollo
Level 128
God Stats
32W - 29L
1,588 SR
Queue Stats
897W - 863L
1,525 Elo+
Solo
Nu Wa
Nu Wa
batman12112Xx
Nu Wa
Level 127
God Stats
43W - 31L
1,607 SR
Queue Stats
772W - 774L
1,566 Elo+
Party 2
Team Averages
Level 106
1,563 SR
1,522 Elo+

VS

Team Averages
Level 60
1,459 SR
1,446 Elo+
Bellona
Bellona
AmbitiousPanda
Bellona
Level 25
God Stats
0W - 5L
1,090 SR
Queue Stats
22W - 28L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Cydaa
Cthulhu
Level 53
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 12L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
S1L3NTD
Ah Puch
Level 21
God Stats
6W - 11L
1,411 SR
Queue Stats
20W - 36L
1,346 Elo+
Party 1
Izanami
Izanami
Turdhurler5
Izanami
Level 45
God Stats
1W - 3L
1,534 SR
Queue Stats
26W - 29L
1,506 Elo+
Party 3
Loki
Loki
Uakhornet750
Loki
Level 157
God Stats
188W - 157L
1,535 SR
Queue Stats
487W - 502L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 0 / 4
6,538
594
4,637
5,491
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 4
7,123
648
5,417
6,477
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 9
6,534
594
2,759
6,897
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
KMKilla420
Apollo
9
1 / 3 / 7
5,623
511
3,678
6,567
1,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 6
7,036
640
5,853
5,032
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,529
503
3,937
7,873
5,114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Cydaa
Cthulhu
8
1 / 3 / 1
5,345
486
2,927
8,384
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
S1L3NTD
Ah Puch
8
0 / 5 / 1
4,996
454
4,155
6,566
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Turdhurler5
Izanami
9
1 / 3 / 3
6,018
547
4,041
6,193
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 1
5,794
527
3,115
6,571
1,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
5
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
4
5
L
0
3
1
0.17
L
Cthulhu
Cydaa
Cthulhu
1
3
1
0.5
W
6
1
4
8
W
4
0
9
8.5
W
Apollo
KMKilla420
Apollo
1
3
7
1.5
L
Ah Puch
S1L3NTD
Ah Puch
0
5
1
0.1
L
Izanami
Turdhurler5
Izanami
1
3
3
0.83
L
3
3
1
1.17
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
18,175
30,464
Taken
35,587
12,042
Mitigated
14,189
9,503
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,637
1,909
0
1,670
5,491
2,033
1,347
2,063
3,428
0
29,152
L
3,937
1,014
0
2,160
7,873
5,114
0
3,012
4,861
0
26,133
L
Cthulhu
Cydaa
Cthulhu
2,927
352
38
290
8,384
2,869
0
4,294
4,090
24,152
0
W
5,417
577
0
2,275
6,477
2,111
160
1,246
5,231
36,571
7,690
W
2,759
341
317
1,209
6,897
4,515
0
2,069
4,828
10,246
0
W
Apollo
KMKilla420
Apollo
3,678
2,731
0
2,235
6,567
1,516
0
147
6,420
0
20,939
L
Ah Puch
S1L3NTD
Ah Puch
4,155
305
44
1,613
6,566
2,067
56
3,175
3,391
21,071
0
L
Izanami
Turdhurler5
Izanami
4,041
1,786
0
1,514
6,193
2,222
716
1,676
4,517
0
35,190
L
3,115
387
0
375
6,571
1,917
270
1,772
4,799
0
21,055
W
5,853
831
0
1,797
5,032
1,867
689
1,557
3,475
39,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
27,682
290
Minions Killed
244
0
Camps Cleared
0
1,101,386
Distance Traveled
1,026,783
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,538
594
79
7
0
214,346
2
L
Bellona
5,529
503
53
5
0
204,625
0
L
Cthulhu
5,345
486
44
4
0
210,963
2
W
Janus
7,123
648
80
7
0
233,050
0
W
Athena
6,534
594
16
1
0
253,271
1
W
Apollo
5,623
511
40
4
0
215,629
3
L
Ah Puch
4,996
454
36
3
0
203,705
2
L
Izanami
6,018
547
70
6
0
200,788
2
L
Loki
5,794
527
41
4
0
206,702
3
W
Nu Wa
7,036
640
75
7
0
185,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role