Player Matchup

Chang'e
Chang'e
ABitSmallBiŧch
Chang'e
Level 79
God Stats
2W - 3L
1,914 SR
Queue Stats
24W - 21L
1,575 Elo+
Party 1
Khepri
Khepri
Geistix
Khepri
Level 82
God Stats
12W - 5L
1,743 SR
Queue Stats
581W - 570L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Gïnko
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,553 Elo+
Party 1
Chaac
Chaac
JJJ98
Chaac
Level 68
God Stats
4W - 4L
1,458 SR
Queue Stats
21W - 17L
1,518 Elo+
Party 1
Artemis
Artemis
satahime
Artemis
Level 124
God Stats
24W - 3L
1,901 SR
Queue Stats
122W - 107L
1,535 Elo+
Solo
Team Averages
Level 88
1,703 SR
1,551 Elo+

VS

Team Averages
Level 106
1,585 SR
1,536 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jackthenoob9
Bacchus
Level 122
God Stats
31W - 35L
1,521 SR
Queue Stats
198W - 197L
1,543 Elo+
Solo
Hun Batz
Hun Batz
PakuuS
Hun Batz
Level 129
God Stats
7W - 4L
1,668 SR
Queue Stats
129W - 106L
1,507 Elo+
Solo
Nike
Nike
Woooooooody
Nike
Level 61
God Stats
35W - 30L
1,603 SR
Queue Stats
223W - 225L
1,561 Elo+
Solo
Hou Yi
Hou Yi
alternativefart
Hou Yi
Level 127
God Stats
3W - 5L
1,631 SR
Queue Stats
546W - 546L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 23
11,250
1,125
14,970
14,092
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Geistix
Khepri
18
2 / 0 / 20
10,871
1,087
7,074
12,723
15,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Gïnko
Ah Puch
18
10 / 0 / 16
12,372
1,237
17,141
3,918
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JJJ98
Chaac
18
10 / 3 / 18
12,096
1,210
18,295
15,393
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
satahime
Artemis
18
6 / 2 / 23
11,347
1,135
22,730
9,257
4,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 9 / 3
10,054
1,005
13,896
16,785
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jackthenoob9
Bacchus
16
1 / 5 / 5
10,075
1,008
13,268
21,774
29,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
PakuuS
Hun Batz
16
2 / 11 / 1
10,175
1,018
9,787
22,838
9,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 4
10,608
1,061
7,986
15,464
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 5 / 0
8,609
861
4,887
8,772
3,208

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
19
34
Kills
6
6
Deaths
34
100
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
9
3
0.39
W
6
1
23
17.5
W
Khepri
Geistix
Khepri
2
0
20
12
W
Ah Puch
Gïnko
Ah Puch
10
0
16
18
W
Chaac
JJJ98
Chaac
10
3
18
6.33
L
Bacchus
Jackthenoob9
Bacchus
1
5
5
0.7
L
Hun Batz
PakuuS
Hun Batz
2
11
1
0.23
L
1
4
4
0.75
L
0
5
0
0
W
Artemis
satahime
Artemis
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,210
Damage
49,824
55,383
Taken
85,633
42,871
Mitigated
58,232
21,689
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,896
884
564
985
16,785
6,686
0
5,776
10,476
36,898
0
W
14,970
677
6,261
6,479
14,092
5,933
0
5,903
7,725
33,116
0
W
Khepri
Geistix
Khepri
7,074
319
1,673
847
12,723
15,340
0
4,558
7,969
17,979
0
W
Ah Puch
Gïnko
Ah Puch
17,141
464
0
952
3,918
1,691
0
1,579
2,249
43,522
0
W
Chaac
JJJ98
Chaac
18,295
3,588
0
5,477
15,393
15,833
0
9,054
5,963
0
23,685
L
Bacchus
Jackthenoob9
Bacchus
13,268
1,258
0
2,264
21,774
29,830
0
9,770
11,374
21,488
0
L
Hun Batz
PakuuS
Hun Batz
9,787
2,342
0
0
22,838
9,295
0
10,836
11,465
0
42,868
L
7,986
212
0
880
15,464
9,213
0
6,932
8,091
0
17,697
L
4,887
1,728
0
0
8,772
3,208
0
4,757
3,622
0
19,948
W
Artemis
satahime
Artemis
22,730
16,146
0
0
9,257
4,074
0
4,707
4,313
0
46,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,936
Gold Earned
49,521
214
Minions Killed
210
11
Camps Cleared
6
1,084,854
Distance Traveled
867,672
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,054
1,005
46
5
1
167,217
2
W
Chang'e
11,250
1,125
44
4
1
230,823
1
W
Khepri
10,871
1,087
21
2
2
243,484
0
W
Ah Puch
12,372
1,237
58
6
2
224,644
0
W
Chaac
12,096
1,210
27
3
1
200,604
0
L
Bacchus
10,075
1,008
26
3
1
207,361
0
L
Hun Batz
10,175
1,018
84
8
1
195,813
2
L
Nike
10,608
1,061
11
1
0
184,593
1
L
Hou Yi
8,609
861
43
4
3
112,688
5
W
Artemis
11,347
1,135
64
6
5
185,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role