Player Matchup

Artio
Artio
TC Braydo92
Artio
Level 29
God Stats
2W - 1L
1,527 SR
Queue Stats
33W - 39L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
XorGates
Jing Wei
Level 99
God Stats
8W - 5L
1,600 SR
Queue Stats
170W - 178L
1,500 Elo+
Party 1
Khepri
Khepri
griffo111
Khepri
Level 157
God Stats
4W - 2L
1,578 SR
Queue Stats
260W - 283L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
kujo 151
Hun Batz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 158L
1,379 Elo+
Solo
Eset
Eset
shadecrawler
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 44L
1,450 Elo+
Solo
Team Averages
Level 91
1,541 SR
1,456 Elo+

VS

Team Averages
Level 78
1,505 SR
1,495 Elo+
Bacchus
Bacchus
A ShwiftySOB
Bacchus
Level 66
God Stats
9W - 11L
1,527 SR
Queue Stats
1,038W - 1,120L
1,402 Elo+
Solo
Hercules
Hercules
BunnehVirus
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dementss
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 2
Nox
Nox
MRnoob666Troll
Nox
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 72L
1,431 Elo+
Solo
Medusa
Medusa
NepperDoodle
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 13
10,684
712
4,930
17,916
14,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
XorGates
Jing Wei
18
4 / 4 / 10
11,103
740
17,774
13,083
7,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
griffo111
Khepri
18
1 / 1 / 14
11,460
764
7,956
15,725
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
kujo 151
Hun Batz
16
4 / 8 / 7
10,499
700
8,959
17,098
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 9
11,908
794
27,921
14,457
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A ShwiftySOB
Bacchus
15
3 / 5 / 7
9,018
601
11,359
21,949
22,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BunnehVirus
Hercules
16
1 / 4 / 10
9,051
603
8,091
21,203
27,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Dementss
Ah Muzen Cab
17
5 / 2 / 4
9,934
662
16,059
11,213
6,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 7
9,860
657
17,063
11,166
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
2 / 5 / 6
9,760
651
11,270
12,442
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
18
Kills
15
16
Deaths
18
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A ShwiftySOB
Bacchus
3
5
7
1.3
L
Hercules
BunnehVirus
Hercules
1
4
10
1.5
L
Ah Muzen Cab
Dementss
Ah Muzen Cab
5
2
4
3.5
L
4
2
7
3.75
L
Medusa
2
5
6
1
W
1
0
13
7.5
W
Jing Wei
XorGates
Jing Wei
4
4
10
2.25
W
Khepri
griffo111
Khepri
1
1
14
8
W
Hun Batz
kujo 151
Hun Batz
4
8
7
0.94
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,540
Damage
63,842
78,279
Taken
77,973
64,252
Mitigated
68,005
33,872
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A ShwiftySOB
Bacchus
11,359
541
1,082
5,445
21,949
22,534
0
8,184
13,765
19,438
0
L
Hercules
BunnehVirus
Hercules
8,091
464
1,538
4,247
21,203
27,811
0
11,935
9,268
0
12,883
L
Ah Muzen Cab
Dementss
Ah Muzen Cab
16,059
5,570
2,814
4,453
11,213
6,040
44
5,385
5,828
0
34,868
L
17,063
604
1,442
2,741
11,166
5,502
0
6,348
4,818
31,433
0
L
Medusa
11,270
7,034
0
337
12,442
6,118
105
8,955
3,487
0
25,549
W
4,930
78
1,928
9,162
17,916
14,428
124
6,363
11,239
13,230
0
W
Jing Wei
XorGates
Jing Wei
17,774
10,882
1,261
2,375
13,083
7,088
5,035
4,698
8,207
0
51,165
W
Khepri
griffo111
Khepri
7,956
243
2,160
2,110
15,725
24,751
94
4,185
11,302
16,533
0
W
Hun Batz
kujo 151
Hun Batz
8,959
2,020
1,414
2,507
17,098
9,890
98
6,505
10,295
0
18,165
W
27,921
1,293
5,057
5,898
14,457
8,095
542
6,671
7,694
45,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,654
Gold Earned
47,623
164
Minions Killed
134
0
Camps Cleared
0
1,482,585
Distance Traveled
1,204,707
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,018
601
12
1
0
246,858
0
L
Hercules
9,051
603
6
0
0
243,869
0
L
Ah Muzen Cab
9,934
662
50
3
0
197,305
0
L
Nox
9,860
657
27
2
0
296,710
4
L
Medusa
9,760
651
39
3
0
219,965
0
W
Artio
10,684
712
11
1
0
342,597
0
W
Jing Wei
11,103
740
81
5
0
264,697
0
W
Khepri
11,460
764
16
1
0
322,015
0
W
Hun Batz
10,499
700
17
1
0
235,820
1
W
Eset
11,908
794
39
3
0
317,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role