Player Matchup

Olorun
Olorun
Gold II
Cyvro
Olorun
Gold II
Level 121
God Stats
2W - 0L
1,657 SR
Queue Stats
261W - 260L
1,619 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
PARTFLYINGMOOSE
Kuzenbo
Platinum III
Level 108
God Stats
58W - 51L
1,644 SR
Queue Stats
308W - 299L
1,870 MMR
Solo
Artemis
Artemis
Platinum II
RISKYPETE4420
Artemis
Platinum II
Level 160
God Stats
20W - 19L
1,562 SR
Queue Stats
411W - 389L
1,853 MMR
Solo
Serqet
Serqet
Gold IV
dani_blacops
Serqet
Gold IV
Level 156
God Stats
2W - 0L
1,444 SR
Queue Stats
54W - 57L
1,539 MMR
Party 2
Chaac
Chaac
Gold III
sacrificador22
Chaac
Gold III
Level 156
God Stats
2W - 1L
1,603 SR
Queue Stats
50W - 52L
1,520 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,582 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,610 SR
1,669 MMR
Apollo
Apollo
Platinum V
BurtonGuster773
Apollo
Platinum V
Level 120
God Stats
2W - 2L
1,926 SR
Queue Stats
197W - 209L
1,639 MMR
Party 1
Fafnir
Fafnir
Diamond V
Pet My Shark
Fafnir
Diamond V
Level 129
God Stats
17W - 11L
1,719 SR
Queue Stats
220W - 210L
2,013 MMR
Solo
Sol
Sol
Gold III
TmuBoom
Sol
Gold III
Level 100
God Stats
31W - 23L
1,507 SR
Queue Stats
136W - 143L
1,569 MMR
Party 1
Thanatos
Thanatos
Bronze III
anwlad
Thanatos
Bronze III
Level 92
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
i-eXampL-i
Cerberus
Gold I
Level 117
God Stats
10W - 10L
1,595 SR
Queue Stats
269W - 283L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cyvro
Olorun
20
7 / 3 / 8
13,551
589
25,735
16,794
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 7
11,147
485
7,676
19,049
23,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
20
4 / 3 / 6
13,242
576
15,874
17,170
5,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
17
3 / 1 / 8
11,561
503
9,914
14,784
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 5 / 3
12,086
525
12,789
25,338
25,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayGilgameshAthenaKaliSet

VS

Bans
TiamatZhong KuiDanzaburouFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,632
506
11,697
17,519
7,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
1 / 2 / 3
10,550
459
8,526
21,479
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
17
1 / 4 / 2
10,855
472
12,935
19,562
8,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
anwlad
Thanatos
14
0 / 7 / 1
9,248
402
2,462
17,893
6,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
i-eXampL-i
Cerberus
19
5 / 4 / 1
12,313
535
20,447
22,459
24,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
12
12
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Olorun
Cyvro
Olorun
7
3
8
3.67
W
4
0
7
7.5
L
Fafnir
1
2
3
1.25
W
Artemis
4
3
6
2.33
L
Sol
1
4
2
0.5
L
Thanatos
anwlad
Thanatos
0
7
1
0.07
W
Serqet
3
1
8
7
L
Cerberus
i-eXampL-i
Cerberus
5
4
1
1.38
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,988
Damage
56,067
93,135
Taken
98,912
71,237
Mitigated
73,153
35,368
Healing
34,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,697
5,443
0
6,754
17,519
7,065
2,338
7,833
9,686
0
99,311
W
Olorun
Cyvro
Olorun
25,735
17,585
2,531
11,071
16,794
7,671
2,422
5,060
11,551
91,620
14,251
W
7,676
3,453
374
3,002
19,049
23,772
289
8,449
10,151
22,975
0
L
Fafnir
8,526
2,806
0
4,232
21,479
26,339
0
9,432
11,712
30,476
0
W
Artemis
15,874
6,824
0
6,269
17,170
5,634
3,140
7,902
9,185
0
117,193
L
Sol
12,935
2,501
0
8,821
19,562
8,865
0
5,142
14,186
91,467
0
L
Thanatos
anwlad
Thanatos
2,462
719
398
7,938
17,893
6,132
249
6,172
11,661
0
53,685
W
Serqet
9,914
2,023
0
4,764
14,784
8,639
1,531
5,739
8,657
537
70,049
L
Cerberus
i-eXampL-i
Cerberus
20,447
2,044
0
6,608
22,459
24,752
444
2,532
18,730
93,620
0
W
12,789
2,796
0
7,357
25,338
25,521
446
12,417
11,614
0
81,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
54,598
609
Minions Killed
647
0
Camps Cleared
0
2,206,246
Distance Traveled
2,150,925
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,632
506
174
8
0
457,994
7
W
Olorun
13,551
589
153
7
0
411,454
3
W
Kuzenbo
11,147
485
26
1
0
486,987
12
L
Fafnir
10,550
459
35
2
0
438,588
5
W
Artemis
13,242
576
171
7
0
398,478
6
L
Sol
10,855
472
153
7
0
404,805
9
L
Thanatos
9,248
402
91
4
0
443,701
0
W
Serqet
11,561
503
100
4
0
504,600
6
L
Cerberus
12,313
535
194
8
0
405,837
1
W
Chaac
12,086
525
159
7
0
404,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role