Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Deeerockt
Gilgamesh
Bronze III
Level 100
God Stats
4W - 5L
1,759 SR
Queue Stats
58W - 64L
1,257 MMR
Solo
Kukulkan
Kukulkan
Silver I
deivid DEI
Kukulkan
Silver I
Level 88
God Stats
12W - 21L
1,361 SR
Queue Stats
114W - 158L
1,333 MMR
Party 1
Izanami
Izanami
Gold III
o0-mAgicLoBu-0o
Izanami
Gold III
Level 122
God Stats
0W - 2L
1,255 SR
Queue Stats
81W - 115L
1,512 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,458 SR
1,367 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,556 SR
1,356 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Z4_BrOnCy
Ah Muzen Cab
Silver V
Level 61
God Stats
1W - 0L
1,430 SR
Queue Stats
4W - 12L
1,086 MMR
Solo
Nike
Nike
Bronze III
mystisien2
Nike
Bronze III
Level 129
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 2L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deeerockt
Gilgamesh
18
9 / 4 / 7
14,738
670
23,733
22,680
21,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
deivid DEI
Kukulkan
18
5 / 5 / 6
14,078
640
13,462
15,693
5,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 7 / 7
15,951
725
12,969
15,893
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FaySobekAthenaSet

VS

Bans
NeithHerculesArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 3 / 5
15,638
711
29,036
15,785
6,422
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Z4_BrOnCy
Ah Muzen Cab
16
1 / 11 / 4
12,703
577
4,783
18,484
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 6 / 5
15,339
697
14,878
27,550
32,066
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
20
Kills
16
16
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
5
3.17
L
Gilgamesh
Deeerockt
Gilgamesh
9
4
7
3.13
W
Ah Muzen Cab
Z4_BrOnCy
Ah Muzen Cab
1
11
4
0.27
L
Kukulkan
deivid DEI
Kukulkan
5
5
6
1.6
W
8
6
5
1.75
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,164
Damage
48,697
54,266
Taken
61,819
32,563
Mitigated
45,580
4,875
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
29,036
1,846
352
3,717
15,785
6,422
758
3,126
12,659
74,835
0
L
Gilgamesh
Deeerockt
Gilgamesh
23,733
7,557
0
1,213
22,680
21,384
176
12,742
9,344
0
52,583
W
Ah Muzen Cab
Z4_BrOnCy
Ah Muzen Cab
4,783
773
0
2,767
18,484
7,092
797
4,448
14,036
0
36,730
L
Kukulkan
deivid DEI
Kukulkan
13,462
1,331
0
3,103
15,693
5,565
70
11,202
4,103
55,085
0
W
14,878
2,009
454
1,433
27,550
32,066
511
5,888
21,662
7,836
56,151
L
12,969
9,351
0
559
15,893
5,614
2,375
5,550
10,141
0
84,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
43,680
289
Minions Killed
245
0
Camps Cleared
0
1,210,068
Distance Traveled
1,166,061
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,638
711
92
4
0
417,615
5
L
Gilgamesh
14,738
670
45
2
0
436,591
4
W
Ah Muzen Cab
12,703
577
66
3
0
365,553
0
L
Kukulkan
14,078
640
107
5
0
373,008
3
W
Nike
15,339
697
87
4
0
382,893
3
L
Izanami
15,951
725
137
6
0
400,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role