Player Matchup

Fenrir
Fenrir
Akitoru
Fenrir
Level 14
God Stats
10W - 9L
1,381 SR
Queue Stats
75W - 82L
1,357 Elo+
Solo
Zeus
Zeus
LichKing10
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
PompeiiS
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Bellona
Bellona
karimkarel
Bellona
Level 16
God Stats
6W - 9L
1,382 SR
Queue Stats
136W - 160L
1,350 Elo+
Solo
Khepri
Khepri
siodeng
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,381 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,445 Elo+

VS

Team Averages
Level 19
1,442 SR
1,353 Elo+
Sol
Sol
AngryDruid
Sol
Level 27
God Stats
18W - 28L
1,205 SR
Queue Stats
103W - 117L
1,365 Elo+
Solo
Ymir
Ymir
ArnoldCuPicPac
Ymir
Level 21
God Stats
10W - 7L
1,749 SR
Queue Stats
23W - 25L
1,300 Elo+
Party 1
Artemis
Artemis
GuibyChetin
Artemis
Level 27
God Stats
2W - 0L
1,271 SR
Queue Stats
14W - 16L
1,343 Elo+
Solo
Nemesis
Nemesis
Lawfn
Nemesis
Level 14
God Stats
9W - 8L
1,477 SR
Queue Stats
23W - 26L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
MadPace
Gilgamesh
Level 7
God Stats
7W - 11L
1,507 SR
Queue Stats
177W - 166L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akitoru
Fenrir
7
1 / 2 / 0
4,594
574
1,848
4,023
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 4 / 0
4,137
517
4,821
3,214
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PompeiiS
Artemis
4
1 / 3 / 0
3,557
445
1,542
2,384
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
karimkarel
Bellona
5
0 / 5 / 0
3,506
438
1,960
4,647
1,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
siodeng
Khepri
6
0 / 2 / 0
3,634
454
1,013
5,245
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
5,529
691
5,415
5,701
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 7
4,842
605
1,198
4,460
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
GuibyChetin
Artemis
7
4 / 2 / 0
4,593
574
1,881
3,734
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Lawfn
Nemesis
8
1 / 0 / 2
4,987
623
1,163
3,998
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MadPace
Gilgamesh
9
3 / 1 / 1
5,411
676
3,486
3,836
1,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
16
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akitoru
Fenrir
1
2
0
0.5
W
7
0
0
7
W
0
0
7
3.5
W
Artemis
GuibyChetin
Artemis
4
2
0
2
W
Nemesis
Lawfn
Nemesis
1
0
2
2
L
1
4
0
0.25
W
Gilgamesh
MadPace
Gilgamesh
3
1
1
3.5
L
Artemis
PompeiiS
Artemis
1
3
0
0.33
L
Bellona
karimkarel
Bellona
0
5
0
0
L
Khepri
siodeng
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,184
Damage
13,143
19,513
Taken
21,729
7,584
Mitigated
6,910
2,309
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akitoru
Fenrir
1,848
590
0
839
4,023
1,604
0
1,424
2,599
0
22,116
W
5,415
1,257
0
3,946
5,701
1,566
777
2,772
2,705
21,740
0
W
1,198
491
0
299
4,460
2,291
66
1,489
2,853
8,994
0
W
Artemis
GuibyChetin
Artemis
1,881
933
0
320
3,734
830
838
927
2,755
0
9,415
W
Nemesis
Lawfn
Nemesis
1,163
693
0
145
3,998
1,066
0
0
3,998
0
27,467
L
4,821
1,085
0
0
3,214
1,063
0
2,346
868
17,653
0
W
Gilgamesh
MadPace
Gilgamesh
3,486
1,608
0
1,166
3,836
1,157
0
252
3,584
0
20,054
L
Artemis
PompeiiS
Artemis
1,542
977
0
97
2,384
494
0
0
2,384
0
4,270
L
Bellona
karimkarel
Bellona
1,960
294
0
121
4,647
1,792
0
833
3,814
0
8,317
L
Khepri
siodeng
Khepri
1,013
142
0
1,252
5,245
2,631
0
2,010
3,235
6,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
25,362
115
Minions Killed
174
0
Camps Cleared
0
641,193
Distance Traveled
716,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,594
574
51
6
0
160,192
0
W
Sol
5,529
691
42
5
0
135,910
1
W
Ymir
4,842
605
20
3
0
134,875
0
W
Artemis
4,593
574
20
3
0
121,419
0
W
Nemesis
4,987
623
56
7
0
170,588
0
L
Zeus
4,137
517
31
4
0
127,458
0
W
Gilgamesh
5,411
676
36
5
0
153,641
1
L
Artemis
3,557
445
4
1
0
72,919
0
L
Bellona
3,506
438
17
2
0
133,042
0
L
Khepri
3,634
454
12
2
0
147,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role