Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MalpombaPL
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,545 Elo+
Solo
Ra
Ra
PuRe x Blo0D
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Seishin xV
Bellona
Level 29
God Stats
18W - 6L
1,226 SR
Queue Stats
194W - 179L
1,550 Elo+
Party 1
King Arthur
King Arthur
by_fireaco919
King Arthur
Level 28
God Stats
13W - 14L
1,483 SR
Queue Stats
95W - 92L
1,431 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,505 Elo+

VS

Team Averages
Level 23
1,444 SR
1,382 Elo+
Ares
Ares
Egor772
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,337 Elo+
Party 2
Ao Kuang
Ao Kuang
OmletickTV2017
Ao Kuang
Level 28
God Stats
20W - 17L
1,123 SR
Queue Stats
208W - 282L
1,309 Elo+
Party 2
Ra
Ra
Papulinkaaa9
Ra
Level 27
God Stats
2W - 1L
1,785 SR
Queue Stats
76W - 76L
1,388 Elo+
Solo
Apollo
Apollo
Superyus
Apollo
Level 29
God Stats
45W - 45L
1,397 SR
Queue Stats
351W - 378L
1,362 Elo+
Solo
Thor
Thor
xphillow
Thor
Level 17
God Stats
2W - 4L
1,416 SR
Queue Stats
142W - 137L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
18 / 0 / 11
11,681
584
21,400
14,518
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 6 / 9
9,354
468
10,040
11,973
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 11
8,896
445
3,200
5,786
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Seishin xV
Bellona
14
2 / 2 / 16
9,168
458
6,411
14,797
13,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
by_fireaco919
King Arthur
17
11 / 0 / 9
11,408
570
12,551
11,618
10,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Egor772
Ares
12
1 / 8 / 1
7,842
392
3,959
16,458
10,774
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
2 / 7 / 0
9,324
466
5,078
17,616
9,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 6 / 3
8,596
430
5,484
12,349
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Superyus
Apollo
10
0 / 10 / 2
6,913
346
6,382
14,992
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
0 / 5 / 0
8,872
444
3,438
16,439
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
36
Kills
8
9
Deaths
36
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
0
11
23.5
L
Ares
Egor772
Ares
1
8
1
0.19
W
3
6
9
1.25
L
Ao Kuang
2
7
0
0.29
L
5
6
3
1.08
W
2
1
11
7.5
W
Bellona
Seishin xV
Bellona
2
2
16
5
L
Apollo
Superyus
Apollo
0
10
2
0.1
W
King Arthur
by_fireaco919
King Arthur
11
0
9
15.5
L
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
24,341
58,692
Taken
77,854
37,492
Mitigated
34,267
28,590
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,400
5,126
0
16,416
14,518
7,444
3,022
2,598
11,720
0
65,079
L
Ares
Egor772
Ares
3,959
256
0
0
16,458
10,774
202
1,505
14,953
21,567
0
W
10,040
2,544
0
106
11,973
5,134
1,959
4,459
6,200
52
34,867
L
Ao Kuang
5,078
1,718
0
5,661
17,616
9,010
2,714
552
17,064
54,585
0
L
5,484
1,239
111
2,030
12,349
4,940
545
435
11,914
30,113
0
W
3,200
1,372
2,518
2,352
5,786
1,812
2,324
1,257
4,485
38,104
0
W
Bellona
Seishin xV
Bellona
6,411
1,586
229
2,984
14,797
13,023
742
2,631
11,946
0
47,914
L
Apollo
Superyus
Apollo
6,382
3,001
0
1,512
14,992
3,624
469
2,157
12,835
0
30,458
W
King Arthur
by_fireaco919
King Arthur
12,551
1,073
0
3,985
11,618
10,079
307
2,761
8,621
11,866
48,995
L
Thor
3,438
1,415
0
5,382
16,439
5,919
0
1,027
15,412
0
72,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,507
Gold Earned
41,547
361
Minions Killed
323
0
Camps Cleared
0
1,857,899
Distance Traveled
1,473,999
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,681
584
89
4
0
432,763
0
L
Ares
7,842
392
30
2
0
329,544
1
W
Thor
9,354
468
57
3
0
326,971
5
L
Ao Kuang
9,324
466
92
5
0
307,971
0
L
Ra
8,596
430
52
3
0
215,231
1
W
Ra
8,896
445
89
4
0
318,158
0
W
Bellona
9,168
458
42
2
0
398,765
3
L
Apollo
6,913
346
45
2
0
314,091
0
W
King Arthur
11,408
570
84
4
0
381,242
1
L
Thor
8,872
444
104
5
0
307,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role