Player Matchup

Kukulkan
Kukulkan
Magicyodacoco
Kukulkan
Level 28
God Stats
16W - 18L
1,559 SR
Queue Stats
74W - 69L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
PEET_THE_GREAT
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Solo
Zhong Kui
Zhong Kui
Saitlent
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 104L
1,415 Elo+
Solo
Nemesis
Nemesis
cheeseygoon
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 10L
1,508 Elo+
Solo
Heimdallr
Heimdallr
malo_wfl
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,436 Elo+

VS

Team Averages
Level 18
1,456 SR
1,420 Elo+
Merlin
Merlin
HairyNUTslap
Merlin
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
IcedSavagee
Thanatos
Level 21
God Stats
46W - 37L
1,471 SR
Queue Stats
61W - 51L
1,422 Elo+
Solo
Hera
Hera
Uzzy E81
Hera
Level 25
God Stats
2W - 2L
1,179 SR
Queue Stats
89W - 79L
1,464 Elo+
Party 1
Nemesis
Nemesis
henco89
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,226 Elo+
Solo
Ares
Ares
xX DawnRaid Xx
Ares
Level 26
God Stats
3W - 1L
1,631 SR
Queue Stats
185W - 151L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Magicyodacoco
Kukulkan
16
3 / 2 / 3
10,242
1,024
9,434
8,116
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PEET_THE_GREAT
Sun Wukong
16
2 / 5 / 4
9,427
943
3,087
13,730
8,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Saitlent
Zhong Kui
16
4 / 5 / 4
10,155
1,016
11,408
16,267
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
cheeseygoon
Nemesis
16
1 / 3 / 8
9,739
974
10,065
10,797
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
malo_wfl
Heimdallr
16
1 / 9 / 6
9,356
936
5,210
12,147
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

195

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 3 / 9
10,126
1,013
10,697
6,569
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
IcedSavagee
Thanatos
16
9 / 2 / 10
11,214
1,121
10,457
7,507
3,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
17
6 / 2 / 14
11,391
1,139
17,712
5,691
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
henco89
Nemesis
16
2 / 4 / 11
9,776
978
3,870
13,058
5,397
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 19
10,596
1,060
12,770
10,536
12,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
11
Kills
24
24
Deaths
11
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
9
2.83
W
Thanatos
IcedSavagee
Thanatos
9
2
10
7
L
Kukulkan
Magicyodacoco
Kukulkan
3
2
3
2.25
L
Sun Wukong
PEET_THE_GREAT
Sun Wukong
2
5
4
0.8
L
Zhong Kui
Saitlent
Zhong Kui
4
5
4
1.2
W
Hera
6
2
14
6.5
L
Nemesis
cheeseygoon
Nemesis
1
3
8
1.67
W
Nemesis
henco89
Nemesis
2
4
11
1.88
L
Heimdallr
malo_wfl
Heimdallr
1
9
6
0.44
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
55,506
61,057
Taken
43,361
31,817
Mitigated
25,822
5,283
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,697
1,033
0
236
6,569
2,683
0
3,110
3,233
28,454
0
W
Thanatos
IcedSavagee
Thanatos
10,457
2,315
0
4,090
7,507
3,092
0
2,995
4,415
0
16,736
L
Kukulkan
Magicyodacoco
Kukulkan
9,434
371
0
227
8,116
2,819
0
4,175
3,941
49,506
0
L
Sun Wukong
PEET_THE_GREAT
Sun Wukong
3,087
455
0
539
13,730
8,974
0
9,700
4,030
131
14,233
L
Zhong Kui
Saitlent
Zhong Kui
11,408
351
0
3,314
16,267
11,616
0
10,920
5,347
21,234
0
W
Hera
17,712
3,581
0
0
5,691
2,388
0
2,705
2,842
49,584
0
L
Nemesis
cheeseygoon
Nemesis
10,065
5,213
0
1,203
10,797
4,404
0
7,784
3,013
0
22,030
W
Nemesis
henco89
Nemesis
3,870
681
0
282
13,058
5,397
0
6,668
6,077
0
13,762
L
Heimdallr
malo_wfl
Heimdallr
5,210
1,242
0
0
12,147
4,004
0
8,600
3,547
0
15,871
W
12,770
1,159
351
429
10,536
12,262
0
4,337
5,821
21,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
53,103
173
Minions Killed
159
5
Camps Cleared
9
923,626
Distance Traveled
1,069,950
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,126
1,013
45
5
0
175,365
0
W
Thanatos
11,214
1,121
12
1
2
226,701
0
L
Kukulkan
10,242
1,024
84
8
0
164,485
0
L
Sun Wukong
9,427
943
29
3
2
182,095
1
L
Zhong Kui
10,155
1,016
18
2
2
190,677
1
W
Hera
11,391
1,139
66
7
2
216,394
1
L
Nemesis
9,739
974
30
3
1
213,859
0
W
Nemesis
9,776
978
18
2
5
229,275
0
L
Heimdallr
9,356
936
12
1
0
172,510
1
W
Ares
10,596
1,060
18
2
0
222,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role