Player Matchup

Baba Yaga
Baba Yaga
ALAMDAR3530ALI
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,083 Elo+
Party 3
Ymir
Ymir
Beluga0102
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,171 Elo+
Party 2
Gilgamesh
Gilgamesh
Jurjey
Gilgamesh
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 25L
1,303 Elo+
Party 2
Bellona
Bellona
Siilkeh
Bellona
Level 23
God Stats
13W - 11L
1,572 SR
Queue Stats
76W - 78L
1,291 Elo+
Solo
Pele
Pele
SoloCavaliere
Pele
Level 9
God Stats
9W - 11L
1,382 SR
Queue Stats
9W - 15L
1,083 Elo+
Party 3
Team Averages
Level 12
1,491 SR
1,186 Elo+

VS

Team Averages
Level 16
1,589 SR
1,490 Elo+
Artemis
Artemis
BigTerri
Artemis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jelsen
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Nionro
Zeus
Level 18
God Stats
4W - 3L
1,566 SR
Queue Stats
38W - 39L
1,497 Elo+
Party 1
Loki
Loki
Zerexito
Loki
Level 29
God Stats
30W - 18L
1,621 SR
Queue Stats
154W - 161L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
deathmaster2021
Jormungandr
Level 28
God Stats
7W - 1L
1,758 SR
Queue Stats
46W - 44L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ALAMDAR3530ALI
Baba Yaga
11
2 / 6 / 1
7,796
354
5,695
12,819
3,794
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 13 / 4
8,012
364
7,731
23,176
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Jurjey
Gilgamesh
12
4 / 6 / 3
8,363
380
5,698
16,581
9,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Siilkeh
Bellona
11
4 / 3 / 0
8,598
391
6,286
11,260
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 1
10,039
456
6,792
20,155
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigTerri
Artemis
16
5 / 5 / 11
11,136
506
12,361
13,916
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Jelsen
Guan Yu
18
3 / 4 / 8
11,765
535
6,975
14,287
15,177
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Nionro
Zeus
18
4 / 3 / 6
11,899
541
13,299
11,562
7,001
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
20
15 / 0 / 4
13,288
604
17,134
13,273
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
deathmaster2021
Jormungandr
17
7 / 4 / 6
11,572
526
9,601
12,990
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
14
Kills
34
34
Deaths
16
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ALAMDAR3530ALI
Baba Yaga
2
6
1
0.42
L
0
13
4
0.15
W
Artemis
BigTerri
Artemis
5
5
11
2.1
W
Guan Yu
Jelsen
Guan Yu
3
4
8
1.75
L
Gilgamesh
Jurjey
Gilgamesh
4
6
3
0.92
W
Zeus
Nionro
Zeus
4
3
6
2.33
L
Bellona
Siilkeh
Bellona
4
3
0
1.33
L
4
6
1
0.75
W
Loki
15
0
4
17
W
Jormungandr
deathmaster2021
Jormungandr
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
59,370
83,991
Taken
66,028
36,774
Mitigated
38,777
17,853
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ALAMDAR3530ALI
Baba Yaga
5,695
398
0
2,696
12,819
3,794
68
4,507
8,312
32,112
0
L
7,731
1,796
0
1,787
23,176
8,696
0
8,494
14,682
33,194
0
W
Artemis
BigTerri
Artemis
12,361
7,917
0
2,562
13,916
4,780
1,801
4,533
9,383
0
39,071
W
Guan Yu
Jelsen
Guan Yu
6,975
1,217
680
2,246
14,287
15,177
1,496
1,888
12,399
0
48,419
L
Gilgamesh
Jurjey
Gilgamesh
5,698
1,675
0
2,588
16,581
9,730
0
4,985
11,596
0
28,134
W
Zeus
Nionro
Zeus
13,299
2,443
0
2,915
11,562
7,001
4,856
1,738
9,824
89,073
0
L
Bellona
Siilkeh
Bellona
6,286
2,835
0
3,682
11,260
7,433
422
1,421
9,839
0
38,367
L
6,792
1,408
0
7,100
20,155
7,121
48
3,493
16,662
0
72,303
W
Loki
17,134
5,310
648
2,975
13,273
5,647
2,196
1,302
11,971
0
106,365
W
Jormungandr
deathmaster2021
Jormungandr
9,601
1,151
0
0
12,990
6,172
2,648
3,965
9,025
66,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
59,660
363
Minions Killed
588
0
Camps Cleared
0
1,553,230
Distance Traveled
1,915,974
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,796
354
59
3
0
320,395
7
L
Ymir
8,012
364
60
3
0
302,985
1
W
Artemis
11,136
506
58
3
0
377,360
0
W
Guan Yu
11,765
535
104
5
0
433,281
1
L
Gilgamesh
8,363
380
41
2
0
347,397
1
W
Zeus
11,899
541
151
7
0
341,912
0
L
Bellona
8,598
391
78
4
0
248,528
1
L
Pele
10,039
456
125
6
0
333,925
2
W
Loki
13,288
604
154
7
0
407,168
0
W
Jormungandr
11,572
526
121
6
0
356,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role