Player Matchup

Sun Wukong
Sun Wukong
FridgeCleaner
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,291 Elo+
Party 1
Anubis
Anubis
Imaginewagons337
Anubis
Level 29
God Stats
161W - 101L
1,688 SR
Queue Stats
239W - 190L
1,680 Elo+
Solo
Cthulhu
Cthulhu
cheetah4321
Cthulhu
Level 7
God Stats
9W - 8L
1,334 SR
Queue Stats
21W - 21L
1,349 Elo+
Party 1
Artemis
Artemis
spidey920
Artemis
Level 13
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 1
Serqet
Serqet
toopinewbie
Serqet
Level 8
God Stats
3W - 4L
1,284 SR
Queue Stats
19W - 18L
1,349 Elo+
Party 1
Team Averages
Level 13
1,499 SR
1,381 Elo+

VS

Team Averages
Level 20
1,496 SR
1,426 Elo+
Neith
Neith
RuBluntz187
Neith
Level 28
God Stats
7W - 11L
1,459 SR
Queue Stats
21W - 26L
1,352 Elo+
Solo
Guan Yu
Guan Yu
ejacobsen92
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Tiamat
Tiamat
himajin22
Tiamat
Level 30
God Stats
8W - 6L
1,518 SR
Queue Stats
96W - 124L
1,332 Elo+
Solo
Apollo
Apollo
wiskersssss
Apollo
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 50L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
yayatuba
Baron Samedi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FridgeCleaner
Sun Wukong
11
1 / 1 / 4
6,622
473
3,283
8,566
3,734
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 2 / 4
8,521
609
8,640
9,291
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
cheetah4321
Cthulhu
11
1 / 2 / 7
6,848
489
6,969
10,751
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
spidey920
Artemis
9
2 / 6 / 3
6,206
443
3,355
9,043
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
12
8 / 2 / 3
8,006
572
5,644
7,540
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,680
549
7,376
7,885
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ejacobsen92
Guan Yu
8
1 / 3 / 0
5,780
413
1,175
8,058
3,422
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
himajin22
Tiamat
12
4 / 4 / 2
7,701
550
5,705
9,418
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
6 / 4 / 3
7,846
560
9,012
11,650
2,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
yayatuba
Baron Samedi
5
0 / 7 / 1
4,819
344
2,354
5,920
1,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
13
13
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FridgeCleaner
Sun Wukong
1
1
4
3
W
7
2
4
4.5
L
2
2
1
1.25
W
Cthulhu
cheetah4321
Cthulhu
1
2
7
2.25
L
Guan Yu
ejacobsen92
Guan Yu
1
3
0
0.33
L
Tiamat
himajin22
Tiamat
4
4
2
1.25
W
Artemis
spidey920
Artemis
2
6
3
0.58
W
Serqet
8
2
3
4.75
L
Apollo
6
4
3
1.88
L
Baron Samedi
yayatuba
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
25,622
45,191
Taken
42,931
22,064
Mitigated
14,711
15,355
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FridgeCleaner
Sun Wukong
3,283
487
0
2,188
8,566
3,734
248
0
8,566
0
30,697
W
8,640
1,029
0
5,606
9,291
5,282
2,288
3,940
5,351
62,809
0
L
7,376
3,006
0
1,112
7,885
3,266
338
540
7,088
0
50,273
W
Cthulhu
cheetah4321
Cthulhu
6,969
512
94
4,171
10,751
8,081
336
2,917
7,834
24,719
0
L
Guan Yu
ejacobsen92
Guan Yu
1,175
234
0
1,971
8,058
3,422
0
1,094
6,572
0
21,352
L
Tiamat
himajin22
Tiamat
5,705
336
0
3,585
9,418
3,663
0
5,841
3,443
29,146
0
W
Artemis
spidey920
Artemis
3,355
1,832
0
706
9,043
2,397
125
1,070
7,973
0
15,392
W
Serqet
5,644
1,140
0
2,590
7,540
2,570
876
132
7,408
0
30,659
L
Apollo
9,012
4,807
0
3,586
11,650
2,943
0
4,239
6,602
0
47,734
L
Baron Samedi
yayatuba
Baron Samedi
2,354
1,083
209
551
5,920
1,417
260
2,860
2,865
6,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
33,826
301
Minions Killed
290
0
Camps Cleared
0
1,272,983
Distance Traveled
1,089,580
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,622
473
55
4
0
263,817
2
W
Anubis
8,521
609
123
9
0
227,741
4
L
Neith
7,680
549
101
7
0
245,416
3
W
Cthulhu
6,848
489
38
3
0
271,815
6
L
Guan Yu
5,780
413
40
3
0
212,709
0
L
Tiamat
7,701
550
52
4
0
232,715
0
W
Artemis
6,206
443
24
2
0
213,658
0
W
Serqet
8,006
572
61
4
0
295,952
3
L
Apollo
7,846
560
88
6
0
244,345
4
L
Baron Samedi
4,819
344
9
1
0
154,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role