Player Matchup

Xbalanque
Xbalanque
Platinum II
Boogienator
Xbalanque
Platinum II
Level 125
God Stats
2W - 1L
1,565 SR
Queue Stats
258W - 265L
1,892 MMR
Solo
Raijin
Raijin
Diamond IV
PaCChYYcIIoN
Raijin
Diamond IV
Level 81
God Stats
9W - 3L
1,820 SR
Queue Stats
292W - 288L
1,956 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Røмaη
Ne Zha
Diamond V
Level 128
God Stats
12W - 4L
1,714 SR
Queue Stats
90W - 95L
2,131 MMR
Solo
Artio
Artio
Platinum V
Sophyma
Artio
Platinum V
Level 129
God Stats
1W - 0L
1,608 SR
Queue Stats
58W - 41L
1,903 MMR
Solo
Odin
Odin
Platinum III
TheKeelhauled
Odin
Platinum III
Level 144
God Stats
6W - 3L
1,570 SR
Queue Stats
166W - 161L
1,847 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,656 SR
1,946 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,760 SR
1,862 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
Doberrman
Sobek
Platinum IV
Level 159
God Stats
7W - 4L
1,789 SR
Queue Stats
752W - 741L
1,821 MMR
Solo
Rama
Rama
Platinum V
EggSalad414
Rama
Platinum V
Level 36
God Stats
3W - 1L
1,998 SR
Queue Stats
13W - 5L
1,992 MMR
Party 1
Mercury
Mercury
Platinum II
ElectroLatino
Mercury
Platinum II
Level 61
God Stats
2W - 1L
1,748 SR
Queue Stats
65W - 59L
1,943 MMR
Solo
Osiris
Osiris
Platinum III
Ninjawars404
Osiris
Platinum III
Level 63
God Stats
9W - 4L
1,766 SR
Queue Stats
123W - 105L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boogienator
Xbalanque
20
10 / 7 / 7
15,083
628
21,503
22,240
8,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
20
4 / 2 / 10
14,320
597
17,769
20,973
9,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Røмaη
Ne Zha
20
4 / 5 / 9
14,956
623
16,236
27,434
15,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Sophyma
Artio
18
4 / 5 / 13
13,756
573
7,959
26,106
30,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 2 / 9
13,548
565
12,168
19,302
21,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayTiamatAthenaSolGilgamesh

VS

Bans
ArtemisTyrJanusCu ChulainnThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 5 / 7
12,223
509
32,122
19,413
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Doberrman
Sobek
15
1 / 9 / 9
11,097
462
12,800
31,480
38,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 6 / 3
14,623
609
23,337
19,698
8,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
19
1 / 5 / 5
11,751
490
10,461
21,838
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
2
0 / 0 / 0
6,477
270
0
907
93

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
25
Kills
21
21
Deaths
25
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
5
7
1.9
W
Xbalanque
Boogienator
Xbalanque
10
7
7
1.93
L
Sobek
Doberrman
Sobek
1
9
9
0.61
L
13
6
3
2.42
L
Mercury
1
5
5
0.7
L
Osiris
0
0
0
0
W
Raijin
4
2
10
4.5
W
Ne Zha
Røмaη
Ne Zha
4
5
9
1.7
W
Artio
Sophyma
Artio
4
5
13
2.1
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,635
Damage
78,720
116,055
Taken
93,336
84,427
Mitigated
62,702
34,805
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
32,122
7,606
0
1,489
19,413
7,206
455
11,187
8,226
100,684
0
W
Xbalanque
Boogienator
Xbalanque
21,503
13,635
0
9,206
22,240
8,504
8,402
7,904
14,286
0
127,090
L
Sobek
Doberrman
Sobek
12,800
798
0
4,910
31,480
38,892
302
7,675
23,756
40,700
0
L
23,337
15,911
0
4,348
19,698
8,094
322
6,962
12,654
0
128,057
L
Mercury
10,461
4,744
0
6,193
21,838
8,417
482
3,546
18,292
0
106,793
L
Osiris
0
0
0
0
907
93
0
0
907
0
0
W
Raijin
17,769
1,093
0
6,791
20,973
9,437
1,446
11,441
9,532
104,449
0
W
Ne Zha
Røмaη
Ne Zha
16,236
4,527
0
6,500
27,434
15,143
1,539
9,903
16,570
0
135,219
W
Artio
Sophyma
Artio
7,959
753
1,940
7,791
26,106
30,218
768
10,470
15,342
28,102
0
W
12,168
3,619
0
2,577
19,302
21,125
339
6,729
12,573
20,398
67,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
56,171
675
Minions Killed
571
0
Camps Cleared
0
2,312,113
Distance Traveled
1,726,049
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,223
509
150
6
0
421,897
8
W
Xbalanque
15,083
628
149
6
0
452,345
2
L
Sobek
11,097
462
66
3
0
383,698
4
L
Rama
14,623
609
192
8
0
420,572
11
L
Mercury
11,751
490
163
7
0
499,882
1
L
Osiris
6,477
270
0
0
0
0
0
W
Raijin
14,320
597
180
8
0
451,016
9
W
Ne Zha
14,956
623
177
7
0
505,849
3
W
Artio
13,756
573
30
1
0
479,941
4
W
Odin
13,548
565
139
6
0
422,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role