Player Matchup

King Arthur
King Arthur
Jawa1589
King Arthur
Level 16
God Stats
7W - 9L
1,503 SR
Queue Stats
106W - 138L
1,428 Elo+
Party 2
Izanami
Izanami
MrBlackMcNasty
Izanami
Level 21
God Stats
11W - 17L
1,517 SR
Queue Stats
14W - 28L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
QQFeel
Aphrodite
Level 26
God Stats
56W - 47L
1,576 SR
Queue Stats
62W - 56L
1,517 Elo+
Solo
Sylvanus
Sylvanus
SappRavenger
Sylvanus
Level 154
God Stats
22W - 20L
1,582 SR
Queue Stats
266W - 277L
1,547 Elo+
Party 2
Sol
Sol
devbo321
Sol
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 15L
1,580 Elo+
Party 2
Team Averages
Level 47
1,536 SR
1,516 Elo+

VS

Team Averages
Level 6
1,561 SR
1,378 Elo+
Gilgamesh
Gilgamesh
DE1M0Z
Gilgamesh
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 38L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
Nobitaog
Kukulkan
Level 6
God Stats
10W - 13L
1,549 SR
Queue Stats
17W - 26L
1,130 Elo+
Party 1
Ra
Ra
Orac1es
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Bakasura
Bakasura
SODOPEE
Bakasura
Level 6
God Stats
2W - 2L
1,756 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Tupig
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jawa1589
King Arthur
14
3 / 1 / 2
9,126
537
5,671
9,387
7,231
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 1 / 4
8,896
523
6,972
6,970
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
QQFeel
Aphrodite
14
3 / 1 / 7
9,091
535
3,070
5,854
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SappRavenger
Sylvanus
19
12 / 0 / 5
11,668
686
12,969
10,140
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 0 / 10
10,313
607
5,406
9,984
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DE1M0Z
Gilgamesh
11
1 / 8 / 2
7,263
427
4,228
14,029
7,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Nobitaog
Kukulkan
13
1 / 6 / 1
7,851
462
6,692
8,517
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 5 / 2
6,467
380
4,997
6,893
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SODOPEE
Bakasura
12
0 / 5 / 0
7,287
429
2,540
10,760
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Tupig
Heimdallr
11
1 / 4 / 1
7,136
420
2,517
7,616
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
28
Kills
3
3
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DE1M0Z
Gilgamesh
1
8
2
0.25
W
King Arthur
Jawa1589
King Arthur
3
1
2
4
W
5
1
4
7
L
Kukulkan
Nobitaog
Kukulkan
1
6
1
0.25
L
0
5
2
0.2
W
Aphrodite
QQFeel
Aphrodite
3
1
7
6.5
L
Bakasura
SODOPEE
Bakasura
0
5
0
0
W
Sylvanus
SappRavenger
Sylvanus
12
0
5
14.5
L
Heimdallr
Tupig
Heimdallr
1
4
1
0.38
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,088
Damage
20,974
42,335
Taken
47,815
23,254
Mitigated
19,419
19,723
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DE1M0Z
Gilgamesh
4,228
562
0
286
14,029
7,894
785
6,534
7,399
0
28,536
W
King Arthur
Jawa1589
King Arthur
5,671
150
0
1,410
9,387
7,231
357
2,474
6,874
0
48,675
W
6,972
4,145
0
0
6,970
2,291
1,058
1,937
5,033
0
57,608
L
Kukulkan
Nobitaog
Kukulkan
6,692
695
0
512
8,517
3,140
528
4,314
4,075
47,499
0
L
4,997
292
295
618
6,893
1,986
215
3,165
3,704
24,628
0
W
Aphrodite
QQFeel
Aphrodite
3,070
867
3,931
3,674
5,854
4,959
156
2,274
3,580
15,156
0
L
Bakasura
SODOPEE
Bakasura
2,540
1,557
0
1,605
10,760
3,858
1,775
4,235
6,457
0
40,594
W
Sylvanus
SappRavenger
Sylvanus
12,969
4,570
392
6,400
10,140
5,375
0
1,969
8,101
82,961
18,488
L
Heimdallr
Tupig
Heimdallr
2,517
1,243
0
872
7,616
2,541
0
2,009
5,607
0
30,301
W
5,406
1,867
0
3,916
9,984
3,398
790
3,035
6,949
60,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
36,004
507
Minions Killed
332
0
Camps Cleared
0
1,667,641
Distance Traveled
1,531,978
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,263
427
50
3
0
302,528
6
W
King Arthur
9,126
537
91
5
0
322,091
5
W
Izanami
8,896
523
108
6
0
321,004
1
L
Kukulkan
7,851
462
92
5
0
322,290
3
L
Ra
6,467
380
40
2
0
324,255
4
W
Aphrodite
9,091
535
26
2
0
352,445
6
L
Bakasura
7,287
429
85
5
0
317,423
0
W
Sylvanus
11,668
686
153
9
0
333,779
3
L
Heimdallr
7,136
420
65
4
0
265,482
2
W
Sol
10,313
607
129
8
0
338,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role