Player Matchup

Ra
Ra
CoraZon06
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Solo
Mercury
Mercury
EisregenHafen10
Mercury
Level 8
God Stats
4W - 6L
1,416 SR
Queue Stats
15W - 13L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Lord_Valkirius
Cthulhu
Level 21
God Stats
10W - 10L
1,498 SR
Queue Stats
16W - 15L
1,376 Elo+
Party 1
Neith
Neith
TopChi35
Neith
Level 6
God Stats
5W - 10L
1,254 SR
Queue Stats
70W - 62L
1,059 Elo+
Solo
Kukulkan
Kukulkan
leonardfs
Kukulkan
Level 23
God Stats
0W - 2L
1,220 SR
Queue Stats
16W - 15L
1,376 Elo+
Party 1
Team Averages
Level 13
1,377 SR
1,340 Elo+

VS

Team Averages
Level 28
1,638 SR
1,312 Elo+
Hercules
Hercules
H_dashti19
Hercules
Level 29
God Stats
6W - 6L
1,534 SR
Queue Stats
145W - 199L
1,294 Elo+
Solo
Mercury
Mercury
Pabletito7
Mercury
Level 48
God Stats
3W - 1L
1,701 SR
Queue Stats
172W - 213L
1,387 Elo+
Party 2
Ra
Ra
SPARKLE72_
Ra
Level 5
God Stats
5W - 2L
1,737 SR
Queue Stats
67W - 98L
1,131 Elo+
Party 2
Danzaburou
Danzaburou
TOXIC-Wabik
Danzaburou
Level 29
God Stats
13W - 9L
1,883 SR
Queue Stats
101W - 108L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Wolf_gangAmadeus
Cthulhu
Level 29
God Stats
3W - 5L
1,333 SR
Queue Stats
63W - 63L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
5,375
538
2,078
5,693
3,056
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

3
0 / 1 / 0
3,779
378
134
1,607
326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,113
511
3,363
7,643
3,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TopChi35
Neith
8
0 / 2 / 1
4,604
460
2,157
5,377
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
leonardfs
Kukulkan
9
5 / 1 / 0
5,620
562
3,324
5,208
1,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H_dashti19
Hercules
10
4 / 2 / 0
5,994
599
1,623
5,218
3,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pabletito7
Mercury
9
4 / 1 / 0
5,918
592
3,638
6,563
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,898
490
819
3,562
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TOXIC-Wabik
Danzaburou
9
2 / 2 / 2
5,931
593
4,715
5,484
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
5,742
574
4,575
6,483
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
8
Kills
11
11
Deaths
9
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
0
1
0
0
W
Hercules
H_dashti19
Hercules
4
2
0
2
L
0
2
0
0
W
Mercury
Pabletito7
Mercury
4
1
0
4
W
0
3
1
0.17
W
Danzaburou
TOXIC-Wabik
Danzaburou
2
2
2
1.5
L
Neith
TopChi35
Neith
0
2
1
0.25
W
1
1
2
2
L
Kukulkan
leonardfs
Kukulkan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
15,370
25,528
Taken
27,310
9,434
Mitigated
10,209
7,938
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,078
652
0
1,150
5,693
3,056
342
0
5,693
13,510
0
L
134
64
0
120
1,607
326
0
99
1,508
0
5,352
W
Hercules
H_dashti19
Hercules
1,623
521
0
1,088
5,218
3,071
417
962
4,256
0
22,691
L
3,363
194
0
2,485
7,643
3,030
83
2,876
4,767
23,549
0
W
Mercury
Pabletito7
Mercury
3,638
1,380
0
2,948
6,563
1,891
741
1,860
4,703
0
25,260
W
819
253
86
809
3,562
906
587
1,493
2,069
13,213
0
W
Danzaburou
TOXIC-Wabik
Danzaburou
4,715
2,149
0
1,809
5,484
1,664
309
2,219
3,265
0
22,067
L
Neith
TopChi35
Neith
2,157
1,118
271
2,442
5,377
1,463
123
1,859
3,518
0
16,606
W
4,575
325
122
1,424
6,483
2,677
0
2,231
4,252
20,686
0
L
Kukulkan
leonardfs
Kukulkan
3,324
1,346
0
1,470
5,208
1,559
270
656
4,488
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
28,483
136
Minions Killed
198
0
Camps Cleared
0
755,854
Distance Traveled
858,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,375
538
22
2
0
163,977
0
L
Mercury
3,779
378
14
1
0
53,428
0
W
Hercules
5,994
599
51
5
0
179,546
0
L
Cthulhu
5,113
511
40
4
0
186,731
0
W
Mercury
5,918
592
52
5
0
212,955
2
W
Ra
4,898
490
29
3
0
134,287
0
W
Danzaburou
5,931
593
32
3
0
154,710
1
L
Neith
4,604
460
34
3
0
161,362
0
W
Cthulhu
5,742
574
34
3
0
176,825
1
L
Kukulkan
5,620
562
26
3
0
190,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role