Player Matchup

Merlin
Merlin
Dothrakin
Merlin
Level 155
God Stats
91W - 128L
1,415 SR
Queue Stats
555W - 653L
1,445 Elo+
Solo
Bacchus
Bacchus
Hot and THPiCY
Bacchus
Level 105
God Stats
2W - 5L
1,484 SR
Queue Stats
111W - 133L
1,381 Elo+
Party 2
Bellona
Bellona
TheKinkySIinky
Bellona
Level 121
God Stats
1W - 2L
1,489 SR
Queue Stats
113W - 135L
1,373 Elo+
Party 2
Team Averages
Level 127
1,463 SR
1,400 Elo+

VS

Team Averages
Level 37
1,523 SR
1,523 Elo+
Cthulhu
Cthulhu
Howitzer_Impact_
Cthulhu
Level 89
God Stats
1W - 2L
1,238 SR
Queue Stats
90W - 117L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
OOPS_CANCEL_THAT
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,671 Elo+
Party 1
Tyr
Tyr
cbob1233
Tyr
Level 17
God Stats
3W - 0L
1,829 SR
Queue Stats
11W - 5L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dothrakin
Merlin
10
0 / 2 / 1
6,333
633
4,344
6,425
2,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
5,924
592
4,987
5,976
2,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 0
6,379
638
2,785
6,997
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,945
695
3,626
6,630
5,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
12
3 / 0 / 4
7,856
786
5,961
7,357
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 1 / 3
8,109
811
6,041
5,537
3,167
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dothrakin
Merlin
0
2
1
0.25
L
0
3
1
0.17
W
1
0
4
3
W
Zhong Kui
3
0
4
5
L
1
3
0
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
15,628
19,398
Taken
19,524
9,813
Mitigated
13,539
2,020
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dothrakin
Merlin
4,344
328
0
1,428
6,425
2,085
0
2,113
4,312
27,258
0
L
4,987
0
0
250
5,976
2,948
0
3,436
2,540
12,370
0
W
3,626
346
116
0
6,630
5,569
953
3,180
3,450
13,596
0
W
Zhong Kui
5,961
270
0
5,239
7,357
4,803
598
3,432
3,925
34,105
0
L
2,785
461
0
342
6,997
4,780
0
4,038
2,959
0
10,816
W
6,041
494
0
2,387
5,537
3,167
466
2,719
2,818
0
23,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
22,910
82
Minions Killed
129
0
Camps Cleared
0
540,915
Distance Traveled
642,861
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,333
633
45
5
0
172,600
5
L
Bacchus
5,924
592
17
2
0
165,786
3
W
Cthulhu
6,945
695
24
2
0
195,146
0
W
Zhong Kui
7,856
786
75
8
0
215,672
2
L
Bellona
6,379
638
20
2
0
202,529
3
W
Tyr
8,109
811
30
3
0
232,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role