Player Matchup

Discordia
Discordia
Javiporterazo13
Discordia
Level 88
God Stats
1W - 2L
1,295 SR
Queue Stats
438W - 434L
1,425 Elo+
Solo
Artemis
Artemis
JohnWick2Bad
Artemis
Level 84
God Stats
4W - 4L
1,320 SR
Queue Stats
594W - 653L
1,369 Elo+
Solo
Cthulhu
Cthulhu
LuMamkhammergeil
Cthulhu
Level 62
God Stats
50W - 27L
1,516 SR
Queue Stats
238W - 255L
1,344 Elo+
Party 2
Olorun
Olorun
SwalleySwanson
Olorun
Level 95
God Stats
4W - 2L
1,525 SR
Queue Stats
210W - 196L
1,429 Elo+
Party 2
Ra
Ra
Zggabcsi1994
Ra
Level 127
God Stats
7W - 4L
1,578 SR
Queue Stats
232W - 279L
1,367 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,387 Elo+

VS

Team Averages
Level 72
1,433 SR
1,370 Elo+
Anhur
Anhur
Madden-e5s
Anhur
Level 65
God Stats
31W - 32L
1,917 SR
Queue Stats
271W - 349L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Mrkingsman117
Zhong Kui
Level 67
God Stats
5W - 10L
1,385 SR
Queue Stats
26W - 47L
1,281 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N_armol
Tsukuyomi
Level 59
God Stats
2W - 14L
1,142 SR
Queue Stats
21W - 40L
1,281 Elo+
Party 1
Artio
Artio
Nestaider
Artio
Level 108
God Stats
4W - 8L
1,474 SR
Queue Stats
385W - 484L
1,410 Elo+
Solo
Bellona
Bellona
Zemax022
Bellona
Level 61
God Stats
2W - 6L
1,246 SR
Queue Stats
239W - 279L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Javiporterazo13
Discordia
19
6 / 1 / 3
11,601
645
13,088
8,810
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JohnWick2Bad
Artemis
16
8 / 3 / 1
10,535
585
14,945
9,474
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 6
9,954
553
9,421
16,053
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 5 / 7
11,402
633
13,370
16,454
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 3
10,685
594
6,245
12,637
6,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
5 / 5 / 2
8,267
459
10,242
13,771
4,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Mrkingsman117
Zhong Kui
15
2 / 4 / 1
9,432
524
4,583
14,272
8,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
N_armol
Tsukuyomi
15
5 / 7 / 6
9,720
540
10,772
17,242
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Nestaider
Artio
12
2 / 5 / 4
7,381
410
3,716
17,143
17,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Zemax022
Bellona
16
1 / 2 / 2
9,489
527
9,052
13,013
11,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
23
Kills
15
15
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Javiporterazo13
Discordia
6
1
3
7.5
W
Artemis
JohnWick2Bad
Artemis
8
3
1
2.83
W
3
4
6
1.5
L
Anhur
5
5
2
1.2
L
Zhong Kui
Mrkingsman117
Zhong Kui
2
4
1
0.63
L
Tsukuyomi
N_armol
Tsukuyomi
5
7
6
1.14
L
Artio
Nestaider
Artio
2
5
4
0.8
W
5
5
7
1.7
L
Bellona
Zemax022
Bellona
1
2
2
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,069
Damage
38,365
63,428
Taken
75,441
31,458
Mitigated
48,449
26,015
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Javiporterazo13
Discordia
13,088
1,481
0
2,349
8,810
3,317
543
1,436
7,246
86,580
0
W
Artemis
JohnWick2Bad
Artemis
14,945
6,381
608
3,723
9,474
3,339
2,381
2,547
6,887
0
63,814
W
9,421
677
554
3,649
16,053
11,978
379
2,062
13,887
36,247
0
L
Anhur
10,242
6,098
0
4,247
13,771
4,572
0
5,736
8,035
0
49,327
L
Zhong Kui
Mrkingsman117
Zhong Kui
4,583
338
0
4,647
14,272
8,314
506
11,454
2,818
43,618
0
L
Tsukuyomi
N_armol
Tsukuyomi
10,772
2,150
0
1,211
17,242
6,360
0
10,390
6,852
0
63,880
L
Artio
Nestaider
Artio
3,716
464
273
2,727
17,143
17,461
0
5,274
11,869
13,814
0
W
13,370
6,478
420
8,273
16,454
6,046
6,676
1,872
14,472
72,485
0
L
Bellona
Zemax022
Bellona
9,052
2,161
0
3,316
13,013
11,742
0
9,270
3,743
0
63,811
W
6,245
1,049
364
6,075
12,637
6,778
490
0
12,637
69,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
44,289
570
Minions Killed
464
0
Camps Cleared
0
1,583,335
Distance Traveled
1,604,749
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,601
645
136
8
0
339,470
6
W
Artemis
10,535
585
110
6
0
297,653
0
W
Cthulhu
9,954
553
46
3
0
322,207
0
L
Anhur
8,267
459
88
5
0
291,611
5
L
Zhong Kui
9,432
524
111
6
0
320,098
2
L
Tsukuyomi
9,720
540
101
6
0
334,825
1
L
Artio
7,381
410
17
1
0
317,447
6
W
Olorun
11,402
633
129
7
0
316,141
2
L
Bellona
9,489
527
147
8
0
340,768
1
W
Ra
10,685
594
149
8
0
307,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role