Player Matchup

Kuzenbo
Kuzenbo
C MAN 0284
Kuzenbo
Level 160
God Stats
9W - 10L
1,477 SR
Queue Stats
693W - 701L
1,560 Elo+
Solo
Fenrir
Fenrir
CalNaughtonJr
Fenrir
Level 100
God Stats
3W - 6L
1,477 SR
Queue Stats
123W - 117L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
DeadDekuu
Baron Samedi
Level 145
God Stats
13W - 12L
1,610 SR
Queue Stats
1,363W - 1,396L
1,623 Elo+
Solo
Chaac
Chaac
Mialwe
Chaac
Level 158
God Stats
6W - 5L
1,548 SR
Queue Stats
298W - 292L
1,580 Elo+
Solo
Skadi
Skadi
ThatEmoKid98
Skadi
Level 157
God Stats
4W - 7L
1,513 SR
Queue Stats
429W - 430L
1,548 Elo+
Solo
Team Averages
Level 144
1,525 SR
1,569 Elo+

VS

Team Averages
Level 124
1,600 SR
1,552 Elo+
Da Ji
Da Ji
CliffHangar
Da Ji
Level 124
God Stats
1W - 0L
1,683 SR
Queue Stats
42W - 45L
1,557 Elo+
Solo
Chernobog
Chernobog
Drastindra
Chernobog
Level 86
God Stats
1W - 1L
1,341 SR
Queue Stats
90W - 86L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
ezanage27
Kuzenbo
Level 120
God Stats
9W - 8L
1,504 SR
Queue Stats
277W - 284L
1,635 Elo+
Solo
Izanami
Izanami
paaz
Izanami
Level 149
God Stats
3W - 4L
1,817 SR
Queue Stats
177W - 186L
1,555 Elo+
Solo
Ra
Ra
securityx7
Ra
Level 143
God Stats
3W - 2L
1,656 SR
Queue Stats
221W - 229L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C MAN 0284
Kuzenbo
16
3 / 3 / 8
9,235
840
6,329
14,818
20,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 8 / 9
7,486
681
5,742
12,326
12,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DeadDekuu
Baron Samedi
16
5 / 3 / 9
9,515
865
11,147
11,343
7,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Mialwe
Chaac
16
7 / 4 / 7
9,636
876
15,136
14,274
10,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 5
7,740
704
6,289
9,268
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 11
10,147
922
8,844
9,036
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Drastindra
Chernobog
16
1 / 4 / 16
9,457
860
5,143
11,958
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
ezanage27
Kuzenbo
16
2 / 1 / 17
9,504
864
9,380
13,386
19,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
paaz
Izanami
17
10 / 4 / 7
10,249
932
22,924
11,527
5,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 2 / 12
9,213
838
8,371
7,397
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
16
Kills
23
24
Deaths
17
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
C MAN 0284
Kuzenbo
3
3
8
2.33
L
0
8
9
0.56
W
7
6
11
2.08
L
Baron Samedi
DeadDekuu
Baron Samedi
5
3
9
3.17
W
Chernobog
Drastindra
Chernobog
1
4
16
2.25
L
Chaac
Mialwe
Chaac
7
4
7
2.63
L
1
6
5
0.58
W
Kuzenbo
ezanage27
Kuzenbo
2
1
17
10.5
W
Izanami
paaz
Izanami
10
4
7
3.38
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
54,662
62,029
Taken
53,304
55,046
Mitigated
43,000
17,974
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
C MAN 0284
Kuzenbo
6,329
2,248
794
3,761
14,818
20,413
0
4,836
9,982
15,954
0
L
5,742
800
496
566
12,326
12,828
20
3,163
9,163
0
9,534
W
8,844
2,629
757
283
9,036
4,322
326
4,029
5,007
0
10,814
L
Baron Samedi
DeadDekuu
Baron Samedi
11,147
870
3,269
4,592
11,343
7,452
494
4,654
6,689
19,404
0
W
Chernobog
Drastindra
Chernobog
5,143
1,183
1,820
1,689
11,958
6,747
922
2,812
9,146
0
22,561
L
Chaac
Mialwe
Chaac
15,136
1,167
0
4,496
14,274
10,712
787
3,341
10,933
0
29,960
L
6,289
2,104
0
0
9,268
3,641
545
1,757
7,511
0
17,360
W
Kuzenbo
ezanage27
Kuzenbo
9,380
3,678
1,867
2,242
13,386
19,909
627
3,936
9,450
15,757
0
W
Izanami
paaz
Izanami
22,924
14,367
346
2,659
11,527
5,608
2,931
3,823
7,704
0
45,066
W
8,371
643
6,049
4,123
7,397
6,414
690
2,876
4,521
27,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
48,570
101
Minions Killed
142
0
Camps Cleared
0
878,528
Distance Traveled
962,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,235
840
23
2
0
211,685
0
L
Fenrir
7,486
681
4
0
0
182,854
1
W
Da Ji
10,147
922
4
0
0
166,844
1
L
Baron Samedi
9,515
865
13
1
0
142,235
2
W
Chernobog
9,457
860
40
4
0
193,436
0
L
Chaac
9,636
876
36
3
0
171,995
0
L
Skadi
7,740
704
25
2
0
169,759
0
W
Kuzenbo
9,504
864
9
1
0
214,130
2
W
Izanami
10,249
932
47
4
0
171,215
0
W
Ra
9,213
838
42
4
0
216,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role