Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigxChungus
Morgan Le Fay
Level 29
God Stats
5W - 9L
1,564 SR
Queue Stats
74W - 104L
1,513 Elo+
Party 1
Ymir
Ymir
llemon_94
Ymir
Level 81
God Stats
4W - 11L
1,300 SR
Queue Stats
26W - 50L
1,343 Elo+
Party 1
Team Averages
Level 72
1,455 SR
1,452 Elo+

VS

Team Averages
Level 49
1,500 SR
1,314 Elo+
Hades
Hades
FlyingRaccoon47
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,275 Elo+
Party 2
Fenrir
Fenrir
Mr Ribenah
Fenrir
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 87L
1,297 Elo+
Party 2
Sylvanus
Sylvanus
VictrixPlayz
Sylvanus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 39L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 8
6,951
695
7,816
3,615
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BigxChungus
Morgan Le Fay
13
7 / 0 / 3
8,385
839
12,727
6,514
3,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
4 / 2 / 7
8,016
802
2,799
7,024
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,696
570
4,109
10,922
5,604
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Mr Ribenah
Fenrir
8
1 / 6 / 2
6,249
625
4,533
8,407
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
VictrixPlayz
Sylvanus
10
2 / 1 / 1
6,981
698
3,650
8,019
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
8
5
W
Morgan Le Fay
BigxChungus
Morgan Le Fay
7
0
3
8.5
L
0
5
2
0.2
L
Fenrir
Mr Ribenah
Fenrir
1
6
2
0.33
L
Sylvanus
VictrixPlayz
Sylvanus
2
1
1
2.5
W
Ymir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
12,292
17,153
Taken
27,348
10,523
Mitigated
14,163
4,257
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,816
3,476
0
154
3,615
1,428
1,378
1,816
1,799
0
22,137
W
Morgan Le Fay
BigxChungus
Morgan Le Fay
12,727
1,612
0
3,284
6,514
3,276
609
2,623
3,891
45,305
0
L
4,109
812
363
955
10,922
5,604
0
6,290
4,632
13,509
0
L
Fenrir
Mr Ribenah
Fenrir
4,533
767
0
638
8,407
3,383
0
4,640
3,767
0
10,913
L
Sylvanus
VictrixPlayz
Sylvanus
3,650
1,178
1,436
2,085
8,019
5,176
0
4,596
3,423
16,029
0
W
Ymir
2,799
851
0
819
7,024
5,819
296
3,320
3,704
6,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
18,926
104
Minions Killed
58
0
Camps Cleared
0
492,524
Distance Traveled
569,011
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,951
695
38
4
0
145,790
1
W
Morgan Le Fay
8,385
839
61
6
0
178,753
2
L
Hades
5,696
570
20
2
0
177,382
1
L
Fenrir
6,249
625
17
2
0
191,210
3
L
Sylvanus
6,981
698
21
2
0
200,419
3
W
Ymir
8,016
802
5
1
0
167,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role