Player Matchup

Mercury
Mercury
Franek12
Mercury
Level 148
God Stats
10W - 9L
1,486 SR
Queue Stats
154W - 177L
1,516 Elo+
Solo
Merlin
Merlin
NátLoZ
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Chaac
Chaac
dosquads
Chaac
Level 96
God Stats
6W - 3L
1,504 SR
Queue Stats
71W - 79L
1,464 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,404 Elo+

VS

Team Averages
Level 86
1,480 SR
1,446 Elo+
Arachne
Arachne
Bibi26
Arachne
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,436 Elo+
Party 1
Chang'e
Chang'e
maxpskov
Chang'e
Level 134
God Stats
12W - 17L
1,555 SR
Queue Stats
160W - 190L
1,454 Elo+
Solo
Ymir
Ymir
mimimathy25
Ymir
Level 45
God Stats
10W - 13L
1,384 SR
Queue Stats
31W - 38L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Franek12
Mercury
13
2 / 9 / 3
10,559
587
11,694
17,230
6,578
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
NátLoZ
Merlin
15
0 / 8 / 4
10,321
573
13,466
12,124
5,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
dosquads
Chaac
15
3 / 4 / 1
10,540
586
11,694
17,365
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bibi26
Arachne
17
11 / 4 / 9
13,239
736
21,675
18,746
11,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
maxpskov
Chang'e
17
5 / 1 / 13
12,969
721
11,238
17,737
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 0 / 14
11,820
657
6,862
16,495
18,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
21
21
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bibi26
Arachne
11
4
9
3.88
L
Mercury
Franek12
Mercury
2
9
3
0.39
L
Merlin
NátLoZ
Merlin
0
8
4
0.25
L
Chaac
dosquads
Chaac
3
4
1
0.88
W
Chang'e
maxpskov
Chang'e
5
1
13
11.5
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
39,775
46,719
Taken
52,978
36,657
Mitigated
44,987
5,242
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bibi26
Arachne
21,675
14,273
0
5,483
18,746
11,135
1,416
3,019
15,291
0
54,728
L
Mercury
Franek12
Mercury
11,694
3,099
0
0
17,230
6,578
728
7,094
10,136
0
37,018
L
Merlin
NátLoZ
Merlin
13,466
878
0
347
12,124
5,580
716
3,279
8,845
57,209
0
L
Chaac
dosquads
Chaac
11,694
1,160
0
4,895
17,365
24,499
0
7,727
9,638
0
36,727
W
Chang'e
maxpskov
Chang'e
11,238
328
7,992
10,270
17,737
15,626
926
4,927
12,314
63,949
0
W
6,862
2,477
0
1,443
16,495
18,226
544
5,520
10,559
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
38,028
211
Minions Killed
155
0
Camps Cleared
0
850,410
Distance Traveled
1,078,323
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,239
736
58
3
0
358,793
6
L
Mercury
10,559
587
60
3
0
282,594
1
L
Merlin
10,321
573
99
6
0
265,820
0
L
Chaac
10,540
586
52
3
0
301,996
1
W
Chang'e
12,969
721
86
5
0
392,816
3
W
Ymir
11,820
657
11
1
0
326,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role