Player Matchup

Cerberus
Cerberus
AntiochusIII
Cerberus
Level 154
God Stats
22W - 28L
1,522 SR
Queue Stats
186W - 211L
1,561 Elo+
Solo
Vulcan
Vulcan
Gentschman
Vulcan
Level 118
God Stats
19W - 15L
1,614 SR
Queue Stats
438W - 402L
1,577 Elo+
Party 1
Horus
Horus
JoMamaBF
Horus
Level 120
God Stats
33W - 18L
1,626 SR
Queue Stats
549W - 510L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
SoVeryLostttt
Hou Yi
Level 109
God Stats
9W - 6L
1,497 SR
Queue Stats
978W - 965L
1,639 Elo+
Solo
Fenrir
Fenrir
Árek
Fenrir
Level 148
God Stats
16W - 16L
1,631 SR
Queue Stats
198W - 205L
1,528 Elo+
Solo
Team Averages
Level 130
1,578 SR
1,570 Elo+

VS

Team Averages
Level 145
1,579 SR
1,567 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gralkelt
Tyr
Level 138
God Stats
91W - 85L
1,627 SR
Queue Stats
117W - 110L
1,582 Elo+
Solo
Ra
Ra
HerrFlantier
Ra
Level 157
God Stats
16W - 17L
1,743 SR
Queue Stats
205W - 218L
1,577 Elo+
Solo
Artemis
Artemis
Lore112
Artemis
Level 127
God Stats
1W - 4L
1,616 SR
Queue Stats
53W - 58L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Zest
Ao Kuang
Level 146
God Stats
2W - 5L
1,410 SR
Queue Stats
70W - 69L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntiochusIII
Cerberus
9
1 / 1 / 0
5,024
628
2,038
4,568
2,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Gentschman
Vulcan
8
0 / 0 / 4
4,847
606
1,939
1,996
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
JoMamaBF
Horus
8
3 / 0 / 4
4,785
598
3,065
3,587
1,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 3
5,181
648
2,428
4,242
1,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Árek
Fenrir
9
5 / 0 / 0
5,588
699
2,578
3,843
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
4,796
600
2,368
5,399
2,427
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 1
3,768
471
1,039
4,538
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,455
557
525
2,718
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lore112
Artemis
6
1 / 4 / 0
4,123
515
3,257
4,909
828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Zest
Ao Kuang
8
0 / 1 / 1
4,634
579
895
3,628
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Cerberus
AntiochusIII
Cerberus
1
1
0
1
W
Vulcan
Gentschman
Vulcan
0
0
4
2
L
0
3
1
0.17
L
0
1
0
0
W
Horus
JoMamaBF
Horus
3
0
4
5
L
Artemis
Lore112
Artemis
1
4
0
0.25
W
2
1
3
3.5
L
Ao Kuang
Zest
Ao Kuang
0
1
1
0.5
W
Fenrir
Árek
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
8,084
18,236
Taken
21,192
6,742
Mitigated
5,973
10,689
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,368
313
0
1,419
5,399
2,427
0
2,038
3,361
0
25,254
W
Cerberus
AntiochusIII
Cerberus
2,038
28
0
2,764
4,568
2,513
0
0
4,568
26,811
0
W
Vulcan
Gentschman
Vulcan
1,939
461
0
480
1,996
698
0
288
1,708
27,175
0
L
1,039
214
0
804
4,538
1,324
0
425
4,061
0
7,799
L
525
160
58
790
2,718
514
0
553
2,109
24,664
0
W
Horus
JoMamaBF
Horus
3,065
1,563
248
1,862
3,587
1,134
0
0
3,587
0
10,238
L
Artemis
Lore112
Artemis
3,257
1,943
0
762
4,909
828
0
373
4,516
0
14,642
W
2,428
1,360
0
2,431
4,242
1,176
0
472
3,770
0
28,190
L
Ao Kuang
Zest
Ao Kuang
895
157
0
1,114
3,628
880
0
394
3,168
24,319
0
W
Fenrir
Árek
Fenrir
2,578
403
0
2,904
3,843
1,221
0
660
3,183
0
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
21,776
293
Minions Killed
215
0
Camps Cleared
0
773,485
Distance Traveled
747,468
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,796
600
50
6
0
165,659
1
W
Cerberus
5,024
628
97
12
0
143,374
1
W
Vulcan
4,847
606
74
9
0
165,579
1
L
Tyr
3,768
471
13
2
0
128,669
4
L
Ra
4,455
557
55
7
0
157,488
4
W
Horus
4,785
598
14
2
0
148,458
4
L
Artemis
4,123
515
33
4
0
131,532
1
W
Hou Yi
5,181
648
56
7
0
137,459
3
L
Ao Kuang
4,634
579
64
8
0
164,120
3
W
Fenrir
5,588
699
52
7
0
178,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role