Player Matchup

Pele
Pele
DBxIo
Pele
Level 18
God Stats
6W - 4L
1,308 SR
Queue Stats
25W - 33L
1,514 Elo+
Party 1
Apollo
Apollo
GrannyDoushe
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Party 1
Ra
Ra
HulkBusterBR
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,136 Elo+
Solo
Loki
Loki
TransgenderQueen
Loki
Level 18
God Stats
6W - 5L
1,559 SR
Queue Stats
13W - 14L
1,504 Elo+
Solo
Ymir
Ymir
darthkthulhu
Ymir
Level 4
God Stats
3W - 1L
1,714 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Team Averages
Level 10
1,516 SR
1,428 Elo+

VS

Team Averages
Level 13
1,506 SR
1,306 Elo+
Aphrodite
Aphrodite
Maliciouxx
Aphrodite
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 126L
1,248 Elo+
Party 2
Cabrakan
Cabrakan
PLuckMaster
Cabrakan
Level 18
God Stats
9W - 9L
1,528 SR
Queue Stats
43W - 30L
1,613 Elo+
Solo
Artemis
Artemis
Virtousox
Artemis
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
400W - 438L
1,410 Elo+
Party 2
Bellona
Bellona
plagrai1
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,162 Elo+
Solo
Yemoja
Yemoja
狂砍八大街
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DBxIo
Pele
20
3 / 6 / 1
12,749
455
11,563
18,354
14,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
20
12 / 8 / 2
13,912
497
24,734
32,960
11,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 15 / 1
9,747
348
3,330
15,630
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 5 / 1
10,306
368
8,528
18,624
6,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 7
11,813
422
12,030
25,283
24,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maliciouxx
Aphrodite
20
3 / 6 / 17
13,913
497
6,777
16,951
12,614
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
PLuckMaster
Cabrakan
20
12 / 0 / 7
17,895
639
23,004
24,421
21,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Virtousox
Artemis
20
15 / 6 / 8
14,746
527
28,962
17,561
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
plagrai1
Bellona
20
10 / 4 / 6
13,864
495
13,281
22,675
23,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 1 / 10
14,966
535
7,384
20,394
37,375
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
17
Kills
42
42
Deaths
17
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Pele
DBxIo
Pele
3
6
1
0.58
L
Apollo
12
8
2
1.63
L
0
15
1
0.03
W
Aphrodite
Maliciouxx
Aphrodite
3
6
17
1.92
W
Cabrakan
PLuckMaster
Cabrakan
12
0
7
15.5
L
0
5
1
0.1
W
Artemis
Virtousox
Artemis
15
6
8
3.17
L
2
8
7
0.69
W
Bellona
plagrai1
Bellona
10
4
6
3.25
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,185
Damage
79,408
110,851
Taken
102,002
62,940
Mitigated
103,255
19,214
Healing
47,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DBxIo
Pele
11,563
2,643
0
1,406
18,354
14,251
1,451
4,955
13,319
0
82,544
L
Apollo
24,734
15,483
860
10,335
32,960
11,957
664
14,813
17,619
0
121,051
L
3,330
1,419
294
1,392
15,630
5,219
1,039
1,924
13,626
28,247
0
W
Aphrodite
Maliciouxx
Aphrodite
6,777
3,399
4,686
5,941
16,951
12,614
887
4,772
12,179
45,853
0
W
Cabrakan
PLuckMaster
Cabrakan
23,004
3,747
0
18,443
24,421
21,608
2,624
2,545
21,876
187,339
0
L
8,528
1,502
0
1,770
18,624
6,902
0
7,308
11,316
0
73,921
W
Artemis
Virtousox
Artemis
28,962
15,284
0
3,949
17,561
8,129
3,100
3,666
13,895
0
105,363
L
12,030
2,444
0
3,157
25,283
24,611
0
7,573
17,693
40,214
0
W
Bellona
plagrai1
Bellona
13,281
4,461
0
9,248
22,675
23,529
2,696
3,495
18,842
0
69,093
W
7,384
1,469
1,462
3,581
20,394
37,375
1,397
4,252
16,142
77,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,527
Gold Earned
75,384
502
Minions Killed
672
0
Camps Cleared
0
2,372,333
Distance Traveled
2,397,499
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,749
455
144
5
0
534,064
0
L
Apollo
13,912
497
145
5
0
442,844
1
L
Ra
9,747
348
54
2
0
427,619
5
W
Aphrodite
13,913
497
65
2
0
476,086
3
W
Cabrakan
17,895
639
259
9
0
520,086
1
L
Loki
10,306
368
99
4
0
495,558
0
W
Artemis
14,746
527
102
4
0
473,535
2
L
Ymir
11,813
422
60
2
0
472,248
4
W
Bellona
13,864
495
115
4
0
514,266
1
W
Yemoja
14,966
535
131
5
0
413,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role