Player Matchup

Bakasura
Bakasura
Foushyx
Bakasura
Level 29
God Stats
31W - 24L
1,606 SR
Queue Stats
161W - 163L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
MindenÁron
Baba Yaga
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,334 Elo+
Solo
Danzaburou
Danzaburou
SquishyBerry
Danzaburou
Level 26
God Stats
18W - 15L
1,392 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 1
Osiris
Osiris
YTVashe
Osiris
Level 29
God Stats
3W - 1L
1,593 SR
Queue Stats
34W - 36L
1,321 Elo+
Solo
Ymir
Ymir
YureiPlayer
Ymir
Level 19
God Stats
43W - 38L
1,563 SR
Queue Stats
54W - 46L
1,506 Elo+
Party 1
Team Averages
Level 21
1,531 SR
1,435 Elo+

VS

Team Averages
Level 17
1,447 SR
1,429 Elo+
Nemesis
Nemesis
BruhenTag
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,435 Elo+
Solo
Loki
Loki
DaNielF3rreira
Loki
Level 28
God Stats
0W - 1L
1,162 SR
Queue Stats
26W - 32L
1,324 Elo+
Solo
Cabrakan
Cabrakan
MadPace
Cabrakan
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
177W - 166L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZAGREEUuSS
Morgan Le Fay
Level 25
God Stats
3W - 8L
1,281 SR
Queue Stats
44W - 40L
1,499 Elo+
Solo
Bellona
Bellona
sweetlord41
Bellona
Level 19
God Stats
2W - 1L
1,794 SR
Queue Stats
13W - 19L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Foushyx
Bakasura
20
18 / 4 / 10
18,136
725
23,301
21,076
13,589
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
MindenÁron
Baba Yaga
18
2 / 4 / 18
12,782
511
15,309
16,918
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SquishyBerry
Danzaburou
20
17 / 4 / 13
15,162
606
22,965
15,796
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
YTVashe
Osiris
16
8 / 5 / 8
12,471
499
12,401
18,597
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 4 / 20
12,625
505
8,205
22,194
27,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BruhenTag
Nemesis
17
2 / 11 / 9
10,860
434
7,540
20,456
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 10 / 4
11,260
450
4,889
19,522
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
MadPace
Cabrakan
18
8 / 6 / 8
12,046
482
18,580
25,400
34,584
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
ZAGREEUuSS
Morgan Le Fay
19
5 / 8 / 5
11,565
463
16,277
16,986
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
sweetlord41
Bellona
17
2 / 12 / 8
11,043
442
5,760
19,933
10,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
47
Kills
21
21
Deaths
47
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BruhenTag
Nemesis
2
11
9
0.59
L
4
10
4
0.6
W
Bakasura
Foushyx
Bakasura
18
4
10
5.75
L
Cabrakan
MadPace
Cabrakan
8
6
8
2
W
Baba Yaga
MindenÁron
Baba Yaga
2
4
18
2.75
W
Danzaburou
SquishyBerry
Danzaburou
17
4
13
5.88
W
Osiris
YTVashe
Osiris
8
5
8
2.4
W
2
4
20
3
L
Morgan Le Fay
ZAGREEUuSS
Morgan Le Fay
5
8
5
0.94
L
Bellona
sweetlord41
Bellona
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,181
Damage
53,046
94,581
Taken
102,297
74,030
Mitigated
69,752
24,482
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BruhenTag
Nemesis
7,540
3,078
0
3,575
20,456
9,450
803
1,718
17,807
0
49,260
L
4,889
664
0
1,405
19,522
6,934
0
3,534
15,664
0
46,262
W
Bakasura
Foushyx
Bakasura
23,301
14,369
0
6,561
21,076
13,589
2,058
5,725
15,351
0
190,334
L
Cabrakan
MadPace
Cabrakan
18,580
1,460
0
2,042
25,400
34,584
425
6,530
17,285
62,788
0
W
Baba Yaga
MindenÁron
Baba Yaga
15,309
660
824
6,044
16,918
7,901
1,158
7,475
9,443
77,394
0
W
Danzaburou
SquishyBerry
Danzaburou
22,965
12,855
0
4,256
15,796
7,427
5,420
6,898
8,898
0
96,286
W
Osiris
YTVashe
Osiris
12,401
2,273
0
3,181
18,597
17,749
1,898
6,132
12,465
4,480
47,090
W
8,205
1,978
0
3,616
22,194
27,364
359
8,761
13,433
27,032
0
L
Morgan Le Fay
ZAGREEUuSS
Morgan Le Fay
16,277
938
0
1,326
16,986
7,823
500
7,482
9,277
86,627
0
L
Bellona
sweetlord41
Bellona
5,760
2,598
0
2,183
19,933
10,961
2,609
4,967
14,154
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,176
Gold Earned
56,774
584
Minions Killed
423
0
Camps Cleared
0
2,291,170
Distance Traveled
1,873,201
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,860
434
75
3
0
422,511
2
L
Loki
11,260
450
80
3
0
362,525
0
W
Bakasura
18,136
725
251
10
0
590,024
2
L
Cabrakan
12,046
482
82
3
0
401,074
2
W
Baba Yaga
12,782
511
99
4
0
450,704
2
W
Danzaburou
15,162
606
111
4
0
457,810
0
W
Osiris
12,471
499
86
3
0
348,853
0
W
Ymir
12,625
505
37
1
0
443,779
10
L
Morgan Le Fay
11,565
463
119
5
0
379,298
5
L
Bellona
11,043
442
67
3
0
307,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role