Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AugustParadox
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
KoreBA
Sun Wukong
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 17L
1,327 Elo+
Party 1
Ullr
Ullr
iiTzHardy
Ullr
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
108W - 95L
1,369 Elo+
Solo
Thor
Thor
sc0t86
Thor
Level 6
God Stats
1W - 6L
1,256 SR
Queue Stats
13W - 16L
1,296 Elo+
Solo
Team Averages
Level 12
1,414 SR
1,364 Elo+

VS

Team Averages
Level 14
1,397 SR
1,416 Elo+
Anhur
Anhur
ChubbyLoverXXX
Anhur
Level 10
God Stats
6W - 3L
1,089 SR
Queue Stats
61W - 56L
1,365 Elo+
Solo
Thanatos
Thanatos
EvilDumbIke
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,641 Elo+
Solo
Ares
Ares
Krecik5057
Ares
Level 17
God Stats
21W - 19L
1,465 SR
Queue Stats
93W - 105L
1,382 Elo+
Solo
Bakasura
Bakasura
ProVor1590
Bakasura
Level 29
God Stats
7W - 6L
1,456 SR
Queue Stats
64W - 71L
1,408 Elo+
Solo
Merlin
Merlin
YHXF
Merlin
Level 4
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 4
6,171
411
6,224
9,603
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 6 / 2
6,083
406
3,619
10,061
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
KoreBA
Sun Wukong
10
6 / 4 / 3
7,046
470
9,677
10,917
7,332
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
11
2 / 6 / 3
6,853
457
5,777
10,708
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
sc0t86
Thor
10
3 / 5 / 3
6,998
467
8,954
12,108
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 7
9,167
611
12,083
7,184
2,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
EvilDumbIke
Thanatos
13
7 / 6 / 9
8,024
535
11,910
13,576
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 2 / 16
7,833
522
5,722
8,596
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
ProVor1590
Bakasura
12
1 / 1 / 9
7,123
475
4,283
14,741
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
YHXF
Merlin
11
2 / 3 / 10
6,963
464
10,024
8,306
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
12
Kills
27
27
Deaths
12
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
4
0.33
L
1
6
2
0.33
W
13
0
7
16.5
W
Thanatos
EvilDumbIke
Thanatos
7
6
9
1.92
L
Sun Wukong
KoreBA
Sun Wukong
6
4
3
1.88
W
4
2
16
6
W
Bakasura
ProVor1590
Bakasura
1
1
9
5.5
W
Merlin
YHXF
Merlin
2
3
10
2.33
L
Ullr
2
6
3
0.58
L
Thor
sc0t86
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,251
Damage
44,022
53,397
Taken
52,403
22,197
Mitigated
20,134
6,645
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,224
267
0
656
9,603
2,601
648
3,783
5,383
29,504
0
L
3,619
790
411
34
10,061
6,720
90
3,434
6,403
12,445
0
W
12,083
6,284
0
3,018
7,184
2,089
1,383
711
6,473
0
57,049
W
Thanatos
EvilDumbIke
Thanatos
11,910
2,895
0
9,624
13,576
4,713
417
2,449
11,127
0
38,474
L
Sun Wukong
KoreBA
Sun Wukong
9,677
1,121
0
326
10,917
7,332
0
3,377
7,294
0
21,576
W
5,722
234
0
249
8,596
3,925
542
1,474
7,122
15,082
0
W
Bakasura
ProVor1590
Bakasura
4,283
3,289
469
8,089
14,741
7,207
694
1,750
12,991
332
16,610
W
Merlin
YHXF
Merlin
10,024
1,461
0
1,074
8,306
2,200
692
3,459
4,847
27,966
0
L
Ullr
5,777
2,302
0
2,684
10,708
2,360
0
2,350
8,276
0
38,768
L
Thor
sc0t86
Thor
8,954
1,517
0
2,534
12,108
3,184
0
2,189
9,477
0
33,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
39,110
213
Minions Killed
302
0
Camps Cleared
0
1,389,063
Distance Traveled
1,336,520
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,171
411
47
3
0
243,664
0
L
Yemoja
6,083
406
19
1
0
274,536
2
W
Anhur
9,167
611
99
7
0
267,247
2
W
Thanatos
8,024
535
65
4
0
297,040
4
L
Sun Wukong
7,046
470
29
2
0
325,917
0
W
Ares
7,833
522
18
1
0
256,673
2
W
Bakasura
7,123
475
78
5
0
292,876
0
W
Merlin
6,963
464
42
3
0
222,684
1
L
Ullr
6,853
457
62
4
0
259,520
1
L
Thor
6,998
467
56
4
0
285,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role